Simon Perry

  • Lovebytes 2006. Environments

    20 – 25 MarchInternational Festival of Digital Art and Media The 10th Lovebytes Festival is happening in Sheffield this weekend! Featuring live music and multi-media performances, film screenings, workshops and exhibitions of new media work from around the world… Live music performances by Francis Dhomont (Canada), Fennesz (Austria), CM von Hauswolff (Sweden) and Aoki Takamasa (Japan). The film programme includes an international array of short films curated in partnership with organisations such as animate! (UK), onedotzero (UK), the UK Film Council and the Japan Media Arts Festival and an exclusive UK preview of David Slade’s feature film Hard Candy. Exhibitions include a specially commissioned three screen video installation by HFR-LAB (UK) and exhibitions of digital video work by Junebum Park (Korea), Julian Oliver (NZ) and Daniel Crooks (Australia). Presentations and workshops include desperate optimists (UK), Richard Fenwick (UK) who will be presenting their work and open source software workshops at Access Space. Sheffield UK http://www.lovebytes.org.uk/2006

  • MySpace Looks to Build In Europe

    MySpace Looks to Build In EuropeIt is being reported that MySpace-owner, News International, is looking to expand its presence in Europe with its focus being London.

    MediaBulletin claims MySpace are opening offices in London, while expanding their connections into the entertainment businesses in the UK capital. They hope to grow the number of UK users beyond the estimated 2m that currently use it.

    MySpace considered
    Why has it been such a popular thing?

    It’s a clever, cut down version of what anyone can do on the Web for themselves using separate software tools and service, but it offers the tools in one place. The unkind are calling it GeoCities 2.0, which isn’t too far from the truth.

    MySpace Looks to Build In EuropeImportantly it also has social/network effects built it. This works both for the creators, as they grow their links to their friends – real and imagined; but importantly for MySpace’s income, the network effect for browsers is huge. As a browser looks at the original site, they split off in a myriad of different directions as they distract themselves, exploring the music taste and hobbies of linked friends.

    Looking around it is addictive, and engrossing, but it’s ultimately an unrewarding empty experience.

    Getting to here
    The way MySpace has ended up has been very fortuitous. Whether this is intentional or if it’s due to a number of happy coincidences is unclear.

    MySpace originally was swamped by children and teenagers when it started two years ago – possibly attracted by its relative safety and that their mates were on it.

    MySpace Looks to Build In EuropeIt’s expanded beyond this now and has now reached the point where record companies feel bands _must_ have their own presence on MySpace, even if they’ve got their own Web presence – witness sons of Ventnor, The Bees.

    The hard-nosed commercial reality is that bands would be foolish not to be on MySpace. With 35m active users is claimed, the potential audience is too huge to ignore.

    Here comes the competition
    Other companies are well aware of the value of shared spaces like this – their attention focused by the $580m the News International paid for MySpace. This was highlighted by Microsoft spending a fair bit of cash at SXSW try to get the music companies interested in being on MSN Spaces – their looky-likey offering.

    MySpace Looks to Build In EuropeWith the media footprint that News International has, it’s highly likely that they’re going to be able to make best value from what appears to be a considerable purchase price. Already there’s been reports their UK tabloid, The Sun, is to being brought onto MySpace using MySun.

    With the backing of Murdoch, MySpace _will_ become more of people lives than it is now, and they’ve reached such a point of saturation that the likelihood of them being displaced is low, at least in the short term. If reports of expansion are correct, UK and European residents can expect to be hearing a lot more about MySpace.

  • RFID: Government Too Shambolic To Spy

    The “wireless tag” business isn’t just for tracking prisoners out on probation: it’s also for tagging holidaymakers and train travellers.

    So the news that you can hack a computer system by embedding a virus into an RFID tag wasn’t welcome in RFID circles, and the news that people at Great Wolf Resorts are tagging themselves on purpose, was, very welcome, indeed.

    The problem with RFID tags is unlikely to be hacking. The exploit, unveiled by Dutch researchers, worked. Researchers at the science faculty of the Free University of Amsterdam put unexpected data into a tag, which caused a buffer over-run when the system read it.

    The RFID industry responded with some optimistic explanations of why it won’t work in real life, including the suggestion that “some tags aren’t rewriteable, so it can’t happen” and (more impressively) “a well designed system would trap that hack.”

    The idea that an RFID scanning system would be safe if it expected only permanent tags, is exactly the problem that the Dutch researchers were exposing, of course. The true tag may be read-only; but there’s nothing to stop a hacker producing a phoney tag that matches the signature of the real one. And the problem is exactly the expectation of the system designer. A complacent designer says: “There’s no way these tags can compromise the system, therefore we don’t have to set checks” while the competent designer says: “Who knows what random data might get in? – let’s design this system to be secure!”

    Now that the theoretical insecurity is exposed, says AIM Global (the industry body that promotes RFID), systems will be secure. That sounds right.

    But the problem with RFID isn’t what most people think. All sorts of scare stories have been printed, based on the idea that if you have an RFID tag, someone can track you as you move around the city.

    This story comes from the way the tags work. They have no power, these tags; instead, they are activated by a coil, picking up power from the activator. Most people in London will be familiar with these: the entrance to every Tube station now has the yellow Oyster “touch in, touch out” sensor, which activates the tag in your card, and updates it.

    The theory is that the tag will only get enough power to start transmitting if it is within a couple of centimetres of the activator. However, it’s been shown that you can use a focused beam to trigger the tag from a considerable distance – several metres, for sure, and perhaps several dozen metres.

    Equally, you can read them from further away than the spec suggests. All you need is a particularly sensitive receiver.

    The risk to civil liberties may be imaginary, as you can quickly see from the trouble prison officials are having with tagging of criminals. Putting a tag on someone’s wrist or ankle is easy enough, but reading it requires two essential steps. First, the tag has to be there (people have been merrily removing their tags so as to go out to the pub after curfew!) and next, it has to be unshielded. A simple aluminium foil shield around the tag, and it becomes invisible.

    The Grand Wolf tags work on the assumption that people want to be tagged in and out of the holiday centre, so that they don’t have to be searched. Try using the same technology for tracking a prisoner on probation, and the system quickly falls apart.

    What would work, would be a system which constantly monitored where the tag was, and was embedded into the skin (as with Professor Kevin “Cyborg” Warwick of Reading University, who wore a dog tag for a week) or into a tooth – so that if the user shielded it, it would instantly vanish from the map, causing an alarm. It would work – but it would require thousands and thousands of activators, all working at long distance, everywhere the user was likely to go.

    The Oyster system for London Underground is to be extended so that it works on UK railways generally. That will show where the real problems are – and as any Oyster user will tell you, they are already baffling Transport For London. Travellers find that their cards beep at them as they go through the gates, saying “Seek Assistance!” – but when they present them at the ticket office, the staff say “Nothing wrong, go away.”

    Clearly, there is something wrong. Clearly, the complexity of the system is too great for unskilled staff to diagnose faults. That’s where RFID opponents ought to focus their concerns – not on imaginary Sci-Fi scenarios with Big Brother spies and dog-tags under the skin, but on simple systems management.

    Usability is far harder to get right than people think.

  • Barablu: Free Mobile To Mobile Calls

    Barablu: Free Mobile To Mobile CallsA new service, Barablu, launches today claiming to offer free voice calls and text messages between mobile phones.

    Now, we’ve all heard of free computer-to-computer services. We’ve even heard of calling from PDA to computers for free, but this is the first time we’ve heard of offering it free from mobile handset to mobile handset.

    How do they do it? Surely there’s data charges involved with this? Short answer, no, as the phone handsets that work with this service must support WiFi – and Barablu have gone to great lengths of draw this to our attention. Simply get a WiFi-enabled mobile phone, put the Barablu software on and you’re able to chat freely to anyone else on their service, no matter what platform they’re on.

    One of the difficulties of the service is that WiFi-mobiles aren’t that widely available currently.

    Barablu: Free Mobile To Mobile CallsIt’s as clear as the screen on your PSP that mobile phone operators aren’t very keen on ideas like this. Many commentators have claimed that the operators have gone a long way to trying to block the development and sale of WiFi-capable mobile phones – as the operators are terrified that it will erode the price of calls from ‘quite a lot’ per minute, to zero.

    Mobile handsets that are currently Wi-Fi-enabled include the Nokia 9500 (Symbian Series 80), the new Nokia N91 and N92, the I-mate SP5, SP5m (Windows Mobile for Smartphone 5.0), and the soon to be available Nokia E60.

    Like other VoIP offerings, Barablu offers the ability to call people on ‘normal’ landlines who aren’t on their network – at a charge.

    Barablu does appear to have something unique here – at least currently. The difficulty they’re going to hit is the same for anyone trying to build a community of users and provide this type of service -it’s all about the number of people you can attract on to it. If people find their friends aren’t on it, or their said friends already have a similar service – the software will get unloaded and they’ll stop using it.

    Best of luck to them, and we look forward to trying it out.

    Barablu

  • BT Vision – IPTV Service Named. Registration Opens

    BT Vision - IPTV Service Named. Registration OpensYou’ll probably remember that we broke the story back in September about the release date of BT’s then unnamed IPTV plus Freeview service. Today we learn that it’s to be called BT Vision – and that it’s release may have slipped slightly, from the ‘late summer 2006’ quoted by Andrew Burke to Autumn.

    As we know … all new services like to claim a level of uniqueness, BT have latched on to it being the “world-first, combining access to digital-terrestrial channels through the aerial with broadband-powered video on demand” – translated? It’s got a Freeview tuner built in.

    BT Vision - IPTV Service Named. Registration OpensBT’s also confirming that the box that will do all of these things is to be call the BT Hub. Its will use a software platform powered by Microsoft and that the set-top box is to be made by Philips.

    Those interested in the service also have a chance to register at the BT Vision site.

    BTW – Straw poll around the office. They’d better turn out some better content on BT Vision than that horrible Flash vision that accompanies the site. Argh – not exactly inspiring.

  • Verisign Want To Help You Trust The Internet

    Interesting to see Verisgn’s Chief Security Officer, Ken Silva, spreading himself over the news warning of a new type of Denial of Service (DoS) attack.

    The new twist with the DoS attacks? Requests are initially made to a DNS with a faked return address for the DNS to reply to. This false address is the site being attacked, with the effect that the DNS is sending lots of responses to the target-server, bring it down. hence the Service being Denied.

    Why would Verisign be interesting in telling people about this? Well they own Network Solutions, the largest domain register, so clearly they’ve got a vested interest in DNS working well.

    More interestingly, their main business is selling security certificates. These certificates are used to ‘prove’ who you are and are, in turn, verified by VeriSign (See how they came up with the name now?).

    To date, certificates have generally only really been used by sites to provide potential purchasers with a level of confidence in translating with them.

    I think Verisign has a vision far beyond this. I imagine they’re getting very excited about the semantic web, where machines will be forever talking to each other, swapping little nuggets of data. I imagine that when the verisign CxO’s are lying around fantasising about how life could be, a world where everyone of these machine need to have a certificate (one of theirs naturally) would pretty much be the highest state of excitement.

    Look at their spate of purchases towards the end of last year; weblogs.com and moreover and see how this strengthens the argument. They want to be in a position to prove that your blog post is created by you, or that the news source that says it the Digital-Lifestyles is Digital-Lifestyles.info and not some wanna-be imitation. Positioning yourself as an owner of frequently used ping server can only help you.

    So keep your eye on VeriSign, we think they think they’re going to become a large part of your online life.

  • CEA Entertainment Technology Policy Summit

    15-16 March Digital technologies are allowing consumers to do more with their content. How can we preserve intellectual property, protect consumers’ fair use and ensure the freedom to innovate? How will proposed revisions to the Telecomm Act affect the debate? CEA’s Entertainment Technology Policy Summit will address these issues and more. Hear the innovators. See the products and hear first hand from the content community about the challenges these products create as well as the opportunities. Gain insight into the policymakers’ struggle of defining what’s right and what’s wrong. And learn about the final steps to the big finish for HDTV. Washington, D.C, USA http://www.ce.org/Events/event_info/default.asp?eventID=HDTV06

  • Don’t Stop Thinking About Tomorrow

    Don’t Stop thinking about tomorrow is Copenhagen Institute for Futures Studies’ first Don’t Stop confernce and, they hope just the beginning of a long range of international futures conferences. This year thye’ve chosen to focus on business innovation. Copenhagen Institute for Futures Studies has more than 35 years of experience in corporate foresight. The objective of the CIFS is to strengthen the basis for decision-making in public and private organisations by creating awareness of the future and highlighting its importance to the present. Copenhagen, Denmark http://www.dontstop01.com/programme.php

  • Cingular Go Mobile Content Mad with NCAA Games

    Cingular Go Mobile Content Mad with NCAA GamesThe US mobile companies are finally, really getting hold of delivering content of all sorts to mobile phones.

    Crisp Wireless are working with Cingular on the (deep breath now), Cingular MEdia Net NCAA March Madness Portal and Bracket Challenge (gasp).

    It provides 3G mobile phone access to lots of content. The particulars worth mentioning being …

    • a virtual leader board which can be played against others on the network
    • video highlights two-minute video clips covering all 64 games will be packaged and delivered to the handsets of Cingular customers twice-daily during each day of the tournament.
    • For the first time ever, will give wireless users the power to make, track and manage their tournament bracket entirely from their wireless handset.

    Cingular Go Mobile Content Mad with NCAA GamesAs with all things to mobile phones, we’d love to see the figures as to who actually pays for access to this. A barrier which has yet to be consistently cracked.

    Cingular NCAA
    Crisp Wireless

  • Wireless Voice Chat First: Metroid Prime Hunters on Nintendo DS

    At eTech last week I pleasantly surprised to see a hard-core of Nintendo DS users with the majority of them running Animal Crossing at breakfast, to ensure their lands were set up for the day.

    This news, literally just in, extends the DS to include wireless voice chat – a significant change that will enable another channel of free voice communication between people that probably like chatting quite a lot.

    IN SPACE NOBODY CAN HEAR YOU SCREAM… -At least not until now! Metroid Prime Hunters launches with wireless voice chat technology –

    13th March 2006 – The wait for the interstellar bounty-hunters, and gaming’s toughest heroine is finally over as Metroid Prime Hunters launches across Europe on 5th May 2006. This game features touch-screen controls, Wi-Fi game play, a fully-fledged single player 3D first person shooter mode as well as an extensive online multiplayer first person shooter mode. For the first time on a Nintendo DS game, Metroid Prime Hunters include wireless voice chat technology allowing players to talk with friends before and after battle, whilst using Nintendo Wi-Fi Connection and microphone, wherever they are in the world.

    Raised by an ancient alien race, Samus is the galaxy’s top bounty hunter, utilising her advanced Varia suit to give her near super-human powers and using an arm mounted cannon to blast her way past any opposition. Now Samus has been hired by the Galactic Federation to recover powerful alien artefacts before deadly bounty hunters get their hands on them. In space there’s no law and no back up, Samus will have to use all of her skills to return alive.

    Featuring some of the most advanced 3D graphics for a held-held system, playing Metroid Prime Hunters brings you the great graphics seen in Metroid Prime on Nintendo GameCube with the added benefit of it being on a portable handheld system. The vast single-player mode in Metroid Prime Hunters is among one of the most exciting seen on a hand-held console to date and the game can also proudly claim to be the first multiplayer first person shooter to grace a hand-held system. While playing, the fast-paced seamless levels are displayed with perfect clarity on the top Nintendo DS screen, while a map and radar showing enemy locations is visible on the bottom.

    The gameplay possibilities that the Nintendo DS can offer really allows Metroid Prime Hunters to stand out from the rest. Players use the Nintendo DS d-pad to walk around while the stylus is used to look about the area and aim their weapon, much like a PC based First Person Shooter. The stylus control allows players to turn and target with pinpoint accuracy. Icons strategically placed on the touch-screen also allow players to switch weapons and convert Samus into her Morph Ball form with ease.

    The fun doesn’t stop there either! You might have proven yourself against intergalactic bounty hunters in the game’s single player mode, but there is still much more to experience with the game’s expansive multiplayer modes. Metroid Prime Hunters features numerous online and offline multiplayer modes, allowing players to compete locally with friends using the Nintendo DS wireless link and then battle people across the globe thanks to the Nintendo Wi-Fi Connection service.

    Players without access to Nintendo’s Wi-Fi Connection service can use Single-Card Play to enter battle in a selection of arenas with three friends, using only one cartridge. Or if all players have copies of the game, they can engage in one of the game’s seven multiplayer modes in Multi-Card Play with a selection of seven characters and ten arenas to choose from.

    Playing Metroid Prime Hunters using the Nintendo Wi-Fi Connection allows players to take their newly honed skills and show them off to players around the world for free* using their home broadband connection or one of Nintendo’s public Wi-Fi hotspots. Players can select Find Game to play against opponents from across the globe, chosen by their skill level or battle friends from the list saved on their Nintendo DS in Friend’s and Rivals mode.

    Prepare for the ultimate space mission as Metroid Prime Hunters goes on sale across Europe on 5th May 2006 at the estimated retail price of around £30.