Business Week analysis of the video gaming market
Posted by Simon Perry on 26 August 2003 at 1:24 pm | Tagged as: Content, Video piece, Gaming
Business Week project 10% further growth this year with worldwide sales being $18.5Bn, approximately equivalent to the global sales of film tickets. They predicted that it will remain a hot area for several more years.
Some may be surprised to hear that the average player age is 29 and that 43% of the players are women. Further expansion of the business is predicted with online gaming.
The second half of the piece covers the Cyber gaming competition, where the five hundred Cyber athlete (video game players) can take a shot at the $200k prize money. The winning team, from Sweden, won $60k.
On this day, years gone by ...
- Olympus Stylus 1050 SW Says, "Come And Have A Go If You Think You're Hard Enough" - 2008
- Nokia N85, N79 GPS Handsets Announced For UK - 2008
- Blokes More Stupid Online - 2005
- Bluetooth Billboards To Bother Bystanders - 2005
- Happy Birthday Win95; PSP Software Upgrade; 12 Hr Batteries; Mobile Flight Mode - Teenage Tech News Review - 2005
- French Consumer Group Takes Action Against Copy-protected CDs - 2004
- Bluewin to Trial Microsoft Broadband TV - 2004
- Nokia and Vodafone to lead mobile Java standards - 2004
- Microsoft Launch “Plays For Sure” Campaign - 2004
- Gizmondo News - 2004











