Micropayments to be $60Bn by 2015 in Says Gartner

Gartner and many in the micropayment world, want companies to engage Zen-like, in a shift of consciousness regarding how their products and services are sold.

For those who don’t keep an eye on such things, a micro purchase is something you buy online for less than $5 by subscription, on-the-spot, invoiced or prepaid. “Apple’s iTunes music store was originally conceived as a driver for iPod sales, but it has become a shining example of how small electronic purchases can actually become a major revenue-driver for an entire company,” said Jackie Fenn, vice president and fellow at Gartner.

Gartner puts the acceleration down to three intersecting trends – the rise of networks making it easier for PC-based buyers and sellers to locate each other, the low cost of transactions handled electronically, and lastly, the increased usage and sophistication of automatic location identification for targeted content and services.

“Online marketplaces that gain critical mass, such as eBay and Craigslist, already provide an infrastructure to link buyers and sellers cost effectively” said Ms. Fenn at the Symposium. “In the same way that eBay makes it economical for a person in Boston to locate and buy a $10 teapot from another state or country, the emerging mobile delivery and payment infrastructure will provide a framework for buyers and sellers to connect for new types of micro services.”

It behoves organisations then to identify if they can leverage mobile and micro payment processes to economically deliver or consume services delivered in much smaller units.  And the infrastructure for doing this – micro payment systems, mobile connectivity, m-commerce on wireless networks, authentication, and more-granular products and services are becoming more and more firmly entrenched in the world of electronic business.

Zillions of people making tiny purchases would seem to be more significant from a global economics perspective, than millions of people making very large purchases. Micro commerce may be augmenting the revolution of the small spending masses, quietly sitting in front of their PCs in living rooms all over the world.

Gartner

Clothing Mounted Computer Sensors Discussed by MIT

How would you like some magic fabric that you could use to make, and remake useful objects depending upon the job you neededon a given day? A wallet might inform you that you have run out of money, a belt might tell you that the pollen count is low, or a hat might tell you that the sunburn index if high.  The wallet, the belt and the hat will be the same set of patches used in different ways on different occasions. 

The New Scientist Magazine reports on a system of computerised fabric patches developed by engineers Adrian Cable, Gauri Nanda and Michael Bove at MIT’s Media Lab (Massachusetts Institute of Technology). Each patch contains a functional unit of the system – a microprocessor and memory plus either a radio transceiver, a sensor, a microphone, batteries or a display. It’s like intelligent Lego or transformers – you can put the patches together in different ways to create a variety of information-providing or environment-sensing objects.  You can then pull it apart and put it together again to perform an entirely different function.

In order to remain waterproof, the circuit board inside each patch is first coated with a hard transparent resin and then padded with a thin layer of foam before being housed in the chosen fabric. It can be populated with a variety of components, from Bluetooth transmitters to a cut-down PC motherboard, reports the New Scientist.

The dressmaking exercise continues as the patches, which can be square or triangular, are joined using Velcro. Wires from the circuit board are attached to silver-coated contacts in the Velcro so that data and power can flow from between modules.
 
To make a bag that prevents people forgetting things, Nanda and Cable have incorporated a sensor module in the bag’s handle that detects when the bag has been picked up, indicating that the owner might be leaving, says the New Scientist. This triggers the reader to check through the objects the computer module has been programmed to look for, and it uses a voice synthesiser module to warn the owner if items are missing.

All Grandparents should get this bag for Christmas!

New Scientist – Smart fabrics make for enhanced living

Tony Greenberg, Ramp^Rate – The IBC Digital Lifestyles Interview

This is the fourth in a series of eight articles with some of the people involved with the Digital Lifestyles conference day at IBC2004.

We interviewed Tony Greenberg, CEO of Ramp^Rate, an IT sourcing advisor designed to help companies select the most appropriate vendors for services such as email, hosting and security.

Ramp^Rate uses its Service Provider Intelligence Index to rate vendors and marry them up with customers using an unbiased, purely data-driven methodology.

Tony started Ramp^Rate as a response to the problem of huge sums of money wasted every year because of poor sourcing decisions.

Amongst many highlights in his career, Tony ran sales and marketing at Raindance, was senior vice president at Digital Entertainment Network and was a senior executive at Exodus.


Some of our readers may not be familiar with Ramp^Rate – and it’s a rather different company from those we usually cover – could you give us some background on what you do?

Simply put, RampRate helps companies make great decisions, fast. Part of what we do is help some of the biggest entertainment and technology companies in the world understand where all these next-generation media platforms are going, and how it affects their businesses. We do a lot of research and consulting with a lot of companies you’ve heard about, companies who are looking at delivering digital media of various sorts over wireless, mobile, the web and so on.

And the other part of what we do is help those companies and many others save a lot of money when it comes to running all the information technology that helps them function. Companies spend billions of dollars on IT services, and they’ll only spend more in this increasingly technological world. But we believe, and prove it every day, that companies spend way too much money on their IT services. So we help them save a lot of money.

We do that by using what we call the SPY Index, which stands for Service Provider Intelligence Index. We help companies buy sophisticated and complex IT services – everything from outsourcing everything related to a computer in your business all the way down to simpler services such as digital rights management, e-commerce gateways, bandwidth, applications outsource management, anything that has to do with a monthly recurring service.

The SPY Index is a bit of a magic black box, but it’s basically a huge database filled with information about hundreds of IT services deals and other information we’ve collected over the past several years. We take a client’s needs, punch those into the Spy Index, and find out which of about 200 vendors we are associated with would be a good match for the services they need, at a price that is almost always far below what they’re paying now.

A vendor can be a big company such as IBM or EDS or a lesser-known smaller company such as a payment-processing house. RampRate learns everything about the vendor, puts all the key information into the SPY Index, then uses that to radically speed up the process of picking the right vendor for a given client. Saving time saves companies a lot of money, and our SPY Index gives them hard numbers that let them know what real market prices are for the services they want. They can get a great decision, much quicker than ever before, and know that it’s the best deal available on the market.

We can do this because we have an unusual structure. We use an agency model, which means the vendor and the client share the cost of our services. That’s a different approach than many consultants take. In a more typical relationship, a company like Microsoft, Disney or Sony would give a consultant a retainer. The consultant in turn would source the products and services that they need, then would be paid a uniform transaction fee from each of those vendors that was chosen. The consultant then would repay the retainer to the client. So in essence it may cost the client essentially nothing, but they likely are paying far more for the services they actually get.

Our first allegiance is always to the client, but we know our approach allows everyone to win within a shared “ecosystem” of clients, vendors and us, as their intermediary. The vendors save money because we bring really good clients to them who are ready to do deals. The clients save money because we’re able to bring them the best deal out there, from a vendor who meets their specific needs for service quality, reliability, financial stability and other factors.

We manage hundreds of millions of dollars of transactions for companies large and small, and we have strong client work in the areas of publishing and media with clients like Primedia and Microsoft and a lot of online properties such as iFilm, ESPN Motion and the National Hockey League.

Can you tell us how you actually got to Ramp^Rate?

As a kid, I built a chain of retail stores in the fashion eyewear business and had several peripheral businesses in the manufacturing and distribution arena.

In manufacturing eyewear we designed, we customised eyewear and we created a unique proposition different from many stores worldwide. We also had a direct order/direct mail company – and we even did infomercials.

I sold those companies in 1995, moved to Colorado for a couple of years and regrouped. The Internet started to happen and I moved out to Silicon Valley, kind of paving a new frontier – and I was brought in to run many of marketing functions for Exodus Communications.

At Exodus, we had a few dozen people, and we turned that into what became the largest Internet hosting company for major brands in the world. From the streaming perspective, we developed the first streaming core for all the big broadcasters from Broadcast.com to Real Networks to Akamai to Yahoo. We went public with a US$37 billion valuation, and were sold to Cable and Wireless and then on to Savvis.After that, I have invested in a few dozen companies and then moved to Raindance (RNDC), which is now public in the web-based conference-calling space, where I ran sales, marketing and business development.

Then I went to run business development at Digital Entertainment Network, where we raised US$88 million from Microsoft, Michael Dell, Enron, Intel and NBC. The network paved a new frontier in digital-media distribution, not only creating short-form programming but aligning distribution deals with most of the major portals for video on demand.

After working with a venture firm for a bit of time, we re-launched RampRate based on correcting billions of dollars of bad mistakes on IT-service decisions. We have had a concentrated emphasis in the digital-media space, especially from streaming, and now moving into IT sourcing. Most of our deals are between US$5 million and US$100 million – but we do everything down to very simple core functions like streaming media, collocation, digital-rights management and even some telecom.

We have another unit of the company that is run by Michael Hoch. He was formally research director of Aberdeen, a leading research firm in digital media, and he now runs our operations and research. The research group uses the SPY Index to identify trends, especially in digital media.

We have analysed more than 300 companies against all their competitors. We use the data resulting from transactions to help companies go to market quicker, better and cheaper with their products and services. We work with everyone from large software companies to large media companies on a research and go-to-market basis. It is a very substantive part of our business – about 25 percent of our overall revenues.

Can you tell me a little about your IBC session and what you are going to be discussing there?

There are some enormous chasms in digital-media distribution in terms of business models that “stop.” Business models stop when they lack what I call the “point of inflection,” where they can successful, based on economies of scale or possibilities in distribution.

For instance, what are the limitations of Cable VOD in regional markets? How many concurrent users can be had? Well, that’s a bandwidth issue, it’s a numbers issue.

When companies go to market with things of this nature they must make decisions from an economic standpoint: how much they are willing to invest in the distribution, their loss, and the internal rate of return on the project as they move forward into this new space.

As long as they are clear what the investment is, and what their customer-acquisition cost is, that’s great. You just have to know where you are going.Data-driven decisions, which is what we provide our clients, are really where it’s at, where we focus our energies. What’s efficient and what’s not in the marketplace for IP distribution? What is the faceoff between Cable TV and broadcast affiliates and networks? What are the efficient scales? How does wireless relate to those and how does Microsoft relate to all points in between?

I guess some of the areas that I find interesting are, who is your natural partner and who is your natural enemy in the digital-media food chain? Answering those questions will define the business models that will be successful. You can prognosticate what their cost will be in distribution all the way out three, four, even five years. It is pretty easy because you have a strong trend of costs and transactions gleaned from our database. We have everything from a data standpoint, so the trends are based on solid, real-world numbers that we know are correct.

That is quite a bit of ground you are covering there!

There are three distinct areas in the media business: creation, distribution and consumption. Almost any time any company has tried to delve into two as opposed to one they have been wholly and fully and holistically unsuccessful.

If media companies feel that, in bypassing a distribution channel such as Blockbuster, they can increase their relationship with their customer and take more profits off the table, then they are wholly and fully wrong.

I will help them try, but at the end of the day, the food chain has been established for content creation, content distribution and content consumption, and you can’t be in all those businesses.

Tell me what you are doing with ESPN and with NHL?

We have managed the sourcing for ESPN Motion. We have managed the procurement for the video-on-demand service for an online content e-commerce project for the NHL. We have testimonials on our website from those counterparts that would indicate the types of things that we did for those firms.

Are services like Video on demand and content on demand reaching mass market? What do you personally define as mass market for these services?

Anywhere an economic model exists to create profitability in a regional marketplace.

Are we getting there?

That would align with models that would throw dollars into the three channels discussed – content creation, distribution and consumption.

If I were to make a blanket statement, it is very clear that sponsored and/or branded content will pave the way as opposed to a subscription model. I believe that things like USDTV or MovieBeam, which are using the broadcast signal, offer a unique perspective and a unique revenue model for broadcasters and broadcasting affiliates alike.

In addition, the augmentation of satellite radio and distribution advertising will create another channel. A lot of these things will be bundled and pushed towards what I call Enron conversion. Who has the most to gain and who has the most to lose? You can either charge the consumer 10 bucks or you bundle it for telco to have a long-term sustainable contract with the vendor.

When you are talking about a place where you have cable or DSL, telephone, VoIP, VOD and cell phone – the telco, whether it be wireless or hardwired, really are looking to make about US$200 per household per month minimum. That’s US$2400 dollars a year or US$4800 dollars for two years which is the average churn rate for a lot of those services.

Well if there is US$48 to gain for a large telco and there is US$10 a month to be gained by a content provider, I guarantee that telco is going to be willing to pay for those services to bundle it in, to support conversion for long-term subscriber revenue into their base.

Playing the long game?

You have to. You can either play the short nickel or the long dime and ecommercing content these days is so very expensive because of on-line fraud and other issues. Unless you have a very meaty, highly valuable product or service, you could be eating up 15 percent to 45 percent of your actual revenue just in transaction costs.

Protecting the content is expensive too.

Well, that is important. We have to be more aggressive in the way we bundle, the way we package, as media companies. If I were speaking from their perspective regarding peer-to-peer services and increased distribution, which is the most valuable aspect, I’d say what they are getting for free is important, so they should really pay for the peer services.

Do you think that free to air digital TV services are going to be big in the USA?

It is hard to prognosticate where USDTV is going – all I know is that they are on loan to the spectrum, and the broadcast affiliates will have to adopt the model, with everybody and their brother starting to stick their feet in the water of trying to own something that lives in the living room.

The TiVo or PVR as we know it goes away, the cable box may integrate directly into the media centre which may look like a remote control, it may look like a light switch, it may look like a knob on your car, it may look like a cell phone.

All those things will be tried, but ultimately between hard-drive space and functionality, it doesn’t take a whole heck of a lot to put a new box next to your stereo or to integrate it into a unified system with your five-speaker digital surround sound system.

I can plug a cheap S-video cable from my laptop into my TV and VCR, and by doing that I enable every form of digital media that I can get on my system directly through the television at a very high resolution.

We are already there, it is a manufacturing thing and will be driven by the size of market.

Producing content and delivering it to many platforms is obviously expensive. What sort of efficiencies can content producers adopt to spend less money on re-purposing content?

Stop trying to deliver it themselves and rely on service providers enabling them to grow and create efficiencies in their business. Stop trying to create and distribute your content. Rely on people who do that for a living and use a sourcing advisor like RampRate.

So no need to bark if you’ve got a dog?

That’s right – everybody wants to do everything and they think they are controlling some secret sauce, but there’s no secret sauce. What they need to control is the quality of their content, because it is still a hit-based business. You get enough people to watch it, they will pay for it with their eyes through advertising or with their pocket book, through subscriptions and the like.

What’s next? What are you looking at next for your business that you can tell us about?

For us, we are very excited about the fluid marketplace that the SPY Index helps create, but really we are more excited about the fact that every business model has been tried and tested, and that data and operations have been put together to enable distribution and file-format and -protocol conversion.

Basically, there are services and web services that enable the conversion of these file types into deliverable media to all devices. It’s getting really simple to stick a content router or a box that reformats things and distributes to everything from your TV to your PC to your wireless headset to just about anything. WiFi and WiMax enable it, and it becomes the new operating system for distribution. We are very excited that there is a fluid connection within that digital-media chain.

We are going to pave new products and services, and whole new service providers, that will enable a fluid distribution through one single point. That’s exciting to us.

What keeps you awake at night? What is frightening you?

What’s frightening to me? I guess from this standpoint how powerful the telcos become three years from now.

Do you think that there will be another break up of the telcos in the US again?

I don’t know what the breakup would mean. I just think that they had been able to hold their product models extraordinarily steady until the big bandwidth started to appear. This music-download stuff is also scary as heck to me. It is very expensive to deliver; you have to have a product that will support the profit or the losses that it takes. It really feels that movies and video, long term, go the way of branding and sponsoring similar to television; the economic models are really tersely negotiated and are grave at best for a profitable enterprise over the coming two or three years.

So you think that the downloaded music business model is going to decay in another three years?

It’s the red herring of the business!

It is about transport cost and storage cost. The reality is, if you look at Moore’s Law and you do a calculation, 85 percent of all the music that people want to listen to will sit on one disc by the end of next year. Storage is so much cheaper than transport. You’ll take that drive and put it in your car. Why is Netflix working? Because they didn’t try to send it over the Internet.

Tony is a panellist in the ‘Future Business Models – Who Pays for What?‘ session between 16:00 and 17:30 at the IBC conference on Sunday, 12th September in Amsterdam. Register for IBC here

Ramp^Rate

The IBC Digital Lifestyles Interviews – Simon Perry – Part I

This is the first in a series of eight articles with some of the people involved with the Digital Lifestyles conference day at IBC2004.

We interviewed Simon Perry, the executive producer of the Digital Lifestyles theme day, in a two-part feature that covers on the makeup of the day and question him convergence and other aspects of the media. He publishes Digital Lifestyles magazine.



Fraser Lovatt: Tell me about the four discussion sessions at IBC this year.  What are they about and who’s speaking at them?

Simon Perry: When the Digital Lifestyles day was introduced at IBC last year, my aim was to set the scene – to signal the change in the content industry. This year builds on that, by highlighting four specific areas that merit closer attention by the creative, business and technology people.

The day will inform the delegates on the new types of content possible, how to get paid for it, where you can deliver it and the business models around it.

The first session is titled ‘New platforms, new content’.

It is set in the context that, with new content delivery methods comes new forms of content. It’s chaired by Ashley Highfield, director of New Media & Technology at the BBC, and will create a discussion between some of the most experienced and forward-thinking Games, Film and TV people. In each of their fields they are bringing together different strands of content, creating something that couldn’t have existed previously, such as content that migrates between platforms, creating united content.

The second session is about getting paid for content. Up to now, the industry has been focused on protecting the content that they have, which is understandable and technology companies have been more than happy to assist them.

I feel this is a distraction. The really key part is how the consuming public are going to pay for content that they think is worth paying for, whether they receive it to their mobile phone, their TV, via broadband to their PC’s or through an adaptor on to their TV. The methods of payment are as diverse as the delivery methods.

The panel brings together the knowledge and experience of people who are successfully receiving payments from the public for text and video content; others offering payment systems that take small amounts, less that a pound/dollar, online and others that use mobile phones to make payments.

Tim Jones, the CEO of  Simpay will be on the panel. Simpay was brought to life by the four major mobile phone networks in the UK. The first stage of their service offers the phone-carrying public to pay for phone delivered content – catching up with the currently favoured premium-rate SMS charging. The next stage is – and this is where it becomes a more interesting example – allowing you pay for any types of content, as well as physical goods from shops, using your phone. It is something that has been theorised for a long time and Simpay appear to be pulling it together now. Tim’s background is particularly interesting. He co-invented Mondex, which as we all know, was the first form of public e-cash in the UK.

The third session is chaired by Ken Rutkowski of Ken Radio, and is about informing the content creators about the increasing range of platforms that are available to them for distributing their content. Within the industry there are different stages of knowledge, expectation and experience of what digital lifestyles will mean to the creators of the content, as well as the public. In this third session they will explore what roles different media play on different platforms and the effect it is going to have on the type of content people produce. Ken’s enthusiasm will lift the best out of the panellist.

The forth session is future business models chaired by media journalist, Kate Bulkley. It will explore the models that will run aside 30-second spot ads; mobile delivery; gaining benefit from efficient delivery to different platforms; generating new revenue from TV. There’s a lot of innovation in this area.

What does convergence mean to you? What’s your internal definition of it?

It’s an interesting word. It’s been around for a long time – and increasingly, over the last six/nine months it has become to mean anything that any marketeer wants it to mean. The original definition saw all devices being morphed in to one device. It’s clear that there won’t be convergence to that extent. It’s becoming less defined. The more it enters everyones vocabulary, the wider the definition becomes. Perversely it’s definition is diverging.
 
The convergence that Digital Lifestyles magazine focuses on, is how the influx of technology into the creation, transfer and reception of media content is changing the industry. Where media and technology touch, is what’s of interest to us, and the impact it will have.

There is an argument that media has always been a technological activity. From first workings and marking things on cave walls to the development of perspective, to the first film studios to television. It has always been technology-led.

That is probably true. Well it’s not probably true – it is true. The definition of what is technology is a sliding window, isn’t it? Pens, paper and the printing press were all once thought of as advanced technology, and then they slowly shifted to become the norm. I would argue that the window moves more quickly these days.

But media always seems to be at the forefront of technology – many technological breakthroughs are media related and have been throughout the history of mankind.

Technology has certainly had an influence – I don’t know whether media has always been pushing technology, or whether it has always been using the latest technology. It certainly has previously utilised it, and the people who have utilised the technology are the ones that have had the upper hand. Look back to Murdoch in the use of technology in the production of newspapers, originally pioneered by the Eddie Shah with Today.

I think people get business advantage by using technology and media. I don’t think necessarily the mainstream media are quick in adopting technologies and making the most of them, and that’s frustrating. However, this gives a space for the people who are outside the mainstream media, micro-production companies if you will, to use the technologies to create and deliver their content to an audience on an economic basis.

Do you think the public thave an active participation in convergence? Do they see the convergence as something they are getting involved in or do they see it as something that has happened around them? Five years ago they were going out and buying DVD players and now they are buying PVRs – Do you think they are seeing it as progress or just something new to buy?

Let’s use digital music, because that’s quite a good example. One of the articles on Digital Lifestyles today covered the Virgin Music Player, a little thing you just hang on your waist.  People will obviously notice that they don’t have to carry around a bulky CD player or a mini disc player or a cassette player, but as to whether they realise that the changes are wider reaching than that – I doubt it. It will feel like another small step.

These days people are now conscious of change. They have come to expect things to change. They are becoming numbed to the “Oh my god” reaction, when they come into contact with a new use of technology.

The people in the industry see it as significant, because they see the long-term impact.
 
One of the ironies I perceive with convergence is that the media itself, those pieces of entertainment like music, film and to some extent e-books, are becoming fragmented through platform and DRM issues. Do you think that we will be happy buying three versions of the same thing in the near future because the DRM or file formats are incompatible, or do you think that this will be resolved gracefully?

Incompatibility is a fear of mine and yes, in the short term, it is likely. It’ll happen because of the number of incompatible content protection systems that are around. I think the industry, whether it be the providers of content protection or the media companies, which are using the content protection systems that don’t allow interchange between devices are going to do themselves a disservice and, if it continues, will frankly end up irritating the customer.

I have asked the question to quite a number of people in the media business and technology business – I have never really had a good answer from them either. How do you sell the public something that’s less good, through it’s restrictions, than the thing that is being replaced? Something that ends up flexible, even though the form it is held in allows greater flexibility? So, short term I think it probably will be a problem. I hope that it won’t be a problem beyond the short term.

It can be argued that a lot of the fragmentation that we are seeing in media in file formats and devices is down to proprietary systems that are involved in the creation of media, and in its protection and distribution so we have DRM, we have CDs which can’t be played on PCs.   These are all proprietary.  Do you think there is a place for open standards in a convergent media culture?

I think the reason this hasn’t happened so far is that the prize is so enormous. The prize for being the provider of content protection is to be one of the largest businesses in the world. Much commercial material will only reside in the rights holders-approved DRM formats; ones that they feel protect their interest. That’s not to say that there won’t be a huge market for other content in another format, and that could be an open format.

Do you think that one company will be allowed to hold the keys for content protection?

Who is going to stop them? Are you talking about Government restrictions?

Some view it as a monopoly.

Certainly from the discussions I have had with content creators of the large studios, there is an unease with a number of companies holding all of the keys. There have been many suggestions as to the way that could be got around. One I found interesting was Fraunhoffer’s Light Weight DRM (LWDRM), but it still relies on a central repository that decides whether you are entitled to this music or that you have paid to have access to it.

The Fraunhoffer response to that question is to say, well we place that with a third party – so you split up the business of running the content protection system away from the business of holding the keys to the access to that content. Their suggestion was that it be done by institutions like the German post office. Different nations have got different relationships with their governments. So that’s something that might work in a country such as Germany, but not others.

There are two arguments – on the open source side there are many people, the Electronic Frontier Foundation (EFF) for example, who argue that there should be no content protection and people will pay for their content, relying on the good nature of man.
 
Rightly or wrongly, that is not how the mainstream media industry sees it. But if you look at companies like Warp Records, they sell their music in MP3 format. They have taken a more open file format, which can be exchanged quickly between different formats and difference devices. The consumer in me sees this as completely reasonable. I buy something and then I am able to put it on whichever device I want.

I did some research for the European Commission on a unified media platform called N2MC and it became clear from speaking to a wide range of people, along the whole creation-to-distribution change, that the idea of an open source content protection system didn’t currently work for them.

Because it could be easily reversed engineered?

It was seen as a weakness in the chain. One part of a content protection system must remain proprietary.

This interview is continued and concluded here.


Simon is chairing ‘The missing piece – Getting paid for content’ session between 11:30 and 13:00 at the IBC conference on Sunday, 12th September in Amsterdam. Register for IBC here

PocketPC Virus Found

The first ever PocketPC virus was discovered over the weekend – but it’s a proof of concept project and carries no payload. Given how long devices running Microsoft’s PocketPC operating system have been available, it’s surprising that we’ve been lucky up until now.

The virus, Duts, was written by one of the 29A virus group – a group who write viruses as an exercise to analyse dangers and provide information for anti-virus companies. The same group produced the Cabir Symbian virus last month.

Duts is safe even if it gets out in to the wild as it asks for permission before infecting other files, and only affects a limited number of file types. However, it may not be too difficult for someone to reverse engineer the code and produce a malicious variant.

Viruses and trojan horses are now spreading to other platforms, meaning that PDA and phone users, nit just PC owners will have to take anti-virus measures very seriously indeed.

29A Labs

F-Secure on the Duts virus

CacheLogic Survey: P2P Accounts for 10 Petabytes of Data

CacheLogic, the P2P technology company has conducted a survey of global internet traffic using network monitoring tools to find out more about the size of the file sharing community.

In June, an average of 8 million P2P users were online at any one moment, with 1 petabyte of data available to share.

The growth of broadband means that users are now downloading larger files than before, so movie downloads are becoming a more attractive proposition to those of that inclination. Separately, the OECD has announced that video has just passed music as the most popular download, echoing this. Indeed, BayTSP report that “The Day After Tomorrow” was the top downloaded film of June, and Digital Lifestyles predicts that “Spiderman 2” will be July’s most popular pirate victim.

For some bizarre reason “The Passion of the Christ” was the second most ripped-off film in June – which doesn’t strike me as very Christian.

CacheLogic

Home Technology Monitor: 4% US Homes Have a PVR

The 2004 Ownership and Trend Report from the Home Technology Monitor shows that advanced video devices are becoming more and more popular in home entertainment.

According to the study of US homes:

  • 4% own a PVR – double the number six months ago
  • 6% own a HDTV – against 4% six months ago
  • 18% now own a dual DVD/VCR deck
  • 5% have a PC TV tuner
  • “The proliferation of video technology in the past 10 years is transforming the media use habits of mainstream consumers,” said David Tice, Vice President, Knowledge Networks/SRI. “Though the options for reaching consumers with marketing messages are multiplying, viewers are also exerting greater control over their entertainment options. To maintain an informed marketplace, measurement systems must keep pace with these changes; but current approaches can exclude the very households that advertisers need to understand most. This is troubling news, because these consumers are disproportionately affluent and heavy media users.”
  • Knowledge Networks

    Instat: Digital Set-top Box and PC TV Tuner Market US$3.8 billion in 2008

    In-Stat/MDR are projecting that the worldwide market for digital tuners in set-top boxes and PC TV cards will be worth US$3.8 billion (€3.12 billion) by 2008.

    PC TV cards are growing rapidly in popularity, due to PCs being more readily accepted as the entertainment centre of households. Many lifestyle PCs are being sold with cards preinstalled and preconfigured – and even if a PC doesn’t ship with one, the installation of a decent card will enable the owner to turn their PC into a fully functional PVR.

    Consumers now expect their PC to be able to satisfy all of their entertainment needs, and television is an important aspect of this. A home entertainment computer without digital television will not be acceptable for much longer.

    Motherboard manufacturers are also getting in on the act, and are producing boards with integrated tuners. Motherboards have always demonstrated a trend for integration – many features which previously required an expansion card, like 5.1 sound, RAID arrays, graphics accelerators and Bluetooth, are now built into some boards.

    In-Stat predict that international growth (i.e. non-US) will be key, and that Europe will continue to lead the market for some time. Lifestyle PCs are remarkably popular in Europe, with many major brands such as Sony, HP and Shuttle doing well out of products aimed specifically it the entertainment niche. Asia is rapidly climbing into second place – will there be a time when Asia becomes the world’s largest entertainment market?

    In-Stat

    Hauppage

    Microsoft Patents Method for Transmitting Data Using the Human Body

    Microsoft this week patented a technique describing the “method and apparatus for transmitting power and data using the human body”. Basically, they intend to use live bodies as a data bus for transmitting data to local devices – your watch, for example.

    The network requires “a body of a living creature for coupling the first device to the second device and for conducting the electrical signal” in order to operate.The envisaged system is intended to reduce much of the redundancy between the devices you carry around with you today – your PDA, phone and MP3 player all require battery power, plus much of the gear you have on you at any one time has a speaker or a display or its own keyboard. Microsoft want to take out this duplication and distribute it around you, with devices communicating by sending electrical signals, well, there no nice way of putting this: through your living flesh.

    I hope they nail down the security on this far tighter than they do on their operating systems because it could could bring a whole new meaning to “port sniffing” if hackers managed to get into it.

    I think I’ll stick to Bluetooth for the time being, thank you – at least if I suffer a seizure when my mobile rings, it’s only because it’s Simon chasing an article.

    The patent

    Record Your Day With SenseCam

    There is a certain someone here at Digital Lifestyles who records everything – and I mean everything. He even records conversations with me. Whether or not he listens to them afterwards is a different matter, but he archives everything. When I saw the SenseCam this morning, it was clear that it’s his Ultimate Gadget.

    With an accelerometer, passive IR detectors, light sensors and thermometer and wide angle-lensed camera, the SenseCam isn’t next year’s mobile phone, it’ a wearable device to help people with memory problems or assist obsessives in blogging their entire day.

    The SenseCam has been developed by Microsoft Research Labs in the UK, and will be trialled at Addenbrookes Hospital in Cambridge.

    The device captures 2000 images a day onto its 128mb Flash memory, and all sensor data can be fed to a system like Microsoft’s other archiving project, MyLifeBits.

    MyLifeBits can then organise the data so you can go over the days events, or perhaps work out how you got into that lap dancing bar in the first place.

    Future plans for the SenseCam may include heart rate monitoring or other physiological metrics – and no doubt there will be some military applications along shortly.

    SenseCam

    MyLifeBits