Epson’s P-2000 Multimedia Storage Viewer announced

Epson P2000Designed as a replacement for Epson’s P-1000, the imaginatively named P-2000 has higher capacity storage, a faster interface, two memory card slots and the ability to view, store and playback photos, videos and music.  If you are still nostalgic about the black and white photos taken in the back garden with the Brownie camera, just think of the multi-sensorial memories your kids will have.

Powered by a lithium ion battery, the P-2000 features a 40GB hard drive that can store thousands of photos, sparing the next generation the task of transferring all those unlabelled photos from plastic bags and cardboard boxes into albums. The built-in memory card slot supports Compact Flash Type I and Type II and Secure Digital memory cards, allowing you to transfer files quickly without having to connect to a computer.

Budding amateur film-makers can zoom and rotate images, create a slideshow with music and share images on an NTSC or PAL television screen, monitor or projector using an optional third-party cable. And surprise, surprise, you can also print directly to supported Epson printers.

Epson have a long tradition in LCD technology having introduced the first LCD digital quartz watch over 30 years ago, in the early 1970’s.  The 3.8″ Epson Photo Fine LCD screen displays images up to 8.9 megapixels and supports JPEG and RAW image file formats, MPEG-4 and Motion-JPEG video files, plus MP3 and AAC audio files. The P-2000 connects to Macs or PCs using a USB 2.0 interface for transferring photos, videos and audio files.

The Epson P-2000 display offers three colours per image pixel and a higher density of 212 pixels per inch, compared with one colour per pixel and 80-100 pixels per inch on a typical digital camera display. This gives it the ability to display up to 262,144 colours and an impressive, high-resolution image.

The Epson P-2000 will be available in early November for a price of $499 (~€395).

Epson

First 100Gb Portable Music Player

Xclef 500Just when you were find it tough to find enough music to fill your 40Gb iPod, Digital Mind comes along with the DMC Xclef 500 portable MP3 music players. Christened “big brother” it has the largest available storage space of any portable music player on the market. With a price tag of $449.00 (~€355), this bouncing 100Gb baby is capable of holding more than 25,000 music files, so now all you need is the time to listen to them – close to two months of 24 hours a day listen.

The Mac- and PC-compatible digital music player sports a traditional build because it uses a standard 2.5-inch laptop hard disk drive mechanism, and has already eclipsed its older sibling 80Gb released earlier this year with an incredible 80 gigabytes. With this kind of capacity, it’s more likely that it will be used to either carry data files or backup the entire hard drive of your computer.

Xclef 500 connects using a USB 2.0 interface and also accepts input from a built-in mic, line-in audio connector and S/PDIF optical mini plug.  The 20 hour plus battery life uses a rechargeable lithium-ion battery, and supports built-in MP3 encoding, voice recording, and FM radio.

Xclef 500 supports MP3, WMA, Ogg Vorbis, WAV and ASF audio file formats. AAC format, including those Digital Rights Management protected files purchased through iTunes, is not supported.

Since it is recognized as a USB mass storage device, files can be moved easily between PCs and Macs. Its intuitive user interface allows the user to start navigating through files and playlists almost immediately.

Of course the cynical might say that the huge capacity of this device, which is larger than most laptop drives and many desktop machines, is unnecessary, but as we know, available space is always filled, even if what fills it becomes worthless.

DigiMind

SCH-250 5Mpx Phone from Samsung Released

Samsung, the world’s third-largest handset maker has today released the world’s first camera phone with 5-megapixel resolution in Korea. In conjunction with Japan-based camera specialist Asahi Pentax, Samsung have devised a camera module specifically for the mobile phone.  Poor quality mobile pictures will soon be a thing of the past  – a mere grainy memory.  Besides the incredible resolution, the SCH-S250 also includes the first QVGA display (240×320)) in a mobile phone that supports 16.7 million colours.

Your average mobile-wielding sulky teenager considers built-in cameras with picture resolutions of less than one megapixel passé, but the SCH-S250 will raise their little technical antennae.  The 5-megapixel camera features a high-quality CCD sensor, 1/1000-second shutter speed, and QVGA  (Quarter VGA)video recording. The unique “stretch” design protects the display and camera lens when not in use. 92 MB of built-in memory can store up to 100 minutes of high-quality video, but less than 18 still photos at full resolution. Additional storage can be added and a  32MB auxiliary memory is included as standard. And the people at Samsung and Asahi Pentax didn’t stop here – an MP3 player and TV output round out the features.

This little phone could be used as your portable office as it also includes a text-to-speech function allowing the phone to “speak” to-do lists and incoming text messages.

Furthermore, South Korea’s top mobile carrier, SK Telecom, has said it will introduce 10-megapixel camera phones produced by Samsung by the end of this year. The SCH-S250 price will be announced next week, so it is hard to predict yet how soon the kids will be fighting over it in the schoolyard.

Mobile operators love high resolution photos, as transferring them takes lots of bandwidth and there for cost the user considerably more than low res pictures.

Samsung

TV-B-Gone – Rid your world of unwanted TV

Think of all the waiting rooms where you have had to endure mindless soaps, the bars where you have been silenced into submission by a cocktail of football or MTV – depending on which end you sit.  If you have ever wished for a gizmo that would quell the cacophony then your wish has been granted.

A gadget cunningly disguised as a car alarm remote clandestinely switches off television sets by the simple press of a button now exists.  Get your hands on one of these and going for a pint could yet again become the social event that it was fifty years ago – before the art of conversation was subsumed by wide-eyed silence punctuated by disjointed roars.

The gadget with the moral dimension has a name with a biblical ring – TV-B-Gone, and like the parting of the Red Sea it will silence the attention sapping scourge in any public area. When activated, the universal remote control with a mission will spend about a minute flashing out 209 different codes to turn off televisions, attacking the most popular brands first. There is an American-Asian model and a European one, using different codes.

TV-B-Gone’s inventor Mitch Altman, who was recently interviewed by Steven Bodzin for Wired, already has a pretty impressive track record.  He wrote an Apple video game in 1977, which became a military training module, worked on virtual reality systems in VPL in the 1980’s, and more recently patented hard-drive controllers developed in his Silicon Valley data-storage maker company, 3Ware.

TV-B-Gone has just gone on sale so perhaps unwanted ambient TV may become a thing of the past, a social pariah we will tell our grandchildren about.  Question is are the TV manufacturers going to fight back?  Or, will it be the start of a whole new battle of wits like that between the computer security industry and the hackers, spammers and virus writers?

TV-B-Gone

StreamMan – Music Beyond the iPod

Sony’s Walkman forever changed the way that people consume music by allowing them to listen to their favourite music, privately, wherever they chose, even in crowds. The portable music player remained fairly static for ten years or so until CD came along, bringing higher fidelity and more convenience. Aside from a small flurry of activity around the time MiniDisc appeared, it took the introduction of personal digital music players to reignite consumer interest in mobile music and show them what really is possible.

With a fall in memory prices, portable MP3 players started appearing and users could wander around listening to around 16mb of tunes compressed so heavily they sounded like they were recorded in a diving bell. Then suddenly, hard drives were small and cheap enough to store 5GB of music on, and the world hasn’t looked back since. Sony have lost some of their dominance over the portable audio market as companies like Apple and Creative enjoy huge market share with players like the iPod and

Formats and colour displays aside, there isn’t much to separate digital music players apart from the amount of tunes they can store. How can Sony, the company who invented personal portable music and traditional dominator of the field revolutionise it once more by introducing something that really is different?

The answer might well be StreamMan – and the surprising thing is that it’s not really about a gadget at all.

As Simon Perry is always fond of reminding me, when consumers have access to thousands of pieces of media, how do they decide what you want to listen to or watch?

StreamMan’s current incarnation is as a stream music service to Symbian mobile phones – though its potential goes far beyond that. Independent of what ever hardware Sony may choose to deploy it on, StreamMan is really about finding music and creating intelligent channels, but more about that later. Its applications go beyond just music and phones, but to films and other digital entertainment and other platforms – such as suggesting what you want to watch tonight on television.

In short, StreamMan is all about metadata – information about the media contained in the system. Tracks are categorised and described with fifty fields of information. If a user says she likes a particular track, then StreamMan can create a whole channel based on similar tracks – and the more data it captures from the user, the more accurate the results are.

I spoke to Robert Ashcroft, Senior Vice President, Sony Network Services about the StreamMan concept, and what it means for the future of music and media discovery.


Tell me how the StreamMan concept came about?

We’ve seen portable audio devices coming up with more and more capacity, where you can just put enormous collections of music on them. This begs the question of whether people actually want to pay for all of that content because you might be walking around with, in the case of our own NW-HD1, [Sony Style] 13,000 songs or somewhere in the region of €13,000 worth of music in your pocket.

What’s been happening is that people are getting their music from a variety of sources. Some of it from paid downloads, some is captured in the wild, some is ripped from CDs – but you start getting to a point where people have access to an enormous music collection. The question arises, if you really push this to the limit is – ‘If you have every piece of music that had ever been written on your hard drive, which is not inconceivable, how would you decide what to listen to?’

This is really the original motivation for StreamMan – if you have an intelligent personalisation engine which becomes your personal DJ, it can play you music and you can react to that music, saying that you like or dislike it. You can train it to send you music you like and you can save lots of different channels that correspond to different moods, different contexts and different types of music – then you can pick amongst your personalised channels and discover music, and make up playlists if that’s what you want to do. Or you can just let the service suggest stuff to you!

You can do that with any large collection of music, whether you owned it all on your hard drive or you were streaming it from a central server.

So StreamMan is separate from its hardware presentation, it’s not about a device – it’s about intelligently finding music that you like?

Yes. Ultimately if you crystallise it down to the absolute essence of it, that’s what it’s about. It’s liberating in that sense. With that thought, you can then go into lots of devices and applications – obviously the one that springs to mind and is the first implementation of it is streaming music to mobile phones.

Will it be implemented in mobile jukeboxes later on to help users find the right track amongst their 13,000 tunes?

It’s a possibility – but you have to understand how it works first, to see that we’re a little way off from being able to do that. You have to start off with a fully normalised [Hyperdictionary] database of music. The whole music industry is album-centric in its organisation. Imagine how many albums, including compilation albums, have the same recording of Candle in the Wind, from Elton John? If you normalise it, you may, say end up with five or six major versions of it.

You will still have a substantial music catalogue, but it’s somewhat shrunken from the numbers that are bandied around by some online services with regards to the number of songs that they offer.

You move into a song structure rather than an album structure, and you know how many albums a song is represented on. If you then then go further, which is what we’ve done with the music on the StreamMan service, you then characterise each song with, on average, around fifty objective and subjective characteristics that then describe it. That then forms the basis of your intelligence engine. When you say that you like or dislike a song as you listen to it, the server looks up the fifty or so characteristics of the song to understand why. It might be something to do with beats, or cadence, or instrumentation or pace.

In order to bring that intelligence, you would have to have a database on your hard drive that held all that information about the songs or at least be able to look it up with such accuracy that you knew exactly which song you were looking at.

That’s an incredible amount of metadata to compile.

It is – and this is why the StreamMan personalisation engine is so powerful. We’re probably some way from this sort of high-value music database being available in any format other than on our servers – and if it’s the source of our intelligence, then we’ll probably keep it on our servers for quite a while!

It’s an incredible piece of intellectual property that you could probably license and turn into a revenue stream on its own.

There are many things we could do with it – right now it’s powering the StreamMan service. On top of this very rich database we have our own personalisation intelligence which powers the StreamMan Player. It’s not just the database, it’s what use you then make of that database.

So we started from the vision of ‘If you have access to everything, how do you decide what to listen to?’. And then we had a lot of hard work to do to turn it into a practical, easy to use product.

It’s now available on Symbian smartphones working under GPRS, and serves a 16 kilobit AAC mono bitrate because all of these practical elements bring it to market in today’s network environment.

This doesn’t mean that we can’t see it evolve in the future because the essential vision is for an intelligent interface for music.

My job is to run Network Services – in our own minds, the question was ‘Is this network intelligence? Is this a virtual product? Is it a service?’ Whatever it is, we think that’s it’s very powerful.

We’ve just launched the second version of StreamMan, in Finland. It had a soft launch in June, which was literally just for mobile streaming. Teliasonera have seen it as a convergent product where you can listen on your mobile phone, you can interact and you can train your stations until they really give you the music you want and you can listen to them on your PC. It’s a passive player, it just plays the personal stations that you’ve created – but there we’re able to do 96kbs stereo, which is really high quality sound.

It goes well beyond the current personalised web radio stations because they still come from a search- and genre-based mentality. If you imagine this was voice recognition, you could have a computer on the wall and say to it ‘Play me some music for a party.’ Pick your genre – then do you want happy, powerful, relaxed, romantic? Is it action, chill-out, driving, party? It’s a completely different way of getting to different types of music. What’s your context? What’s your emotional landscape? What type of music do you like generally? Then you can choose roughly what decade – then it starts firing music at you.

If you ask StreamMan to come up with a suggested list, in each case when you’ve defined the parameters come up with fifteen songs. If you enter the same parameters over and over again, it will generate different lists each time, by saying ‘Well, we’ve looked in our database and we’d like to suggest these.’ If you see a song you like or recognise, you can start a channel based on that song – then you can train it until it’s the sort of music that you like.

StreamMan has 40,000 normalised tracks on it and it’s heavily influenced by Finnish content because that’s the market. It covers more than 90% of the available Finnish catalogue. It would take a huge amount of effort for an individual to acquire that content on their own, so it’s a very convenient service with a very powerful suggestion engine.

What we’ve found so far is that it very much appeals to 30 to 50 year olds, because we all know the music we like, but don’t all have the time we used to have to devote to getting it. But that’s just today’s picture – who knows where it’ll get to when we’re able to bring it to mass-market phones.

What about other markets? Will you be rolling it out to other European or American markets soon? What’s next?

Yes we are, but I haven’t got anything to announce – but we expect to have some announcements soon. It’s a business to business, server-based system so we can roll it out very quickly – but we have to interface with the phone operators’ billing systems and customer registration systems, and then it will appear throughout an operator’s network.

It seems absolutely ideal tool use with for Sony’s Connect music store.

It’s funny you should mention that. The one thing the music store doesn’t have is a web radio service – it doesn’t take much imagination to see that we’ll have one in a forthcoming release. We’re going to watch them both evolve and we’re going to combine StreamMan’s intelligence as we see an opportunity to do so.

Personal devices are converging, and handset manufactures are pushing phones as games consoles, music players and cameras. If there’s a decent phone out there that plays music at an acceptable quality level and has StreamMan integrated, might it not cannibalise Sony’s own Walkman business?

It’s always been true that you get multifunctional devices and you get dedicated devices – and StreamMan can appear on a moderately priced smartphone or on a dedicated device. It’s all engineering in the end.

What about applications other than music?

The work on the categorisation of the entire popular music catalogue, which has been proceeding apace, has been under way for the last nine years. We’re a couple of years away from having a complete set, before we move onto Jazz and Classical. It’s a very laborious task, as you can imagine, having experts do this value-add on the entire music catalogue. The music catalogue is a much more laborious task than the video catalogue, because there is just more music out there, it’s been going on for longer.

We think this is a very fruitful direction in terms of giving people intelligent access to entertainment content. I don’t want to get ahead of myself, because today we’re launching it with StreamMan as it is – I’m just sharing a vision with you. In the end, it’s not about the technology, it’s not about someone coming up and saying ‘We’ve got a 40gig device with a sim card.’ That’s not the point. The point is, the intelligent content management interface.

A lot of the devices that are being launched now will be entirely out of date in a year – but this project won’t date. After all, you started work on this nine years ago when you started applying metadata to you music catalogue, and it’ll still be valid ten years from now.

We’ll continue to calibrate it and improve the user experience, but we think it’s a very powerful idea. The evidence we have, because we’ve been live since June, is that the average length of time a song played on the service starts off at between 40 to 50 seconds, and that’s a combination of songs that are listened to throughout and songs that people skip within five seconds. Over a period of about three or four weeks, we see that every user follows a pattern, that they start out listening to only a few seconds and it rapidly increases to where they’re listening to 70 to 80 seconds. What that means is that they are training their channels and we’re delivering increasingly the music that they want to listen to from beginning to end. Ultimately, that will reach an asymptote of around 2.5 minutes, as the average song is three minutes – so essentially they are listening to everything and just occasionally skipping or whatever.

You’ll be capturing that user data and using it to improve the service in the future?

Absolutely – and the other thing we’re able to do is to share that information, on an aggregate level, with the content owners – so it becomes a very powerful feedback mechanism. There is enormous interest from music labels in getting direct, accurate feedback on new content, it gives easy access to back catalogue, for the mobile operators it’s a compelling data service, and for us, it’s a very interesting entertainment product – we think of it as ‘music beyond the iPod.’

The people who are doing portable audio really have to think what’s new and what’s next – what’s the leapfrog concept? And we think that StreamMan is a new concept.

Sony Network Services

Microsoft and Cisco Announce Security Partnership

Microsoft and Cisco will announce a partnership today to make the security features of their respective range of products compatible. By tying up security at both the server operating system and hardware layer, the two companies hope that they will beat hackers and virus writers, whilst at the same time regaining the faith of corporate customers.

Microsoft and Cisco products hold a particular fascination for hackers, who enjoy exploiting various vulnerabilities in their platforms. Some corporate customers have switched to Linux and Unix as server operating systems on the grounds of security, as there are simply less viruses and malware on those systems.

By ensuring interoperability, customers should have an easier time deploying security policies and integrating products from both companies on their networks.

The next big step for the MS/Cisco partnership will be the release of Longhorn Server in 2007, when Microsoft’s own Network Access Protection scheme will be compatible with Cisco’s own Network Access Control features.

Microsoft will announce the news here later on Monday

HomePlug AV – A 200 Mps Network From Your Power Sockets

NEWS UPDATE: HomePlug AV Now Official

The HomePlug Powerline Alliance has entered the final stages of the development of their specification for the HomePlug AV standard, and is now inviting companies from home networking, consumer electronics, computing and other related fields to contribute to the final version of the spec.

HomePlug AV is designed to accommodate the home networking needs of future homes – and as such, can move data around the house at up to 200 Mbps. Rather than using WiFi or cat 5 cables, the system goes back to the tried and tested technique of using power sockets – after all, every home has them, usually right by where their TV and computers are installed. HomePlug are aiming for a global standard that can be deployed in markets across the world – regardless of domestic voltage and frequency.

200 Mps is intended to accommodate music, multiple HDTV streams, broadband internet and other data around the house.

The standard is not just aimed solely at domestic users, however: “This is a truly great technology that has broad applications both inside and outside of the home,” commented Oleg Logvinov, president of the alliance and president and CEO of Arkados, Inc. “With HomePlug AV, people will be able to transfer high-definition video and digital audio by simply connecting the device to an electrical outlet. The technology inside is complex, but it is designed to be incredibly easy-to-use.”

The HomePlug Powerline Alliance arrived at the technology by assembling elements from the best technologies submitted to the group, building what they claim is the best platform yet.

The network can operate at near capacity even on noisy power lines – I certainly don’t want to see static on my 2001 DVD whenever the central heating clicks on at 5am.

As households acquire and use more digital technology, efficient networking is more critical than ever – yet current solutions are tricky for non-technical users to install and maintain. A simple, yet powerful solution that is literally plug and play will take the headaches out of home networking for millions of consumers.

HomePlug

UPDATE: HomePlug AV Now Official

OQO’s Ultrapersonal Computer Hits the Shops

OQO have launched their ultrapersonal computer, the OQO Model 01. At 4.9” x 3.4” x 0.9”, it’s the size of a largish PDA, and has a 5” touch-sensitive 800 x 480 screen. Inside, though, it’s definitely not a PDA – it’s built around a 1ghz Transmeta Crusoe chip with 256mb of RAM and a cushioned 20gb hard drive. The sort of specification seen in laptops three or so years ago, though Bluetooth and WiFi (b only) are built in. OQO claim around three hours of usage on a single charge.

The screen slides back over the unit in a sort of rack and pinion arrangement, revealing a 52 button keyboard. Graphics are handled by a 8mb 3D accelerator. A docking unit is available so that your OQO can be connected to a DVD drive, external monitor and a keyboard you don’t have to be an Ewok to use.

All this miniaturisation comes at a cost – the Model 01 will set you back US$1900 (€1533!), so you’d better have a really good reason to justify buying this over, say, one of the smaller notebooks.

The Model 01 will run Window XP, though reports on performance are not good – the 1ghz processor struggles with Microsoft’s behemoth of an operating system. Since the 01 will run some Linux distributions, users following the path of the penguin might get better results. It could be handy for those who regularly give presentations – it can be attached to PC projectors, and Mandrake with OpenOffice might be a good solution for this sort of work.

OQO Model 01

OS X on XP

Ah, the legally troubling world of emulation. MSX, a company based in Hawaii, have announced the release of their CherryOS – an application that allows the owner of any reasonably well-specified PC to turn it into a Macintosh G4, if they so choose.

The G4 is based on on IBM’s PowerPC architecture and as such is radically different from Intel’s x86 platform – so the host processor’s instruction set has to be translated from one platform to the other. Emulation effectively creates a virtual machine, in this case a G4, within the other computer’s operating system, in this case a PC. CherryOS emulates a G4 so well that all of the system’s hardware resources, an area where most emulators usually fall down, are accessible. Getting Firewire, USB, PCMCIA and Ethernet all to work well can’t have been easy.

Processor overheads and memory use are another traditional sticking point for emulators since the emulator has to be stored somewhere and instructions have to be translated, but MSX claim that CherryOS uses up only 20% of a host PC’s resources.

Users won’t be able to do much with their virtual G4 unless they install an operating system on it. MSX assure that OS X, available from Apple for about US$149 (€120), works fine.

Apple won’t be pleased: even if the product is 100% legal, didn’t reverse engineer any of their hardware or use any Apple code, it means users can now run Macintosh applications on hardware that is considerably cheaper (and less stylish) than their own kit.

Arben Kryeziu, CherryOS inventor says he created the application because he grew tired carrying a PC and mac around with him. “Think about it,” he said, “Now about 600 million PC users can have the Mac advantage. One computer to use all software and if PC users would use Mac software to get email, perhaps they would avoid viruses, Trojans and spy-ware.” True, but one could argue that about Linux, which is more popular than OS X. What else have you got?

He also went on to describe some of the advantages CherryOS brings: “You can build and test applications for a Mac on your development PC, test web site design for Mac web browsers without having to buy the hardware, run OS X, the world’s best operating system, on a less expensive hardware platform and use your favourite Mac apps on a PC.”

CherryOS

3G Phones in Japan Get Even More Interesting

Twenty four hours is a long time in the Japanese mobile phone market, vividly demonstrated by the three interesting developments I’m going to outline below.

Firstly, KDDI, the second largest mobile operator in Japan will be distributing the new Casio W21CA handset with Opera as its default web browser – this makes Opera the first full web browser to be deployed on the 3G CDMA network in Japan.

Toshio Maki, the vice president and general manager of KDDI’s Service and Product Planning Divisionsaid in a statement:”With a market eager to experience evolved mobile communications, a crucial part of that experience will be how impressively users can browse the Internet and how rich Web content will be. Opera is the ideal mobile Web application to browse the full Web because of its speed, usability, and unique SSR [Small-Screen Rendering] technology, Opera is the best browser to utilize the high-speed access capabilities of the 3G CDMA network.”

Secondly, KDDI are about to launch a new music distribution service whilst introducing new phones that have enough memory to make them genuinely useful as music players. The new music store will launch with about 10,000 tracks, though we’ve not been able to confirm how much a download will cost.

The service will launch at the end of November, and will coincide with new phones from Toshiba, Sanyo and Hitachi. With 40mb of memory, the new Sanyo W22SA will be able to store about 100 minutes of J-Pop with around nine hours of playback.

Lastly, if you’re worried about your phone’s battery life now that it’s your video camera, music player, games console, TV and, errr, phone – then KDDI is hoping to introduce fuel-cell based batteries in the near future, with a prototype expected this year. Conventional batteries are just not up to the sort of energy drain required for all the new 3G services that network providers and phone manufacturers are hoping to seel to customers. The fuel cells are methanol-based and are charged by attaching methanol cartridges. Expect a sudden increase in tramps asking for 10p to make a phone call.

Opera

KDDI