Legend of Mir 3 Gamer Killed After Selling Virtual Sword

Chinese Online Gamer Killed After Selling Virtual SwordIn a shocking example of virtual life crashing into real life, a Shanghai online game player stabbed his gaming pal in the chest multiple times after he learned that he had stolen approximately US$870 (£462/€671) from the sale of a powerful “dragon sabre”, jointly owned by both players.

The “dragon sabre” sword didn’t actually exist in real life – it was an artifact used in the popular online fantasy game, “Legend of Mir 3”, featuring heroes and villains, sorcerers and warriors, many of whom wield enormous swords.

Qiu Chengwei, 41, stabbed competitor Zhu Caoyuan repeatedly in the chest after learning that he had sold his “dragon sabre.”

Chengwei and a friend jointly won their weapon last February, and lent it to Zhu who then sold it for 7,200 yuan (£464/US$872/€673), according to the China Daily.

Qui went to the police to report the “theft” but we can only assume the desk sergeant couldn’t get his head around the notion of something that doesn’t exist being stolen. If you get our drift.

Chinese Online Gamer Killed After Selling Virtual SwordStill fuming, Chengwei popped around to have a word with Caoyuan who didn’t convince with his promises to pay him for the sword.

Eventually, Chengwei lost patience and let rip with a real-life knife that was most definitely sharp and very pointy, killing Caoyuan with stab wounds to the chest.

Chengwei gave himself up to police and has already pleaded guilty to intentional injury.

No verdict has yet been announced.

This tragic incident highlights the problems online gamers are having protecting their online property, with some experts suggesting that cyber armour and swords in games should be deemed as private property as they cost players both money and time.

But some legal experts aren’t impressed: “The ‘assets’ of one player could mean nothing to others as they are by nature just data created by game providers,” a lawyer for a Shanghai-based Internet game company was quoted as saying.

Chinese Online Gamer Killed After Selling Virtual SwordHowever, online game companies in Shanghai – the city with the most players – are planning to set up a dispute system where aggrieved players can find recourse.

Shang Jiangang, a lawyer with the newly established Shanghai Online Game Association, commented that “the association has drafted some measures to facilitate the settlement of disputes over virtual assets”, adding, “once any cyberweapon stealing occurs, players can report to the operator, which will then sort it out according to the circumstances.”

Splinter Cell Chaos Theory Demo Preloaded On Lexar USB Drives

Lexar USB Flash Drive Bundles Pre-Installed Ubisoft GameMemory card kings Lexar Media have teamed up with videogame big boys, Ubisoft, in a cunning piece of cross-market publicity.

From 4th April to 15th June, 2005, purchasers of select 1GB and 2GB Lexar JumpDrive USB flash drives will find themselves the lucky owners of a pre-loaded single game level of Tom Clancy’s Splinter Cell Chaos Theory for the PC, along with other specially created PC game content.

Lexar USB Flash Drive Bundles Pre-Installed Ubisoft GameDescribed as a “major value-add promotion” it looks more like the unexciting equivalent of a magazine freebie cover disk to us, but Theresa Boldrini, Lexar Director of Retail Marketing, can’t hold back her excitement:

“This promotion with Ubisoft represents a breakthrough in the convergence of USB flash drive technology tied to a highly anticipated new game title,” she enthused.

“By partnering with one of the world’s largest and most respected videogame publishers, we’re able to provide consumers with unique, value-add content while conveying alternative uses for our JumpDrive products. It’s also an ideal way for Lexar to stand out among other USB flash drive manufacturers as we continue our drive to build retail presence in the software specialty and gaming channels.”

Tom Clancy’s Splinter Cell Chaos Theory is Ubisoft’s third installment of the popular Splinter Cell franchise and the Lexar promotion will be accompanied by all the usual big bits of in-store cardboard, as well as what’s described as a “colourful promotional burst” on the JumpDrive packaging.

As well as the single game level for PC, purchasers of select Lexar 1GB and 2GB JumpDrive products can expect to find pre-installed branded gaming wallpapers for the PC, a game screensaver and a “Strategy Guide” provided by Prima.

Lexar USB Flash Drive Bundles Pre-Installed Ubisoft GameAnd if all that wasn’t enough, a special Lexar promotion will offer consumers a free Tom Clancy’s Splinter Cell Chaos Theory t-shirt with the purchase of another Lexar product (be still my bearing heart!).

Although we’re a little under-whelmed by this offering (there’s nothing particularly new about memory cards coming with pre-installed software), it may get interesting if other devices take up the theme.

Manufacturers stuffing their hard disk based DVD recorders full of Hollywood blockbusters may get an edge over the rivals, in much the same way as PC retailers crank up the bundled software.

And with hard disk based mobile phones edging ever closer to the mainstream, the devices of the future could come preloaded with a bonanza of freebies, extras, demos and adverts and other such promotional guff.

Doesn’t that sound, err, great?

Lexar
Ubisoft

3G Real-Time Multiplayer Gaming From 3 In UK

3 Launches Real-Time 3G Multiplayer GamingWith a long parp on their PR trumpets, 3 notched up another first with the launch of “over-the-air” real-time multiplayer games over their network.

The service will go live in April and allows up to four gamer dudes to frag the feck out of each other in real-time over the 3 network.

The first real-time multiplayer games to be made available will be No Refuge, an explosion-tastic, tank battle war game supplied by Mobile Interaction.

Next up will be Synergenix’s Lock ‘n Load, a shoot’em up game with even more explosions, followed by the turn-based multiplayer game, Cannons Tournament, a shoot and fire cannon game supplied by Macrospace. With explosions, naturally.

The real-time multiplayer gaming environment is supported on Terramove, a gaming solution from TerraPlay, allowing publishers to develop multiplayer games for the 3 network.

3 also announced advanced games boasting “near console quality”, which will, apparently, “bring the real gaming experience to UK mobile for the first time”.

The “near console quality” games will be made available to customers through the ‘Today on 3’ service and will include Rally Pro Contest and Lock ‘n Load, both 3D games.

3 Launches Real-Time 3G Multiplayer GamingThese console-esque games are being supported on the 3 network by the Mophun gaming engine that is being supplied to 3 by Synergenix.

Gareth Jones COO of 3 was on hand to big up the offering: “3 has consistently been the first to deliver the very best on 3G. As the fastest growing UK operator, this is an exciting new development in our service offering. Combined with our great value and market-leading handset portfolio, 3 continues to set the benchmark for the other operators to follow.”

Graeme Oxby, Marketing Director of 3 was quick to join the quote action: “As the success of our music service demonstrates with over 10 million downloads in 6 months, 3 has learnt how to package and deliver compelling products over 3G. In Gaming, we are doing the same thing – picking the right games for 3G and delivering services that are immediate, fun and accessible at affordable prices.”

3 is currently the only UK operator to offer customers the choice of buying and renting games. Game-junkies can either pay 25p for a one game fix or double their money for up to three days of play on a game – this lets them see if they like the gear on offer before buying it.

With the ‘buy’ option customers make a one off payment, of between £3 (US$5.7, €4.3) and £7.50 (US$14.25, €10.8) and then have continuous use of the game on their video mobile till their fingers are reduced to stubs.

The ‘near console’ quality games will initially only be available on certain models and cost £7.50.

3 Launches Real-Time 3G Multiplayer GamingThe announcement of these advanced handheld games would suggest that 3 is pro-actively targeting the lucrative console market, and looking to lure potential Gizmodo, DS and PSP customers.

We suspect that their success will depend greatly on how the games match up to the ‘near console’ quality claims.

After all, the Sinclair C5 was nearly a great idea….

Synergenix
3
Mobile Interaction

MTV Unveils Interactive TV Portal – CeBIT 05

MTV Unveils Interactive TV PortalMTV in Germany has been demonstrating an interactive TV portal that combines satellite and broadband services.

The interactive portal will shunt a veritable cornucopia of personalisation and revenue-boosting options to customers, including games, news and the latest pop-tastic charts.

A deal with T-Online will also let annoying teenagers download the latest cray-zee ringtones for their mobiles, with the option to download extra goodies like wallpapers and song downloads from the comfort of your armchair.

There are also plans afoot to provide interactive voting and advertising, as well as offering access to video-on-demand archives.

Content and links to the interactive television services will be transmitted via satellite, while a broadband connection will be used to deliver specific items requested by the user (viewers will need an MHP compatible satellite receiver with broadband access to take advantage of the service).

The service was showcased at the CeBIT trade show in Hannover and MTV intends to introduce the service as soon as suitable receivers are available in retailers.

“Being the first to offer this interactive TV technology, MTV has once again confirmed its leading role in the field,” beamed Catherine Mühlemann of MTV.

MTV Unveils Interactive TV PortalMTV is using Alticast for the technical implementation and broadcast of the interactive service.

The company will be using Nionex´s HTML-based pontegra platform, which acts as a browser supporting a fully compliant subset of DVB-HTML, OCAP 2.0 and ACAP-X.

Pontegra’s open-ended concept makes it suitable for all kinds of iTV services, with the company claiming it to be the “iTV platform par excellence for all kinds of iTV services as EPGs, iTV-portals, T-commerce, voting and polls, interactive TV shows and commercials, community functions such as email and chat, etc.”

MTV in Germany
Nionex pontegra platform

Hironobu Sakaguchi Snagged By Microsoft Xbox Shock

Hironobu Sakaguchi Microsoft Hires Final Fantasy Creator For Xbox 2 Next Gen GamesMicrosoft is teaming up with one of Japan’s hotshot video game developers to create games for its next-generation video game console, XBox2 – a sure-fire sign that it’s determined to grab a fat slice of the Japanese market.

Having created compelling games for both Nintendo and Sony in the past, renowned Japanese video game developer Hironobu Sakaguchi has been signed up by Microsoft in the hope that he’ll sprinkle some fairy dust over their next-generation Xbox system.

Sakaguchi’s new company, Tokyo-based Mistwalker, will work with Microsoft’s game studio in Tokyo to make the games.

“This is a shot across the bow that we are serious about the Japanese market,” said Peter Moore, corporate vice president of worldwide marketing and publishing at Microsoft. “This is but the first salvo in what is going to be an interesting year.”

Things haven’t worked out too well for Microsoft’s XBox so far in Japan: disappointing sales followed its launch in 2002, with just 1.7 million units being shifted in all of Japan and Asia Pacific, placing it a distant third behind market leaders Sony and Nintendo.

Microsoft hopes that the collaboration with Sakaguchi’s game development studio, Mistwalker, will send sales soaring.

“Lately, we’ve seen only sequels released on the domestic game market,” Sakaguchi said. “I want to create something gamers can immerse themselves in and recall for a long time afterward by offering a new type of fun that only next-generation machines can provide.”

Hironobu Sakaguchi Microsoft Hires Final Fantasy Creator For Xbox 2 Next Gen GamesA founding member of former video game software developer Square Co., the 42-year-old is famed for creating the role-playing series, ‘Final Fantasy’, which has shifted more than 60 million copies to date.

It hasn’t all been smooth sailing for Sakaguchi however. His attempt to cross into film with a US$210 million (€158m/£109m) movie using state-of-the-art computer animation to create lifelike human characters didn’t hit pay dirt.

Released in 2001, “Final Fantasy: The Spirits Within” proved to be a box office flop and Sakaguchi resigned from Square as a result.

Microsoft is hoping that Sakaguchi’s experience in both role-playing games and high-end animation could provide the leverage to persuade gamers to upgrade to its next system, which will support high-definition TV formats and improved computer graphics.

“Sakaguchi has taken role-playing games – traditionally a niche market – and introduced them to a broad and diverse audience across the globe,” Peter Moore, corporate vice president of worldwide marketing and publishing at Microsoft, said in a statement. “We are ecstatic to work with Sakaguchi.”

The industry remains rife with rumours about when the XBox2 might finally launch, with some suggesting that it may try to surprise the gaming world by showing its Xbox 2 console well before this May’s E3 show in Los Angeles.

According to online sources, the Redmond software giant has an Xbox 2 conference of ‘significant importance’ slated for some point in March 2005.

xbox2-news
Microsoft
Mistwalker
“Final Fantasy: The Spirits Within”

New PlayStation3 Cell Processor to be Revealed

New PlayStation 3 to include super-fast Cell processorThe details of the Cell processor chip designed to power Sony’s PlayStation 3 console will be released in San Francisco today.

The result of a devilish melding of the minds of industry giants, Sony, IBM and Toshiba, the chip has taken three years to develop and is reported to be up to 10 times faster than current processors.

Triumphantly billed as a “supercomputer on a chip”, advance reports suggest that this beast of a processor is significantly more powerful and versatile than the next generation of micro-processors announced by their competitors, Intel and AMD.

Utilising several different processing cores that work on tasks together, the chip has been fine-tuned to be able to handle the detailed graphics common in games and the data-chewing demands of films and broadband media.

New PlayStation 3 to include super-fast Cell processorThe Cell’s architecture is described as scalable from “small consumer devices to massive supercomputers” and when installed inside powerful computer servers, is expected to be capable of handling a breathtaking 16 trillion floating point operations, or calculations, every second. Phew!

IBM will start producing the chip in early 2005 at manufacturing plants in the US, with computer workstations and servers being the first machines off the line sporting the Cell processor.

A working version of the PS3 is expected to be previewed in May 2005 but the full launch of the next generation console is not expected to start until 2006.

High-definition TVs from Sony and Toshiba, a Sony home server for broadband content and the PlayStation 3 all featuring Cell are also due to appear in 2006.

“This is probably going to be one of the biggest industry announcements in many years,” boasts Richard Doherty, president of the Envisioneering research firm. “It’s going to breathe new life into the industry and trigger fresh competition.”

But it’s not all pat-on-the-back stuff with rivals publicly questioning whether Cell’s potential can be realised – while they hastily get to work on alternative multi-tasking methods.

IBM, Sony, Toshiba to reveal ‘superbrain chip’ (ft.com)
PS3 Portal News
PS3Land.com
PlayStation 3: The next generation (CNet)
PlayStation 3 chip to be unveiled (BBCt)

Commodore is back! With ancient games! In a tiny box!

Commodore is back! C64 DTV™The most successful gaming computer of the 80s is back – this time in a teensy weensy new ‘Direct to TV’ (D2TV™) unit.

In a move sure to get thirty-something gamers blubbering with nostalgic tears of their lost youth, the new C64 D2TV™ box recreates thirty of the most well known games from the Commodore 64 home computer range, including games from legendary developers Epyx, the Bitmap Brothers and Hewson.

The chunky two-tone beige Commodore box of the 80s has been replaced by a small joystick-toting, handheld unit, which happily spares users the ‘go out for a bite’ long loading times of the original computer.

The C64 DTV™ was created by DC Studios in conjunction with Ironstone Partners and Mammoth Toys and has already proved a big hit in the US, with over 250,000 units being sold since Thanksgiving 2004. Such was the enthusiasm for the product that 40,000 boxes were shifted on the launch day alone.

Now Europe is to finally get its own custom version, specifically designed for European territories.

Commodore is back! C64 DTV™The DTV contains the classic games: Alleykat, California Games, Championship Wrestling, Cyberdyne Warrior, Cybernoid, Cybernoid II, Eliminator, Exolon, Firelord, Gateway to Apshai, Head the Ball, Impossible Mission, Impossible Mission 2, Jumpman Junior, Marauder, Maze Mania, Mission Impossibubble, Nebulus, Netherworld, Paradroid, Pitstop, Pitstop 2, Ranarama, Speedball, Summer Games, Super Cycle, Sword of Fargoal, Uridium, Winter Games and Zynaps.

Unfortunately, two of the finest Commodore games ever created are notable by their absence: the horribly compulsive Elite and Sensible Soccer, arguably the best football game ever invented.

Even with these omissions, a new generation looks set to enjoy the chunky graphics, pixellated screens and compelling gameplay that rightly made Commodore one of the true innovators of computer gaming.

RSA to Secure Nintendo DS for Wireless Gaming

Nintendo DS protects wireless gamers with RSA encryptionGames console maker Nintendo is adopting encryption technology developed by RSA Security to encrypt wireless traffic between its new Nintendo DS portable game console.

The game console is the company’s first major mobile gaming product since the popular Game Boy Advance, and contains the embedded messaging and communication tool, Pictochat with its wireless networking technology.

According to Nintendo’s press release, the DS’s wireless capabilities will initially allow up to four players to virtually blast the living daylights out of each other (and send taunting instant messages to their victims) on DS units up to 100 feet away.

The wireless feature uses both the standard 802.11 wireless technology and Nintendo’s own proprietary digital rights management protocol and will also allow certain games to be shared and played interactively among users.

Naturally, with all that expensive software flying through the air, game publishers and developers needed to be assured that their games wouldn’t be disappearing into the ether, so the RSA BSAFE technology has been brought in to protect the digital rights of game publishers for titles shared wirelessly.

Nintendo DS protects wireless gamers with RSA encryptionThe same technology has also been employed by Nintendo to protect game demos that are issued on a trial basis for play in retail stores and other demo environments.

Nintendo also intends to introduce an Internet ‘hub’ to allow users to challenge fellow DS gamers anywhere on the planet.

Nintendo
RSA Security
Nintendo DS portable game console

Gran Turismo 4 day – 22 February US, 9 March EU

Gran Turismo 4 launchThe anticipation around the release of Gran Turismo 4 has been, to put it mildly, huge. Sony are hoping this Playstation2 only game will be their Halo2 type blockbuster.

Sony has announced that it will be releasing it in the US on 22 February. Europe will have to wait until 9 March, but will gain from having an additional 10 cars on top of the 700 or so that are in the Japanese version, which launched on 28 December last year. We’re not sure that an extra 10 cars will actually make up for the delay.

The Gran Turismo series has to date sold more than 37 million and this will be the first version that has networked play, which is one of the reasons we’re covering it. At release it will come with LAN play, the ability to play it between a number of machines on the same network. This will be followed ‘later’, possibly late 2005, by the full network play, letting people play across the world. This was knocked back after Sony experienced difficulties with inter-country gaming.

Reaction so far has been that it looks stunning, easily the graphically best title to appear on the Playstation 2.

You can tell that a game is going to make a big impact – and have a significant marketing campaign behind it, when a company like Nissan decides to launch a special version of a car to coincide with the launch. The 350Z Gran Turismo 4 Edition will be limited to 700 cars in Europe and feature things like extra power in the engine and specific wheels. The features we’d really like to see on this very quick car – a pause or reset button, if you get in to trouble when driving it – are unlikely to be provided.

Gran Turismo 4
Nissan launch 350Z Gran Turismo 4 Edition (PR)

Snakes Snare N-Gage for Nokia

Snakes N-gage NokiaThe all-time classic Nokia game, Snake, has now hit their gaming platform, the N-Gage. Best of all it’s free to download.

One initially surprising thing is that the whole game can be uploaded to another N-Gage via Bluetooth. Clearly this hasn’t been a feature of the commercial games already released, which include snowboard-a-thon SSX yesterday, but as it’s a give away, it makes it an interesting way to get it spreading.

Pasi Pölönen, Director, Game Publishing at Nokia said in a statement, “The unique method of viral distribution via Bluetooth, plus the free download, means that practically every N-Gage owner can enjoy the addictive gameplay and upload their high scores to the N-Gage Arena.”

Snakes on N-Gage has been updated to run in 3D, taking advantage of the additional processing power of the N-Gage. It also lets up to four players join together in a game by using Bluetooth to connect them up.

N-Gage hasn’t been the huge success that Nokia had wanted, but it is clearly not going to let the N-Gage slip away unnoticed.

Just looking at the Snakes Break Out Website, that they’ve prepared to support the release of Snake, proves that. It appears they have spent a considerable amount of money on its faux-TV appearance – and this is for a game that is FREE to download.

Snakes Break Out Website

The First Review of Snakes?