HomeChoice and Sky Do a Deal on Sport and Films

VideoNetwork’s HomeChoice platform now carries BSkyB’s Sky Sports and Movies channels. Subscribers can now watch Sky Sports 1, 2, 3 and Xtra, plus Sky Movies Screens 1, 3, 5, 7 and 9.

This takes HomeChoices’ selection up to 80 digital TV and on-demand film, music and entertainment channels.

Roger Lynch, Chairman and CEO, Video Networks Ltd said: “The addition of these channels is great news for HomeChoice subscribers. Over the past 15 years Sky has helped shape the UK’s TV sector. Its sports channels offer fantastic coverage of events that are close to the hearts of all UK sports fans. Furthermore, the addition of Sky Movies means even more choice for our customers. There are currently over 1000 films at their fingertips via our on-demand film channels Film 1st and Movies Now. Factor in the movies delivered via Sky’s channels and the HomeChoice platform offers outstanding choice for film fans.”

Martin Goswami, Sky’s Commercial Director, said: “We are delighted to have reached an agreement with Video Networks that enables Sky to retail its services on the HomeChoice platform. This is a new initiative for Sky and a further broadening of the distribution of our channels.”

VideoNetworks

FCC Approves TiVo Content Sharing

The Federal Communications Commission has approved TiVo’s new content sharing facility, TiVoToGo. Possibly the ugliest neologism I have ever seen TVTG (I’m not typing it again), allows TiVo owners to share recorded programming with a limited number of approved associates and friends over the internet. The FCC has approved the security features that only last week were causing the MPAA and NFL to throw their toys out of their prams.

The FCC is now satisfied that digital broadcast television is adequately protected by TiVo, and that content should be made conveniently available to users – but without indiscriminate distribution all over the internet.

TVTG limits sharing to nine other users, who must have a certificate and be registered with the host TiVo before they can view content.

The MPAA is still disappointed though – they’d like to see tighter controls as programmes can be streamed to users outside the intended market: “technologies that enable redistribution of copyrighted TV programming beyond the local TV market disrupt local advertiser-supported broadcasting and harm TV syndication markets.”

A breakthrough for consumers? Not so fast. Even if the FCC has approved the technology there are still plenty of opportunities for the MPAA or anyone else who doesn’t like TVTG from reaching the market, or crippling it when it gets there.

TiVo on the FCC news

TiVoToGo Under Attack

TiVo’s new TiVoToGo feature – a facility which allows users to transfer content from their TiVo PVR to another device such as a laptop, is under threat from films studios and the NFL. They filed papers with the Federal Communications Commission to have the new feature blocked.

Many see this as another attack on consumer rights – severely limiting what people can do with content. However, the Motion Picture Association of America and NFL cite concerns over TiVo’s anti-copying safeguards, stating that they don’t think they’re adequate to prevent people sharing content outside their households – on the internet for example.

TiVo developed the feature to add more flexibility to subscribers’ viewing, so that they can watch content that they have recorded whilst on holiday for example, and that it plans to introduce proper copy protection measures.

So far, TiVo has only said this on the matter: “We are hopeful (the FCC) rules in favour of technology innovation that respects the rights of both consumers and artists.”

Fritz Attaway, executive vice president and legal counsel for the MPAA described his fears: “We don’t have a problem if you want to move the content to your summer home, or your boat, but the TiVo application does not require any kind of relationship with the sender. It could be to a nightclub in Singapore.”

There are many that are questioning whether content providers like the MPAA will stop there? If the system does become secure and content can only be transferred to authorised devices, will this be freely allowed, or will the public be further restricted to buying a license for every playback device they own? We feel a threat of ‘authorised only’ platforms raises the major problem of stifling the market in competing playback platforms, which in turn is bad for the consumer.

TiVo

The IBC Digital Lifestyles Interviews – Simon Perry – Part I

This is the first in a series of eight articles with some of the people involved with the Digital Lifestyles conference day at IBC2004.

We interviewed Simon Perry, the executive producer of the Digital Lifestyles theme day, in a two-part feature that covers on the makeup of the day and question him convergence and other aspects of the media. He publishes Digital Lifestyles magazine.



Fraser Lovatt: Tell me about the four discussion sessions at IBC this year.  What are they about and who’s speaking at them?

Simon Perry: When the Digital Lifestyles day was introduced at IBC last year, my aim was to set the scene – to signal the change in the content industry. This year builds on that, by highlighting four specific areas that merit closer attention by the creative, business and technology people.

The day will inform the delegates on the new types of content possible, how to get paid for it, where you can deliver it and the business models around it.

The first session is titled ‘New platforms, new content’.

It is set in the context that, with new content delivery methods comes new forms of content. It’s chaired by Ashley Highfield, director of New Media & Technology at the BBC, and will create a discussion between some of the most experienced and forward-thinking Games, Film and TV people. In each of their fields they are bringing together different strands of content, creating something that couldn’t have existed previously, such as content that migrates between platforms, creating united content.

The second session is about getting paid for content. Up to now, the industry has been focused on protecting the content that they have, which is understandable and technology companies have been more than happy to assist them.

I feel this is a distraction. The really key part is how the consuming public are going to pay for content that they think is worth paying for, whether they receive it to their mobile phone, their TV, via broadband to their PC’s or through an adaptor on to their TV. The methods of payment are as diverse as the delivery methods.

The panel brings together the knowledge and experience of people who are successfully receiving payments from the public for text and video content; others offering payment systems that take small amounts, less that a pound/dollar, online and others that use mobile phones to make payments.

Tim Jones, the CEO of  Simpay will be on the panel. Simpay was brought to life by the four major mobile phone networks in the UK. The first stage of their service offers the phone-carrying public to pay for phone delivered content – catching up with the currently favoured premium-rate SMS charging. The next stage is – and this is where it becomes a more interesting example – allowing you pay for any types of content, as well as physical goods from shops, using your phone. It is something that has been theorised for a long time and Simpay appear to be pulling it together now. Tim’s background is particularly interesting. He co-invented Mondex, which as we all know, was the first form of public e-cash in the UK.

The third session is chaired by Ken Rutkowski of Ken Radio, and is about informing the content creators about the increasing range of platforms that are available to them for distributing their content. Within the industry there are different stages of knowledge, expectation and experience of what digital lifestyles will mean to the creators of the content, as well as the public. In this third session they will explore what roles different media play on different platforms and the effect it is going to have on the type of content people produce. Ken’s enthusiasm will lift the best out of the panellist.

The forth session is future business models chaired by media journalist, Kate Bulkley. It will explore the models that will run aside 30-second spot ads; mobile delivery; gaining benefit from efficient delivery to different platforms; generating new revenue from TV. There’s a lot of innovation in this area.

What does convergence mean to you? What’s your internal definition of it?

It’s an interesting word. It’s been around for a long time – and increasingly, over the last six/nine months it has become to mean anything that any marketeer wants it to mean. The original definition saw all devices being morphed in to one device. It’s clear that there won’t be convergence to that extent. It’s becoming less defined. The more it enters everyones vocabulary, the wider the definition becomes. Perversely it’s definition is diverging.
 
The convergence that Digital Lifestyles magazine focuses on, is how the influx of technology into the creation, transfer and reception of media content is changing the industry. Where media and technology touch, is what’s of interest to us, and the impact it will have.

There is an argument that media has always been a technological activity. From first workings and marking things on cave walls to the development of perspective, to the first film studios to television. It has always been technology-led.

That is probably true. Well it’s not probably true – it is true. The definition of what is technology is a sliding window, isn’t it? Pens, paper and the printing press were all once thought of as advanced technology, and then they slowly shifted to become the norm. I would argue that the window moves more quickly these days.

But media always seems to be at the forefront of technology – many technological breakthroughs are media related and have been throughout the history of mankind.

Technology has certainly had an influence – I don’t know whether media has always been pushing technology, or whether it has always been using the latest technology. It certainly has previously utilised it, and the people who have utilised the technology are the ones that have had the upper hand. Look back to Murdoch in the use of technology in the production of newspapers, originally pioneered by the Eddie Shah with Today.

I think people get business advantage by using technology and media. I don’t think necessarily the mainstream media are quick in adopting technologies and making the most of them, and that’s frustrating. However, this gives a space for the people who are outside the mainstream media, micro-production companies if you will, to use the technologies to create and deliver their content to an audience on an economic basis.

Do you think the public thave an active participation in convergence? Do they see the convergence as something they are getting involved in or do they see it as something that has happened around them? Five years ago they were going out and buying DVD players and now they are buying PVRs – Do you think they are seeing it as progress or just something new to buy?

Let’s use digital music, because that’s quite a good example. One of the articles on Digital Lifestyles today covered the Virgin Music Player, a little thing you just hang on your waist.  People will obviously notice that they don’t have to carry around a bulky CD player or a mini disc player or a cassette player, but as to whether they realise that the changes are wider reaching than that – I doubt it. It will feel like another small step.

These days people are now conscious of change. They have come to expect things to change. They are becoming numbed to the “Oh my god” reaction, when they come into contact with a new use of technology.

The people in the industry see it as significant, because they see the long-term impact.
 
One of the ironies I perceive with convergence is that the media itself, those pieces of entertainment like music, film and to some extent e-books, are becoming fragmented through platform and DRM issues. Do you think that we will be happy buying three versions of the same thing in the near future because the DRM or file formats are incompatible, or do you think that this will be resolved gracefully?

Incompatibility is a fear of mine and yes, in the short term, it is likely. It’ll happen because of the number of incompatible content protection systems that are around. I think the industry, whether it be the providers of content protection or the media companies, which are using the content protection systems that don’t allow interchange between devices are going to do themselves a disservice and, if it continues, will frankly end up irritating the customer.

I have asked the question to quite a number of people in the media business and technology business – I have never really had a good answer from them either. How do you sell the public something that’s less good, through it’s restrictions, than the thing that is being replaced? Something that ends up flexible, even though the form it is held in allows greater flexibility? So, short term I think it probably will be a problem. I hope that it won’t be a problem beyond the short term.

It can be argued that a lot of the fragmentation that we are seeing in media in file formats and devices is down to proprietary systems that are involved in the creation of media, and in its protection and distribution so we have DRM, we have CDs which can’t be played on PCs.   These are all proprietary.  Do you think there is a place for open standards in a convergent media culture?

I think the reason this hasn’t happened so far is that the prize is so enormous. The prize for being the provider of content protection is to be one of the largest businesses in the world. Much commercial material will only reside in the rights holders-approved DRM formats; ones that they feel protect their interest. That’s not to say that there won’t be a huge market for other content in another format, and that could be an open format.

Do you think that one company will be allowed to hold the keys for content protection?

Who is going to stop them? Are you talking about Government restrictions?

Some view it as a monopoly.

Certainly from the discussions I have had with content creators of the large studios, there is an unease with a number of companies holding all of the keys. There have been many suggestions as to the way that could be got around. One I found interesting was Fraunhoffer’s Light Weight DRM (LWDRM), but it still relies on a central repository that decides whether you are entitled to this music or that you have paid to have access to it.

The Fraunhoffer response to that question is to say, well we place that with a third party – so you split up the business of running the content protection system away from the business of holding the keys to the access to that content. Their suggestion was that it be done by institutions like the German post office. Different nations have got different relationships with their governments. So that’s something that might work in a country such as Germany, but not others.

There are two arguments – on the open source side there are many people, the Electronic Frontier Foundation (EFF) for example, who argue that there should be no content protection and people will pay for their content, relying on the good nature of man.
 
Rightly or wrongly, that is not how the mainstream media industry sees it. But if you look at companies like Warp Records, they sell their music in MP3 format. They have taken a more open file format, which can be exchanged quickly between different formats and difference devices. The consumer in me sees this as completely reasonable. I buy something and then I am able to put it on whichever device I want.

I did some research for the European Commission on a unified media platform called N2MC and it became clear from speaking to a wide range of people, along the whole creation-to-distribution change, that the idea of an open source content protection system didn’t currently work for them.

Because it could be easily reversed engineered?

It was seen as a weakness in the chain. One part of a content protection system must remain proprietary.

This interview is continued and concluded here.


Simon is chairing ‘The missing piece – Getting paid for content’ session between 11:30 and 13:00 at the IBC conference on Sunday, 12th September in Amsterdam. Register for IBC here

Home Technology Monitor: 4% US Homes Have a PVR

The 2004 Ownership and Trend Report from the Home Technology Monitor shows that advanced video devices are becoming more and more popular in home entertainment.

According to the study of US homes:

  • 4% own a PVR – double the number six months ago
  • 6% own a HDTV – against 4% six months ago
  • 18% now own a dual DVD/VCR deck
  • 5% have a PC TV tuner
  • “The proliferation of video technology in the past 10 years is transforming the media use habits of mainstream consumers,” said David Tice, Vice President, Knowledge Networks/SRI. “Though the options for reaching consumers with marketing messages are multiplying, viewers are also exerting greater control over their entertainment options. To maintain an informed marketplace, measurement systems must keep pace with these changes; but current approaches can exclude the very households that advertisers need to understand most. This is troubling news, because these consumers are disproportionately affluent and heavy media users.”
  • Knowledge Networks

    Instat: Digital Set-top Box and PC TV Tuner Market US$3.8 billion in 2008

    In-Stat/MDR are projecting that the worldwide market for digital tuners in set-top boxes and PC TV cards will be worth US$3.8 billion (€3.12 billion) by 2008.

    PC TV cards are growing rapidly in popularity, due to PCs being more readily accepted as the entertainment centre of households. Many lifestyle PCs are being sold with cards preinstalled and preconfigured – and even if a PC doesn’t ship with one, the installation of a decent card will enable the owner to turn their PC into a fully functional PVR.

    Consumers now expect their PC to be able to satisfy all of their entertainment needs, and television is an important aspect of this. A home entertainment computer without digital television will not be acceptable for much longer.

    Motherboard manufacturers are also getting in on the act, and are producing boards with integrated tuners. Motherboards have always demonstrated a trend for integration – many features which previously required an expansion card, like 5.1 sound, RAID arrays, graphics accelerators and Bluetooth, are now built into some boards.

    In-Stat predict that international growth (i.e. non-US) will be key, and that Europe will continue to lead the market for some time. Lifestyle PCs are remarkably popular in Europe, with many major brands such as Sony, HP and Shuttle doing well out of products aimed specifically it the entertainment niche. Asia is rapidly climbing into second place – will there be a time when Asia becomes the world’s largest entertainment market?

    In-Stat

    Hauppage

    PSX Gets an Upgrade

    Despite disappointing sales and no release date for Europe, Sony’s PSX home media centre – a unit consisting of a home media centre, a PVR, and a PS2 – has had a couple of new models added to the range.

    The DESR-5100 has a 160mb hard drive, the DESR-7100 has a 250mb drive. Both look the same as the original PSX, though there will be a limited edition silver 5100.

    Scheduled for release on July 1, the main enhancements are related to the PSX’s DVD recording features – users can now manually set the bit rate for recording, meaning that longer movies can fit on a disk. There are also 50 templates for creating DVD menus, along with much-demanded DVD+RW/DVD-RW compatibility.

    Online PS2 capability has been improved ever so slightly – you can now browse the Central Station bulletin board – but that’s it. No online Twisted Metal Black for PSX owners then. If you have one of the older PSXs, a firmware upgrade coming along on the 15th will add all of the new features, minus the disk upgrades of course.

    The units are expected to sell for about 74,000 and 95,000 yen respectively (€562 and €722), but there is still no release for Europe and the US.

    Sony Style

    DirectTV Sells TiVo Stake. TiVo Reacts with Updates

    Trouble at TiVo this week – DirectTV, controlled by News Corp, has sold its 55% equity stake in the PVR company. TiVo still has a contract to supply DirectTV with PVRs until February 2007, but news of the sale caused the company’s shares to drop 14.5%.

    The news comes only a few days after DirectTV vice chairman Eddy Hartenstein resigned from TiVo’s board. These two events have cause others to speculate that DirectTV may wish to bring in a new PVR supplier, such as NDS.

    DirectTV is TiVo’s biggest source of subscribers, a dependence that was causing concern to observers.

    As more manufacturers continue to launch PVR product lines, TiVo’s subscription model is making less sense to consumers: why pay a US$12.95 (€10.74) monthly fee for a programme guide? However, by offering features not found on other PVRs such as home networking, TiVo expects to exceed 10 million subscribers by 2008 – though figures stood at just 1.6 million at the beginning of May this year.

    TiVo’s home networking, now a free add-on, allows subscribers to use their television to display photographs, and to stream music to their stereo systems. The feature works on wired and wireless networks by connecting a network adapter to the USB port on the TiVo Series 2 box.

    TiVo have also announced that they are working to expand this functionality so that films and music downloaded to a PC from the internet, can be played back on televisions and stereos.

    Nikon have just partnered with TiVo to showcase professional photography on subscribers’ televisions through Nikon’s Legends Behind the Lens promotion. Also, purchasers of some CoolPix digital cameras will be able to use PictureProject software to upload images to their TiVo box.

    DirectTV

    TiVo

    NikonNet

    Nvidia Expect Media Centre Shipments to Treble

    One of the leading manufacturers of video cards, Nvidia, has stated that it expects worldwide shipments of media centres – PCs used to play video, music and games in a living room environment – to treble in 2004. This would take global figures to around six million units.

    Huang Jeh-hsun, president and CEO of Nvidia made the statement at Computex 2004, saying that demand was picking up, and further growth was expected as prices fell.

    Most media centres are still based around a PC paradigm – and many home users find PC concepts and interfaces off-putting. Operating systems such as Microsoft’s Windows XP Media Centre Edition are a step in the right direction but are still daunting for casual users, and it’s frankly a pain to have to boot up your PC and navigate menus and settings just to watch K-PAX on DVD.

    Nvidia’s optimism on increased shipments, however is no doubt inspired by their own range of products, principally their nStant Media platform. Currently a laptop-only solution, nStant Media allows users to use digital content without having to boot into an operating system – and consequently uses less power too.

    Nvidia

    Media Center Xbox 2 On the Cards?

    Microsoft has been investigating options for a new variant in its Xbox games console line, and it might be bringing out a version that’s a PVR/PC hybrid.

    Working with the B/R/S Group, a California-based marketing research company, Microsoft have been conducting focus groups and research on what they’re calling the Xbox Next PC. The proposed unit has a hard disk and CD burner and is a proper PC running Windows.

    Microsoft were keen to emphasise that the Xbox was not a PC when it first appeared, but are perhaps happier to blur this distinction now that multifunction home media centres such as Sony’s PSX are gaining coverage. Microsoft’s XNA software solution, enabling easier porting of software between DirectX platforms may make this goal even easier to achieve.

    It may be that when XBox Next finally appears, there will be two variants: the next generation Xbox console, and its PC/PVR/console cousin. However, poor sales of the PSX in Japan and lack of US/European launch dates for the console may show the concept to be a bit of a lemon.

    For some reason the Xbox Next PC reminds me a bit of those Amstrad PCs you could buy with a MegaDrive built in. Hmmmm – eBay.

    B/R/S groups – making life complicated for URLs

    The Amstrad MegaDrive Computer