Wikipedia Goes Top Ten In The US

Wikipedia Goes Top Ten In The USWikimedia Foundation’s popular Wikipedia online encyclopedia has now become one of the most popular websites in the US.

According to analysts comScore Networks, Wikipedia elbowed itself into a top ten place for the first time in January, with its 42.9 million unique visitors earning it a ninth place ranking.

This puts the site ahead of web big-hitters like The New York Times, Apple and Viacom, who ranked 10th, 11th and 12th in January 2007 by comScore’s figures.

Although Wikipedia has hit the top ten spot in other countries, its rise in the US has been dramatic, with the site only managing a 33rd spot with 18.3 million unique visitors in January last year.

Wikipedia Goes Top Ten In The USBy July 2006 it has soared up to the 18th spot with 28.1 million unique visitors and by November it was hovering outside the hallowed top ten slot with 39.1 million unique visitors giving it a 12th place ranking.

ComScore explained that the Wikipedia total also includes other Wikimedia sites, like Wiktionary, Wikiquote, Wikibooks and Wikinews, but said that the vast majority of the traffic comes from the Wikipedia encyclopedias.

Although it seems like it’s been around for ages, Wikipedia only started in January 2001 but can now boast 1.6 million articles on its English-language site, and over 5 million articles in other language sites.

Wikipedia sites also perform well globally, with comScore ranking them sixth overall in December 2005, ratcheting up a total of almost 165 million unique visitors.

Wikipedia

GRAW 2 Interview with Christian Allen, Creative Director, Red Storm: Podcast

GRAW 2 Interview with Christian Allen, Creative Director, Red Storm: PodcastChristian Allen, Creative Director at Red Storm, responsible for the online multi-player portion of GRAW 2 (Ghost Recon Advanced Warfare 2) and I sat down for 15 minutes at the exclusive First Look in London.

I’ve already reviewed the game, which is highly impressive and took the chance to touch on quite a few different areas with Christian in this chat. These include the new Spawning system that avoids Spawn Camping; the advances in graphics for the new game; what the next stage of video games might be; how their early prototyping works during their current develop process; the new storm shooter weapons in the game (CX4 storm & RX4 storm); how they research the future weapons they’re including in GRAW2, like the Natick Solider Center (catch phrase “We’re the science behind the Soldier”) and their Future Force Warrior (FFW) Program; find out his favourite GRAW 2 weapons; discuss the stuff they’ve had to pull from the game because it’s too futuristic, like solider health monitoring; and how the new health patching media function will really encourage team play.

GRAW 2 Interview with Christian Allen, Creative Director, Red Storm: Podcast

It’s quite a ride. Click below to listen …

[audio:https://digital-lifestyles.info/media/audio/christian-allen-GRAW-2-interview.mp3]

Buy GRAW 2 on Amazon UK or Amazon US

GRAW 2 First Look Review: Ghost Recon Advanced Warfare 2: Wow (Pt 2/2)

Following on from yesterday’s introduction to the multi-player version of GRAW 2, today, we’ll dig a bit further into the detail.

Spawn Camping tackled
Players of multi-player will be very glad to hear that it has an updated version of spawning. In previous games, after death, players were brought back at set spawning points, which lead some naughty-types to sit at these points, just shooting people before they had a chance to escape. These rotters will be frustrated to hear that they’ll no longer be able to do this.

Spawning is now to a region rather than a set point. The spawn algorithm looks at the number of people who have previously been killed there, numbers of enemy soldiers present, etc. On spawning, the player is invulnerable, but able to fire. As soon as they fire a shot, they lose their invulnerability.

Customisation and clans
Building and managing a clan – of up to 100 people – is now built in thanks to Ubisoft’s tool that has been incorporated.

There’s lots of customisation of your player possible with a tremendous selection of clothing and headgear. Ubisoft tells us that lots of clans that have been on the beta have created a ‘uniform’ that all members must wear. Some may be sad to hear that there’s no face-mapping, but it had to go because of the customisation.

One new feature that should provide an extra dimension to multi-player games is the addition of the medic function, giving you the ability to get players back to full health when they’ve been hit with a round that has incapacitated them.

Maps
The developers have spent a lot of time on the multi-player maps, improving not only the quality, but also the details. In their words, they’ve “tried to create spaces that aren’t just normal.”

Examples of this are jungles that aren’t just jungles, but ones that have had a C130 aircraft recently crashed within it, still smoking and a village that has just been ravaged by a Tsunami.

The largest map is now a significant 500 x 500m.

Shhhh, listen to the audio
If you want to get that edge on your opponents, you’re going to have to listen hard, as sound has been brought further in to successful playing of the game. By turning your HiFi and ears up, you’ll be able to track other players simply by listening to their where their foot steps or gun shots are coming from.

To build your adrenaline, the music in the multi-player game changes as things get more difficult.

__Conclusion
The hour or so I had with it, doesn’t give you the opportunity to really get your teeth into a game like this. The real delight of it will be exposed after many hours of button and trigger jiggling, playing via xBox Live.

What I can tell you, is it looks very special with the realistic lighting heightening an already impressive experience.

They’re going to have to do something pretty disastrous between now and the launch to muck this up. To me, this has all of the makings of a hit game.

Buy it on Amazon UK or Amazon US

Have a listen to our exclusive audio interview with Christian Allen, Creative Director of Red Storm.

GRAW 2. Demo of the single player available.

GRAW 2 First Look Review: Ghost Recon Advanced Warfare 2: Wow

GRAW 2 or Tom Clancy’s Ghost Recon Advanced Warfare 2, to give it its full name, will run on XBox 360 and PC when it’s released in March (the PS3 should be arriving late-spring) but I was able to get to play it at a small, exclusive First Look event.

GRAW 2 First Look Review: Ghost Recon Advanced Warfare 2: Wow

I’ll fess-up straight away. I’m a huge fan of the original Ghost Recon that first came out on the original Xbox. The game looked great, the missions were compelling and the co-operative multi-player via xBox Live! was like no other game I’d played. So much so, that you actually cared about the random strangers that you were playing with.

The single and multi player versions of the X360 were available for our willing hands. Both were highly impressive, but most of my comments will apply to the multi-player version.

The work on GRAW2 started during the closing stages of the development when the original GRAW was completed. GRAW being their first game on the then-next-gen consoles. Although united within the game, the two versions were developed separately – the Multi-player by Red Storm and the Single by Ubisoft’s Paris office.

GRAW 2 First Look Review: Ghost Recon Advanced Warfare 2: Wow

The over-riding brief was to improve the customisation, ramp up the detail even further and to expand the weaponry to include the leading edge of killing things that the US military and special forces use.

The selection of arms is massive, stretching to include a new unmanned ground-drone called ‘M.U.L.E.’, giving the player mobile cover and ground reconnaissance, while also serving as a mobile weapon station.

The Look
Frankly the game looks stunning. A real visual feast with amazing detail.

The screen shots give you an idea, but won’t tell you the full story, as the real-time effects are what really bring the impressive dimension to this game.

The light and shade are dynamically generated, so anything passing between you and the sun, will cast its own accurate shadow. During missions, realism is heightened by the changes of lighting conditions as they would in the real world, with smooth transitions between the four lighting scenarios.

That sort of detail is also extended to the incidentals. Smoke is effected by changes in wind direction, so you can imagine the kind of complexity that is created when helicopters get involved and blow the smoke around. It’s details like this that can’t fail to impress.

While effects like this will be heighten realism, you’re also able to do things that aren’t possible in the real world. When you’re in the single player game you guide your team buddies around to different locations, but … and here’s the really cool bit … you’re able to disconnect your retainers and see though your team mates eyes using CrossComm 2.0. This isn’t a poxy mini view, but a full screen view, really letting you see the details.

When you select this feature, the transition is a neat pixilation of the screen, that sharpens when you join your buddies eyes.

This visual switch is also available with the M.U.L.E., the ground drone.

It’s full of superb detail, even in the transition between missions. Almost to prove the power of the X360, the transition isn’t just a dull static loading screen, but interactive scenes. The example we saw was a helicopter trip over a wrecked city that could be scanned around, while the next section is loading.

Buy it on Amazon UK or Amazon US

The second part of the GRAW 2 review, will be going into the details that really make this game special. Also listen to our exclusive audio interview with Christian Allen, Creative Director of Red Storm.

Google Breaching Belgian Copyright: Judge

Belgian courts have ruled that Google is in breach of copyright.

Google Breaching Belgian Copyright: JudgeThe case was brought by Copiepresse, a copyright protection organisation that was representing 17 [UPDATE (thanks Michel) French-speaking] Belgian newspapers, complaining that both Google’s search and News service were in breach.

Their complaint is that their news pages are being cached by Google, thus, in their view, offering free access to their valuable content. Google’s argument is that they only display a headline and a short part of the content and also point out that they drive huge amount of readers to the newspapers Web sites.

This action was first launched last August in the Belgian courts. Google lost the case and was directed by the judge to remove the offending articles from the Google.be site and corresponding news service and post messages to their home pages. Google appealed the decision and lost yesterday.

Copiepresse is also pursuing similar action against Yahoo and MSN and it’s reported that they are in touch with copyright groups in Norway, Austria and Italy.

Google Breaching Belgian Copyright: Judge
It is understood that Copiepresse is pursuing Google for payment for access to their content. Google has stated that this will not happen – not surprisingly as _every_ other publication, worldwide, would be asking for the same.

Google respect both robots.txt and metatags that enable any Web pages publisher to exclude them from being included in the Google index. As Google’s Rachel Whetstone, European Director of Communications and Public Affairs, points out, if asked, Google will remove content if requested.

Confused
We’re very confused by the ruling. How do these publishers think people are going to find their content without a search engine pointing them? Sure, their regular readers will still visit their home pages, but their potential readership will not be aware of the quality of their writing.

Copiepresse

Nokia 6110 Navigator Smartphone Offers Free Downloadable Maps

Nokia 6110 Navigator Smartphone Offers Free Downloadable MapsNokia, the undisputed heavyweight champs of the mobile phone world, have taken the wraps off their new 6110 Navigator smartphone.

Jostling for some elbow room amongst the potentially cash-raking real-time positioning services market, the phone comes with high speed data connections, maps and full navigation software.

Expected to begin shipping in the second quarter with an upmarket price hovering around the €450 ($585) mark, the 6110 Navigator will use Nokia’s new smart2go navigation and mapping software.

smart2go

The software lets users put maps and route-finding services onto their phones for nowt, but Nokia would force users to creak open their wallets for more advanced services like voice commands and turn-by-turn car navigation.

The basic application lets users view where they are on a map, search for points-of-interest around them and then create a route to shuffle over to the marked interesting places.

Nokia 6110 Navigator Smartphone Offers Free Downloadable MapsAccording to Nokia, they will be offering the smart2go on Nokia S60 and Windows Mobile 5.0 devices, and then rolling out support for most of the major mobile OS platforms including Nokia S60/S40, PocketPC, Linux and other Windows Mobile devices.

Super G

Keeping the data hurtling down the line faster than an amphetamine fuelled ferret down a greased drainpipe will be HSDPA (High Speed Downlink Packet Access) technology (otherwise known as ‘Super 3G’).

There’s no sign of any pictures of the Nokia 6110 Navigator yet, so here’s a link to some pretty bunny rabbit pictures instead.

UPDATE: Image through now …. der dah!

[From: Reuters]

WCDMA 3G/HSDPA trials in France
Elsewhere, Nokia and French operator SFR have successfully carried out a series of tests on WCDMA 3G/HSDPA voice calls on the 900 MHz band in SFR’s network.

What this means in English is that the increased coverage of the 900 MHz band will reduce network deployment costs significantly, improve indoor reception and help rural French farmers plan their next country-stopping protest.

[via]

Omnifone Announces Rival To iPhone/ iTunes Service

Omnifone Announces Rival To iPhone/ iTunes ServiceYou may not have heard of them yet, but feisty Brit mobile music company Omnifone have announced one of the first big challengers to Apple’s soon-come iPhone/iTunes Store service.

Called MusicStation, the new service will dish up an “all you can eat” menu for European users, with music downloads starting at £1.99 ($3.88) per week

Initially launching their service in Europe and Asia this year, the London based company says that it’s already secured partnerships with 23 mobile network operators giving them access to a customer base of 690 million subscribers in 40 countries.

“MusicStation will give users of any music-capable mobile phone the ability to legally access, download and enjoy an unlimited amount of music, from a global music catalogue supported by the music industry, all for a small weekly fee, wherever they are,” enthused Omnifone Chief Executive Rob Lewis.

Omnifone Announces Rival To iPhone/ iTunes Service“We will ensure the vast majority of Europeans have the freedom to choose MusicStation by the time iPhone arrives in Europe. We will give consumers the choice they deserve,” he added.

Users subscribed to the service can search, download and play tunes on their mobiles with the option to sync content with home PCs to create playlists sharable with other MusicStation users.

Unlike the iPhone service, MusicStation lets users download tracks over the air across a data network, giving music-hungry punters an instant fix, wherever they are.

“By leveraging the hundreds of millions of handsets sold every year by operators to deliver MusicStation into the global market, we believe we can give Apple a run for its money in digital music provision,” chest-thumped a tiggerish Lewis, adding, “except that with MusicStation users don’t need a credit card, computer or broadband connection.”

Omnifone Announces Rival To iPhone/ iTunes ServicePredictably, music tracks will come with digital rights management and be delivered in the eAAC+ format (that’s enhanced advanced audio coding, in case you’re into knowing that kind of thing).

As well as music, the service will feed punters personalised news, new release details, ticket sales and concert listings, along with recommendations for new songs based on their listening habits.

With songs and playlists being held on a centralised server, content can also be recovered and downloaded in the event of some steenkin’ tea-leaf nicking their phone.

MusicStation say that music content will be supplied by both major and independent labels – including Universal Music Group – as well as local artists.

http://www.omnifone.com/

Wikipedia To Run Out Of Money?

Last week at the LIFT07 conference in Geneva, Florence Devouard, chairwoman of Wikimedia, the organisation behind the ubiquitous, editable-by-all online encyclopedia warned that Wikipedia was facing a serious financial crisis if it did not receive more funding soon.

Wikipedia To Run Out Of Money?Whilst there have been sensationalist reports that Wikipedia would be forced to close in three to four months if the current financial situation continued, this has shown not to be the case by an interview of Devouard. She does stress, however, that Wikipedia cannot continue growing at the current pace if it does not find ways to raise money.

Currently Wikimedia (which is a non-profit organisation) is funded almost entirely from donations, with the occasional content license deal. There can be little doubt that if Wikipedia were to run advertising, it could instantly become self sufficient, as Jason Calacanis, web media entrepreneur, has been advocating. They point to the success of the Mozilla Foundation (the makers of Firefox), another non-profit organisation, who are in a very good financial position thanks to an advertising deal with Google.

However, Wikimedia has not been keen to accept such advertising, in part due to the fear that it would taint the non-commercial nature of Wikipedia, and in part due to opposition from some users.

It would seem that Wikimedia has two options for the future of its funding; continue with the current approach of soliciting donations as the main source of income or accept advertising, with all the negative consequences that may follow.

There may, however, be a third way. I would like to see Wikipedia commercialised; there can be little doubt that it would be of enormous commercial value to a purchaser, and that its status as a revenue generating business would help to guarantee its future. Wikipedia’s objectivity as an organisation is sacrosanct, but so are Google’s search results. Google recognised when it was founded that it would cease to be of any value to its users the day that it accepted money for placement within its search results. The result is clearly labeled advertising which in no way detracts from a useful product, and an emphatically revenue positive company.

I see no reason why Wikipedia cannot experience the same kind of success that Google has enjoyed; a rich Wikipedia could afford to pay experts to review its articles, improving style and accuracy (and thereby removing a major concern which is a barrier to its mass adoption as a trusted source of information). A rich Wikipedia would ensure that this resource which has become crucial to our information age will remain for as long as it is needed.


Don’t forget that you can support Wikipedia by sending donations to support Wikipedia.
(Thanks Mikker)


Huw Leslie is editor of UK-based Web 2.0 and software blog Gizbuzz, and the co-founder of technology blog network Oratos Media. His personal blog is For Crying Out Loud!

Vodafone Mobile Services Expansion: The Why

Vodafone has made three days of surprising announcements. Three of them for Web services soon to be accessible over their mobile network (MySpace, eBay and YouTube) and the other relating to the building out of their 3G networks in the future (analysis).

Vodafone Mobile Services Expansion: The WhyWe thought it would be worthwhile taking a look as to why this might be happening and why it’s come at this time.

Why the push?
Well, lots of other companies are moving in to tread on Vodafone’s toes – example – Virgin Mobile now with NTL/Telewest TV/broadband/telephone service – as all forms of communication converge.

Vodafone is pretty much a mobile only company. They’re trying to change this, through deals with BT to offer fixed-line broadband and similar offerings in Italy and Germany. In the converged game, they’re pretty weak.

This weakness is leaving their previous highly-profitable dominance of the mobile space threatened.

They’ve been aware of the benefit of differentiating their service through providing access to content for a while, but these recent moves mark a serious step forward.

Previously it’s been about them providing the means of accessing content from third parties, games, music, etc. These most recent deals are about access to services.

I know content is being accessed, a la YouTube, but they’re actually providing access to the service … one that happens to be providing content.

What’s the benefit?
There’s many advantages to Vodafone on this.

Short term it’s about making people associate Vodafone with being on the leading-edge – “Wow, they’ve got MySpace and YouTube!”

It’s unclear how far this benefit will extend into the future, as more phones become easier to browse the Web, where these services live.

eBay, MySpace and YouTube all have fanatical following. When people become embroiled in them, they _must_ find out what has _just_ happened. They’re a modern day replacement for TV soap-operas.

Obsessions like these drive people to choose mobile phones that enable them to get access – and Vodafone will be shouting this from the roof tops to encourage people to switch to them.

Interestingly, those three services are also used by a great deal of people who don’t have a strong technical understanding. People who don’t know that the whole Internet is available through the Web Browser on their mobile phone. This changing is just a matter of time.

Another short-term benefit for them is the amount of revenue they’ll end up generating. We imagine that it’s cost Vodafone a pretty penny to get exclusives from all three services, but this will be made up by the seriously boosted data charges that they’ll be clawing in.

MySpace is pretty rich with bandwidth hungry media – lots of photos, and many many pages to check. Same for eBay.

The real earner for them will be YouTube. You’ll struggle to find an application that uses as much data as video and with the ability to pass links to favourite videos, subscribers will be helping their friends run up big data charges too.

Vodafone Now Have YouTube

Vodafone Now Have YouTubeIs this now getting boring? Vodafone have announced another content access deal, this time with YouTube.

Well they certainly have the set in their hands now don’t they? – First MySpace on Tuesday, then eBay yesterday, and today YouTube.

What can you do with the service? Well, watch YouTube videos really. But it won’t be all of the videos, just “a daily selection of new videos,” chosen by YouTube and accessed through Vodafone Live! True, these can be very entertaining, but one of the delights of YouTube is the wide access to all of the content. The process of near-unlimited discovery, down some very strange rabbit-holes, will be lost through editorialised content.

To encourage the viral effect, subscribers will be able to forward links of their favourite videos to friends. No shock there.

One big benefit for YouTube will be Vodafone making it easy for mobile phone users to upload films that they’ve shot on their mobiles, up to YouTube.

The most interesting part of this lies in the following statement, “Vodafone and YouTube will continue to explore ways to enhance this offering and cooperate closely in the coming months.” The potential in this is considerable.

Vodafone will be rubbing their hands thinking about all of the extra potential income from the data charges of delivering videos to mobile handsets.