First Wireless Broadband Videophone Launches

D-Link have launched the first wireless broadband videophone, which plugs into a television and communicates using either 802.11b (WiFi) or 802.11g, working without the need for a PC. The DVC-1100, otherwise know as the AirPlus i2eye VideoPhone complies to ITU-based H.323 protocol for video streaming and can operate at up to 30 fps.

Its support of H.323 protocol which enables it to be used other similar compliant devices or software like Microsoft NetMeeting and requires no service fees, contracts, or subscriptions.

If having a wireless video camera in your lounge makes you nervous, there are several privacy controls, enabling either the audio or video to be turned off independently or to reject all incoming calls by switching to Do Not Disturb.

It is expected to have a street price of $229 (~€185, ~£130).

We feel there is an interesting future for this kind of device, connecting increasingly globally-distributed families. As VoIP comes further to the attention of the general public, and they become more familiar with the idea, the addition of video will be a logical progression for them

DVC-1100 AirPlus i2eye VideoPhone

Xbox Games Respond to Spoken Commands

Two new Xbox games have been released that allow players to control some of the gameplay simply by speaking instructions.

Xbox Live players have been able to talk to each other during game play since the service was launched 18 months ago, but this is the first time Xbox players have been able to control the games functions.

Rainbow Six 3 and SWAT: Global Strike Team are by different games developers but both make use of the voice recognition features that are built into the Xbox developers kit (XDK), making these features available to any games developer. Voice recognition specialist, Fonix, is the supplier of the technology behind it.

Reviews of the games have spoken about how it initially feels strange giving commands to your TV, but when they get past this short-lived barrier found the game play significantly enhanced. It just feel like an natural extension and is particularly useful in games needing control of remote squad of people.

While it is not the first time voice recognitions has been used in video game play, the verdict is generally that this is the best implementation seen to date.

Recently there has been an expansion in the ways to interact with computer consoles. Sony EyeToy, which has been available in the UK for a number of months but that has just been released in the US, being the most notable by introduces players to new ways of interfacing to a game. By placing a camera on top of the TV and plugging it into the PlayStation, the player is able to move their arms, head and other parts of their body, controlling the computer-generated objects in the EyeToy games on the screen. EyeToy is a current favourite at the Digital Lifestyles office and we can see significant expansion in the use of this specific device, in areas such as keep fit training.

Both the voice recognition and the EyeToy are just steps away from the long-standard console interface, the games controller. We feel it is inevitable that additional ways of getting your computer or console to understand what you want or need will become normal, particularly within the home where keyboards and mice are both restrictive and clumsy object to have sitting around waiting to be used.

Fonix

Sony EyeToy

Buy Sony EyeToy – Amazon US|UK

Buy Xbox Rainbow Six 3 – Amazon US|UK

Buy Xbox SWAT: Global Strike Team – Amazon US|UK

3D Flat Screen

I don’t know how many of you have seen 3D moving images; I went many years ago to the 3D showing at the IMAX theatre in New York. When you got into the theatre you donned a large, semi-comfortable headset that had an Infra Red sensor on the top of it. The theatre used this to control the speed on the shutters opening and closing over each eye, to ensure it synced with the film projection. The film didn’t feel that 3D until the shark came swimming into the theatre – gasps all round.

Following ten years of research in the UK, Sharp Laboratories has created a flat LCD screen that doesn’t need goggles. Amazingly they claim products using this will be available early next year.

Clearly I’m looking forward to seeing on but I bet the movie and TV companies of the World must be rubbing their hand – having just got everyone to buy DVD’s of the things they already had on VHS – next, they’ll all have to get the 3D version.