Simon Perry

  • Internet Useful For Shopping (Non) Shock Report

    Internet Useful For Shopping (Non) Shock ReportYahoo have released a report with communications company OMD today that looks into how the Internet influences peoples shopping habits. Not surprisingly it covers online purchases, but far more interesting is how people are using the Internet and other technology to inform their ‘real-world’ purchases.

    They describe it as follthows

    The Internet offers a collaborative environment where consumers turn for advice and the experience of others in weighing brands, discovering alternatives and distilling prices, as they weigh their purchase decisions

    We think what they mean to say is people have a look around online and read stuff, helping them to make up their minds.

    They found three things that are looked up online before people cough up the cash

    • Trusted information. Consumers say the Internet is the most trusted shopping information source (54 percent), followed by magazines (34 percent) and TV (23 percent). Seventy-four percent of people use trusted, familiar Web sites when purchasing online, and 55 percent opt-in for e-mail marketing messages from companies they trust.
    • Internet Useful For Shopping (Non) Shock Report

    • Choices. On average, consumers consider three brands before making a purchasing decision. Many “comparison shop” using the Internet, but 38 percent of consumers still want to be able to see and touch products before they buy. The Internet helps narrow down options before they purchase either online or offline. In addition, 61 percent agree that Internet search engines are one of their favourite tools for finding product information.
    • Price. The research shows that 61 percent of people consider themselves to be serious bargain shoppers. The Internet is changing the concept of fixed pricing by enabling consumers to search for the same product at myriad prices, as well as actively monitoring a product for price discounts or finding coupons and rebate offers.

    Other tools in the consumers tech-arsenal
    Interestingly they’ve found that camera phones and text messages are powerful tools in the consumers tech-arsenal. Shoppers are now text messaging each other, sending pictures of merchandise and using Internet-enabled phones to compare prices, all from the point of sale (shop to you).

    One of the ‘old fashioned’ methods that we’ve often used, is to call up a mate who you know will be in front of a Browser and ‘speak to them’, asking if they can check something online for you while you wait. Perhaps they didn’t mention it because it wasn’t hi-tech enough.

    They also found that this has ‘given consumers a new kind of “social empowerment”‘ Oh, but of course.

    Internet now first point of reference
    The surprising shift is towards the Internet being the first point of reference to find out stuff. Surprising because it’s above friends and family which were always the golden choice. Less surprising is that offline reviews and traditional media sources are losing out, perhaps because people generally don’t even believe the news that they print.

    Internet Useful For Shopping (Non) Shock ReportHaving come from a communications agency, this report, “Long and Winding Road: The Route to the Cash Register”, won’t surprise you in using all sorts of language in a way that hasn’t ever been seen in English before. They’ll also grab hold of words that you have heard before and use them to create comfortable categories. Oh and tell you things that really are patently obvious but wrap them up in a different way ….

    Consumers Travel Four Distinct Paths

    The findings from the Long and Winding Road research can help advertisers connect with consumers online at crucial stages of the decision-making process. The study uncovers four distinct paths that consumers take on their way towards making a purchase:

    • QUICK: This path involves little consideration. Consumer packaged goods are often quick paths.
    • WINDING: Comparison shopping between different channels, including online and offline retailers, typifies this path. Retail goods are often winding paths.
    • LONG: This path involves researching various options over an extended period of time. Technology purchases are often long paths, particularly if the price tag is high.
    • LONG AND WINDING: This path requires investing a considerable amount of time researching across several channels. Many big ticket items — including automobiles and financial services — follow a long and winding path. These paths offer marketeers the most opportunity to impact and possibly sway a purchase decision in their favour, because consumers of these products are the hungriest for information.

    That’s funny
    We found it pretty funny that a ‘worldwide media communications specialist’ that OMD proclaim themselves to be, is the third search result for omd on Google, behind ’80s UK pop phenomenon Orchestral Manoeuvres in the Dark (OMD) and the On-line Medical Dictionary.

    Soak yourself in the delicious detail.

  • E3 2006

    The definitive games show. The Electronic Entertainment Expo (E3), “Where Business Gets Fun,” is the world’s premiere trade event exclusively dedicated to showcasing interactive entertainment and educational software and related products. E3 2006 will be held at the Los Angeles Convention Center from May 10 — 12. Conferences are held May 9 — 11 and the show floor is open May 10 — 12. The worldwide annual focal point for the computer and video game industry, E3 draws tens of thousands of professionals to experience the future of interactive entertainment. The most influential people leading the most innovative companies in the business attend E3 to showcase and see groundbreaking new technologies and never-before-seen products for computers, video game consoles, handheld systems and the Internet. Show attendees also have the opportunity to participate in a variety of learning workshops and conferences focused on the specific interests and educational needs of professionals in the interactive entertainment business. Los Angeles Convention Center, USA http://www.e3expo.com/

  • Judge Harry Edwards Attacks FCC Broadband Wire-Tap

    Judge Harry Edwards attacks the FCC Broadband Wire-TappingEFF-fans and electronic freedom groupies have a new poster boy who comes from an unlikely profession. They’re normally attracted to open-source code-a-holics, or white hat hacker, but this one’s a judge.

    On Friday, Judge Harry Edwards tore a few strips off the associate general counsel, Jacob Lewis, representing the Federal Communications Commission (FCC). He was one of three judges at a hearing of the federal appeals court, investigating whether the US government have the same right to tap VoIP phone conversations as they currently have with ‘normal’ phone lines.

    The quotes that Reuters are reporting are pretty choice. In a response to hearing their arguments, he replied, “This is totally ridiculous. I can’t believe you’re making this argument.”

    He didn’t stop there, later letting them have it with both barrels.

    “Your argument makes no sense,” Edwards told Jacob Lewis, an associate general counsel with the FCC.

    “I’m sorry I’m not making myself clear,” Lewis said.

    “You’re making yourself very clear. That’s the problem,” Edwards replied.

    Wow, that is cutting.

    Judge Harry Edwards attacks the FCC Broadband Wire-TappingThe ride wasn’t so rough from the other two judges, with the second, David Sentelle, appearing to side with the FCC, especially for Internet phone services. The last, Janice Brown kept her thoughts to herself.

    We await the T-shirts flooding the market.

    FCC
    EFF

  • Beatles Lose To Apple Computers

    Beatles Lose To Apple ComputersAs is now part of computer-lore, Apple Computers were called so because of the founders loves of the Beatles and their record label, Apple Corps.

    Then money got involved and the love started to fade.

    Back in 1981 Apple Corps and Apple Computers came to a legal agreement over the use of the Apple trademark, but this was on the condition that Apple Computers didn’t enter the music business.

    It all got a bit heated back in 1989 when both parties must have spent a fortune on a case that dragged out over two years at London’s High Court. The precise details of the settlement weren’t made public, but money was have though to have passed to the record label from the computer company.

    Beatles Lose To Apple ComputersLatterly Apple Corps, with some justification, felt that Apple Computers had now entered the music business, through their iPod players and iTunes music store, so they brought legal action again.

    Today we got judgement. The Judge of the case, Mr Justice Edward Mann, came done on the side of Apple Computers saying that they used the Apple logo in connection with their iTunes stores not the music, so there had been no breach.

    Slightly confused? The Judge said that the Apple logo isn’t ever directly tied to specific music titles or artists. The judge agreed, and noted that the Apple logo was integrated into the store, not the music sold.

    The more sharp-eyed among you will have noticed that iTunes doesn’t have a great deal of Apple branding on it (but it does have the bitten-Apple logo), perhaps for the very reason of the chance of legal action. Following this verdict, it will be interesting to see how or if this changes.

    Beatles Lose To Apple ComputersWhat drove the legal action?
    We’ve been wondering what the driver for this was this action down to macho pride or an attempt at financial gain?

    OK, there has been a history of Apple computers and Apple Corp with their logo, but don’t the Beatles have enough money already – I mean they’re swimming in the stuff aren’t they?

    Please tell me something funny
    What can we tell you that’s a bit fun about this story which is frankly pretty dry? Geoffrey Vos QC who represented Apple Corps, downloaded Chic’s Le Freak (1978 version) when demoing iTunes to the courtroom

    (Please let there not be another legal battle between these two again, I’m really bored in having to type out Apple Corp and Apple Computers)

  • Pixar And Disney Wed

    Pixar and Disney WedA quick catchup. We’ve been covering the Pixar/Disney, will they/won’t they get together for a while now and see that it’s finally come to pass that the Pixar board have voted to join Disney.

    In the all-stock transaction, 2.3 Disney shares will be issued for each Pixar share. The most senior Pixar people will be taking interesting, senior roles at Disney reporting directly to Robert A. Iger, President and Chief Executive Officer Disney. Jobs will be joining the Disney’s Board of Directors as a non-independent member.

    As we’re sure you know, Pixar has been providing Disney with computer-generated (CG) masterpieces for 11 year.

    It all got going when Steve Jobs, after getting kicked out of Apple by John Sculley, the man he brought in to ‘take Apple to the next level’ (who in fact nearly killed it), bought the computer graphics division of Lucasfilms in 1986 for a cool $10m.

    Initially Pixar survived by making adverts such as the boxing Listerine bottle, picking up a hamper of awards in the world of CG.

    Big things started to happen in 1995 when Pixar simultaneously went public in the US, raising $140m, and their first film with Disney, Toy Story, hit the cinema. It became the highest grossing film of 1995 taking $362m worldwide at box office alone. We’re sure you all remember the masses of merchandising, making Disney huge amounts of extra income.

    Pixar and Disney WedIn 1998 A Bug’s Life came along also bringing $362m in worldwide ticket sales, 1999 saw Toy Story 2 ($485m). The following years saw Monsters Inc, Finding Nemo, The Incredibles all do very well, sealing Pixar as _the_ CG animation stuido.

    Pixar and Disney had a very public spat where Pixar said that they wouldn’t supply their films to Disney exclusively. Disney played it all cool, effectively saying ‘see if I care?’ We can plainly see from the purchase that they did actually care quite a lot.

    Pixar
    Disney

  • Cybersonica 2006

    8-26.May.06 Cybersonica is back. Now in its 5th year, the festival is a celebration of audiovisual performance and sonic arts – a meeting point for digital artists, musicians, software developers and anyone interested in contemporary audiovisual experimentation. Cybersonica presents the most exciting approaches to creative interactivity – moving beyond the ‘screen, keyboard, mouse scenario’ to works that respond to physical input, proximity, sound, kinetics, elapsed time and the surrounding environment. The 2006 festival is being supported by the Arts Council England and will feature 5 newly commissioned sonic artworks. These will be presented alongside existing pieces from emerging practitioners, in a two week exhibition at the Vinyl Factory Gallery (Phonica Records, Soho, W1), from Monday 8th – Saturday 20th May. Details of the exhibition will be announced from 10th April. Further details about the call for work are below. www.vinylfactorygallery.co.uk Two days of FREE talks and workshops will be held at Science Museum’s Dana Centre – an ambient and acclaimed bar and café in the heart of South Kensington dedicated to discussing contemporary science, health, medicine and technology in a cultural context – on Friday 19th and Saturday 20th May. Presentations from Soundtoys.net, Trampoline’s Radiator festival, Threshold and Toplap are already confirmed. London & Bradford, UK http://www.cybersonica.org/

  • NTL, BT Nowhere In Premier League Football Bids

    NTL Nowhere In Premier League Football BidsThere had been some excitement, well amongst UK media analysts at least, that BSkyB might loose its dominance of the control of UK football’s Premier League.

    Today we learned who the winners were.

    Following pressure from the European Union (EU), who had stated that all matches couldn’t be controlled by the same broadcaster, the games for this round of bidding were split into six packages of 23 games each. The EU threatened legal action against the Premier League if their will wasn’t complied with. Not surprisingly, they did.

    Clearly BSkyB bid. Having exclusive right to the football was one of the cornerstones that built the success of Sky in the UK.

    Other bidders included NTL, fronted by the bearded-wonder – Richard Branson, who had been acting the big I AM, threatening to out bid Sky for the available six packages. BT made some noises too.

    NTL Nowhere In Premier League Football BidsFinally the other company, Irish broadcaster Setanta, had thrown its hat into the ring, originally saying they were going to bid for two of the packages. Those not in the broadcast world wouldn’t necessarily know who Setanta are, but most people will know of their 40% owners, Benchmark Capital.

    The results of the bidding? Sky got four of them and Setanta the other two. With only six on offer, the other pretenders got nothing.

    For the UK Football Association, it’s a giant payday with the total amount paid rising from £1Bn three years ago, to £1.7Bn covering the next three years. Not bad work if you can get it. Expect many more overpaid footballers and lurid stories in the tabloids. The Cristal champagne will be flowing tonight.

    Premier League

  • OpenStreetMap Isle Of Wight

    5-7 May
    Armed with their GPS devices, a band of enthusiastic amateurs hope to overthrow a UK government agency. Well, the Ordnance Survey mapping part of it anyway. Everyone is welcome in this public created mapping extravaganza. More details at their Wiki Isle of Wight http://wiki.openstreetmap.org/index.php/OSM_Workshop

  • $8Bn US Ad Income At Risk From PVRs: JupiterResearch

    $8Bn US Ad Income At Risk From PVRs: JupiterResearchJupiterResearch have released research that indicates that 53 percent of Digital Video Recorder (DVR)/PVR users in America have used their DVRs to skip commercials.

    Amazing isn’t it? What are the other 47% doing? Have they still left the DVR in the box, yet to plug it in? Why would anyone with a DVR not want to skip through the adverts unless they weren’t in the room; had some medical condition where they weren’t able to operate the remote control; didn’t know that they could skip through adverts; worked in the advertising industry and loved it so much they wanted to see all of the advert possible; were asleep while watching TV (this is likely given the quality of what’s shown); or a handful of other implausible reasons?

    Jupiter claim that there’s a potential to threaten $8 billion out of the $74 billion US TV advertising market. This is like being at the birth of TiVo all over again – but this time for the people who weren’t there/listening/believing the first time.

    Quick recap on events last time – the TV companies, advertising agencies and anyone else with a vested interest then poo-poo the idea, saying it will never catch on. You may even remember some later research from Sky TV in the UK laughably saying that their research found that people watched more adverts when using their Sky+. Yes you read that right, more adverts. Clearly it was designed to stop mass panic among their many advertisers.

    $8Bn US Ad Income At Risk From PVRs: JupiterResearchNow where we’re united with Jupiter is that people watch more TV when they’ve got a DVR. That is the experience of the vast majority of PVR/DVR users.

    Their report The DVR Dilemma: Managing Consumer Behavior found that the ad-skippers watched 18 hours of television, over the normal 17 of the DVR-less. Given they’re skipping the adverts, chopping around 15-20 mins of adverts out per hours, that’s a considerable amount of more ‘entertainment.’

    Is it likely that the advertising world will come back and deny it again? Probably not, just you can never tell with those wiley old birds can you? I’d expect some sort of counter spin.

    The DVR Dilemma Managing Consumer Behavior: JupiterResearch

  • Live Football And Cricket on Vodafone 3G Mobiles

    Live Football And Cricket on Vodafone 3G MobilesThis weekend marks the start of Vodafone UK offering live coverage of international cricket and the Football League Playoffs from Sky Sports to their 3G customers.

    They’re keen to point out that this is the first time in the UK, live football matches will be shown simultaneously live on mobile and on TV.

    It’s not like this is going to be a trickle of content. There’s over 100 hours of coverage scheduled in the first month, with fifteen live football matches and three live Test matches. The cricket will continue with live coverage until the final Test against Pakistan in September.

    Don’t think there’s going to an extra financial penalty to pay for this. The coverage will be available at no extra charge as a bonus service for subscribers to Sky Mobile TV’s News, Sports and Factual Pack.

    Having said that the packages aren’t what you’d call cheap. Each Sky Mobile TV pack (detailed below) is and extra £5/month.

    Sky has been actively putting its content over different platforms for quite some months now, following the announcement in January of Sky by Broadband which delivers some of Sky’s content to PC’s over a, you guess it, broadband connection.

    Live Football And Cricket on Vodafone 3G MobilesBizarrely, Sky specify that the content is for Personal use only. Errr … it’s on a mobile phone Sky. It’s not like you’re going to get the throngs in the pub crowding around watching it on a tiny screen. That is until someone comes up with a huge magnifying glass that the phone sits behind.

    The packs that are available are

    • News, Sport & Factual Pack: Sky News; CNN; Bloomberg; Sky Sports News; At The Races; Discovery Mobile Factual; National Geographic Channel; The History Channel.
    • Entertainment Pack: Sky One; Sky Movies; Living TV; Discovery Mobile Lifestyle; Nickelodeon; Paramount Comedy; Cartoon Network; Bravo; The Biography Channel and MTV Trax and MTV Snax.
    • Music Pack: MTV Trax, MTV Snax, The Box, Smash Hits, Kiss, Kerrang, B4, IMF and IMF 2.

    Most of these don’t run live but are made up of dedicated ‘made for mobile’ channels, featuring regularly updated blocks of programming.