Wi-Fi Alliance to jump early on IEEE WLAN standard

Claiming that they want to get the market moving, the Wi-Fi Alliance is starting its certification programme for wireless Quality of Service (QoS) in September before the official declaration of the standard by the IEEE. The IEEE is expected to declare the standard by the end of 2004 at the earliest.

WiFi standards really are a confusing alphabet soup. 802.11b is the original 11Mbps wireless running at 2.4GHz frequency, confusingly 802.11a runs faster at 54Mpbs but at the higher frequency of 5GHz, 802.11g is 54Mbps at 2.4GHz, 802.11i has enhanced security, 802.11h is concerned with spectrum and power control management, 802.11e will provide QoS. Even the trade finds it confusing, never mind the consumer, hence the creations of terms like WiFi.

WME (Wi-Fi Multimedia Extensions), part of 802.11e, will provide QoS which is important for a number of applications. Currently all packets of data on a WiFi network are treated equally, but for some sensitive types of traffic such as video, audio and voice it is more important that those data packets arrive before thing such as web pages. If the sensitive packets do not arrive on time or in order, the playback of them can become choppy – not what the consumer is expecting.

Frank Hanzlik, managing director of the Wi-Fi Alliance explained the importance of this for home media networks, “You need to be able to manage bandwidth and prioritise the packets if you’re sending a video image from your PC to your television.”

Pre-empting the release of standard is a worrying trend that is becoming more common. A commercial entity or industry body gambles that they can possibly influence the market by releasing equipment with their pre-emptive ‘standard’. They hope that if the purchasing public has gone their route and bought substantial amount of equipment using it, it itself becomes the standard.

Wi-Fi Alliance

IEEE

Data-over-DAB: GWR/BT partnership announced

The widespread understanding of DAB is in its use to provide the next generation of radio and many have found the advantages that the CD-quality audio broadcast bring.

We at Digital-Lifestyles have been excited about using DAB to broadcast data efficiently to many devices since 2002 when it first came to our attention. DAB has a theoretical total output of up to 1.7 Mbits per second and has the major advantage that is broadcast. The costs of distribution of content is fixed, no matter how many people receive it, – the opposite to other data delivery channels such as GRPS or 3G.

Last year we saw a number of devices being demonstrated at IBC2003, some which used GSM and DAB, others combined GPRS and DAB, all featured the receipt of data over DAB and the provision of a back channel over the cellular services.

A number of trials have also been run. There was a six month trial in the UK which started in October 2003, run by Capital Radio PLC, NTL Broadcast and RadioScape Ltd which delivered Dolby 5.1 surround sound over live Internet Protocol (IP) datacasting using the Windows Media 9 Pro CoDec.

Today we are pleased to see that UK broadcaster GWR and BT wholesale have come together to create a new digital multi-media UK broadcast operation. The new entity will create mobile broadcast services to deliver multi-media content such as news, sports and entertainment. They plan to launch a London-wdie service during 2005, and expand across the Uk in 2006.

The new venture will utilise Digital One’s digital broadcasting capacity, running alongside eight national digital radio stations. Digital One is 63% owned by GWR. The rest of details for the deal are fairly complex and we would suggest reading the press release to get a full understanding, but GWR are confident of additonal earnings from it with an estimated £5m in the year ending March 2008.

Data over DAB sounds like a great idea – it is but sadly there are currently a couple of obstacles to everyone receiving broadband-type delivery speeds of content to portable handsets.

The most significant is that enshrined in UK law is a restriction on the balance between the bandwidth that must be used audio broadcast and that for data. The original 1996 Broadcasting Act specified that data must take up no more that 10% but in a 1998 review by the Secretary of State this was changed 20% of the multiplex over a 24 hours period. Glyn Jones, Operations Director of Digital One told Digital-Lifestyles that through negotiation with the UK regulator OFCOM they have agreed to alter their licence by changing two of the radio services original included Digital One’s licence – a rolling news service from ITN and a financial information service from Bloomberg – which were withdrawn in 2002. They will be replaced with the GWR/BT wholesale service and Digital One is confident that this will not exceed their 20% data allocation.

DAB receiver cards have been developed as add-ons for portable devices, but there will be a delay before it becomes mass market as the DAB chipsets need to be incorporated into mobile phones and devices before it can really fly.

Keep your eye on this one. We feel it is still a very exciting means of wide spread delivery of content.

 

Examples of possible services provided by GWR/BT:

News and sport: – There would be no need to dial-up to find out the news & sport. Every time the user picks up the device the very latest information will be available to browse. It is similar to having a news portal on the phone without the need to pay each time the user wants to look at it nor the wait to dial-up and down load information. It is already there and can be used 24/7 for a low fixed fee.

Traffic congestion: – Breaking traffic and travel updates would be always available on the phone or PDA, ready to be checked when the user is on the move. There would be no need to dial-up each time to discover delays, the information is constantly pushed onto the phone memory and can be accessed for a low fixed cost. The latest information replaces out of date information automatically making it very efficient and simple to use.

Live entertainment device – the mobile phone or PDA becomes a live entertainment device as it will automatically receive games downloads and movie previews to be played at any time. Games can be played at any time with others using the mobile phone connection as well as movie clips forwarded.

Stock market information – the PDA could have a stock market ticker and share updates constantly refreshing. There is no need to dial-up for the latest business and financial information as it is directly broadcast to the device.

GWR Press release – GWR and BT create mobile digital datacasting operation

Dis/located Drama – Mobile Bristol in Queen Square in Bristol

1831 Riot! – “an interactive play for voices” played in Queen Square in Bristol until 4th May. The play is the latest fruit of the Mobile Bristol project – a collaboration between HP Labs, the University of Bristol and the Appliance Studio, which is working to overlay a wireless ‘digital canvas’ on the city and to explore the social and creative possibilities enabled by such a fabric.

Queen Square is the largest square in England outside London, dating from the early 18th century and recently restored to genteel, leafy tranquility following the removal in 2000 of a dual carriageway driven diagonally across the square in 1936.  It was also the scene of some of the most significant events of the 1831 riot in Bristol – which was instrumental in the eventual passage of the 1832 Reform Act significantly increasing the number of men who had the vote and starting Britain on the road to universal suffrage.

The current production is a specially commissioned piece which attempts a documentary style, fictionalised recreation of some of the key events of the riot which took place in and around the square.  To experience the drama you visit a stand on one side of the square to pick up a small backpack containing a GPS enabled iPaq, a large pair of stereo headphones and an A4 flyer providing a brief explanation of the project, but woefully little background on the riots themselves.  You are then free to wander the square at will until you have exhausted the experience, your enthusiasm or your stamina.

On the morning that Richard Higgs and I visited it was bright, sunny and warm.  As we strolled around the square different segments of audio were triggered as we moved between different areas.  The effect was most like tuning in to the middle of an afternoon play on Radio 4, with similar production values and the same instantly identifiable style – a somewhat ironic choice for a riot.  Even knowing the nature of the beast there was a strong tendency to try and construct a coherent story of the events from the fragments available, which was far from easy – perhaps appropriately for a riot. 

Despite wandering around the square side by side we often found that what we were hearing at any given time differed – sometimes due to a simple time lag and sometimes due to hearing different segments on different visits to the same area.  Our movements clearly triggered some, but not all, of the changes to what we were hearing and it was hard to distinguish such changes from simple scene changes within a segment.

The headphones were large, well padded and effectively blocked out external noise – this made it difficult to conduct the intermittent conversation with which we peppered our walk.  It also had the strange effect of divorcing us from our surroundings much like listening to music on a Walkman or an iPod, which seemed at odds with the very idea of interactive locative media.  I would have been happier with something that allowed the mundane noises of the square on the day to bleed into the authored experience rather than trying to cut them out.

Although we were left feeling that full the potential hadn’t quite been realised, it is early days for this kind of experience design and 1831 Riot! is a valiant and at least partially successful attempt to paint something interesting and worthwhile on the digital canvas. 

Bristol Wireless

RealNetworks Talking to PC Manufacturers

RealNetworks are in talks with PC manufacturers regarding shipping their player software with new PCs. Since the EU ruling on Microsoft’s Windows Media Player, it looks like other software houses finally have a chance of getting their own players shipped with PCs – as was the EU Commissions intention.

“In a few very preliminary talks with computer makers we’ve discussed options, Europe is the first jurisdiction to rule on this,” said RealNetworks’ chief executive Rob Glaser. He believes that PC manufacturers are about to embark on a new course. Glaser is very proud of the capabilities of the latest Real Player, version 10, as it will play a wide variety of files and incorporates sophisticated DRM via RealNetworks Helix technology. RealPlayer 10 is capable, the company claim, of playing any file format on any device. It certainly is the only player at the moment that can play all major formats.

Additionally, RealNetworks are getting more heavily involved in mobile phone-based media, where there is much less standards fragmentation than with PCs. “The bulk of our business is still in the PC segment, but we’re focusing on both. We hope to see significant mobile growth”, Glaser added.

RealNetworks

New BBC Chair: Embrace the Net

In his first speech since getting the job, the new chairman of the BBC, Michael Grade warned broadcasters and programme makers that they could end up with the same piracy problems as the music industry unless they acted immediately and used the internet to distribute their content.

He said in the speech: “If I was a major content owner, I would be looking at what has happened to the music industry and I’d be very concerned. The lessons are you can’t be arrogant enough to believe any of the distribution methods available are going to win out. You have to play them all. I’d be availing myself of every possible opportunity to distribute my content and I’d let the consumer decide.”

Greg Dyke made noises about opening up the BBC archive last year, but there has been no further movement. Grade did not give any details on how the BBC hope to avoid the fate he was warning about. BBC Worldwide has been experimenting with digital delivery for the past couple of years now, but is mostly interested in using streaming to preview programmes to potential broadcasters, with its BBC Preview and Motion Gallery projects.

BBC News on Grade’s speech

Ofcom’s Digital Switch Over Report

“Driving Digital Switchover”, Ofcom’s report to the Secretary of State for Culture, Media and Sport, contains 30 findings and recommendations for the UK’s move to digital broadcasting, and the decommissioning of analogue signals.

  • Ofcom are recommending that the switch, due to be completed by the end of 2010, should be phased in region by region, shutting down analogue channels one at a time. They believe that a firm timetable will encourage the adoption of digital broadcasting between 2007 and 2010.
  • Additionally, they suggest that the UK Government review the BBC’s obligations to digital and add further requirements, including: obligations on rolling-out digital transmission nationwide, providing public information, continuing to provide its channels on the free-to-view satellite platform, and providing on-air marketing of digital TV on a platform-neutral basis.
  • Importantly, Ofcom believe that free-to-view digital satellite will play an important part in increasing adoption of digital viewing, particularly with those who do not wish to subscribe to services such as Sky. Ofcom is considering regulatory intervention “to secure a viable free-to-view satellite proposition.”
  • SwitchCo is the body that Ofcom are suggesting is created to be responsible for managing the switch-over by the agreed date. The suggest that the body is entirely independent and not run by the government, any broadcaster or even Ofcom.

About the Report

The Report

Sony Launches Hard Drive for PlayStation2 in US

Sony have finally launched the PlayStation2 hard drive in the US, some might say a little late into the console’s life cycle. The drive is identical to the one that has been shipped with the Linux kit for the last 18 months – but then the drive in the Linux kit wasn’t compatible with game saves or downloading content.

So why now? The hard drive is needed to play Final Fantasy XI, the first online iteration of the baffling (hey, only if you don’t play it) role-playing game, and sales of the FF series more than justify marketing a $99 peripheral that was already in production. The drive comes with FFXI pre-installed, and players will be able to sample the game free for 30 days – but will have to cough up $12.95 a month as a subscription to keep going.

But that’s just one game – there will be a huge range of downloadable content and media available for subscribers: new levels, music, perhaps even full-length films. Given that the average game save is about 200kb and you could fit roughly 200,000 of those on the new disk. Sony obviously have a lot planned – and if the peripheral takes off, suddenly Sony has a potential installed base of more than 70 million broadband-enabled, game playing media hubs in living rooms and bedrooms around the world.

We’ve been quite looking forward to the hard drive, the endless fiddling about with memory cards is annoying: one card for RPGs, one card for all our EyeToy pictures, and Bahamut help me if I lost Sesame’s card with her Grand Theft Auto and Silent Hill saves on it.

Sony’s press release

“But your chocobo just squashed my level 76 Beastmaster!”

 

CeBIT: The Future is in Integration, Not Technology

“There is not going to be one Next Big Thing – it’s going to be many things working together, combined to work seamlessly” said Motorola’s president and COO, Michael Zafirovski in his speech at CeBIT yesterday. This seems to be a common theme emerging from CeBIT, and is reflected in the nature of the mobile devices coming into the market.

It’s almost impossible to buy a mobile phone that is just a phone. Even the most basic phone available has a some sort of PDA functionality, games and a simple WAP browser. Many phones appearing now are in fact more sophisticated than the people you see chatting into them – and the phones at least will continue to get more sophisticated and useful.

Where the challenge for network providers and mobile phone manufacturers lies now is bringing several channels of communication together: many consumers have a fixed line at home (often more than one), a mobile for each person, a mobile in the car, a phone in the office, email on some devices not others … it goes on. Although solutions have been banded around for years (Wildfire, anyone?) the scale of the problem is now far greater than was anticipated before the rapid growth of mobile communications and internet usage began ten years ago.

The current situation does not allow for simplicity and will begin to turn users away unless investment into the seamless integration of devices and services begins to rival the effort put into getting the latest megapixel camera into the smallest form factor.

Opening remarks presented by Simon Perry at the Digital-Lifestyles theme day at IBC September 2003 (PDF).

Recycle Your Computer

A report from the UN University recommends more effort is made to recycle computer hardware as every PC, from production to disposal, uses huge amounts of natural resources.

The UN report states that producing a PC system (base unit, monitor etc.) requires 240kg of fossil fuel, 22kg of other chemicals and 1.5 tonnes of water. This incredible figure then needs to be multiplied by 130 million, as that’s the number of PCs that roll out of factories every year.

BBC Breakfast picked up on the news and produced a rather confusing report based on it: they seemed to think that UK computer firms could take old motherboards and produce refurbished computers from them after a bit of recycling. Recycling electronic components is extremely difficult and produces large amounts of toxic materials, requiring specialist facilities which are often in developing countries.

So what can you do?

  • Since there is no real provision in many countries to collect and properly recycle PCs, reuse is often the easiest and most effective option.
  • Donate old PCs to charities or clubs. Even if your PC is getting on a bit it, can be still be used. Remember how fast it seemed when you first got it out of the box? Reinstalling the operating system and giving the hard drive a good clear out really makes a difference. Other operating systems like Linux can make good use of older PCs’ hardware.
  • Don’t dump your PC at a landfill – as we’ve said, the components contain highly toxic metals and chemicals. For this same reason, don’t burn it either – you’ll release poisons into the ground and atmosphere.

Only about 10% of electronic devices are recycled currently. To address this, the European Union has legislation coming into place in 2005 which will promote recycling by organising proper “take back” services and drop-off points for equipment – though expect the cost of a PC to go up by about US$50 as a result. Small price to pay, we say.

Computer Aid (UK, France and Spain) Digital-Lifestyles.info’s choice

Donate a PC (UK)

Metech PC Recycling (US)

Europe’s Recycling Marketplace

Scientific Atlanta Planning Games Console

In what’s beginning to become a crowded market, Scientific Atlanta have announced that they are working on a games console. No specifications have been released yet, but the company claimed the device could compete with current games consoles from Sony and Nintendo. Chief Executive James McDonald said their new product would offer “the same performance you get out of those game boxes.”

Scientific Atlanta do not expect their Explorer hardware to be available to buy on the high street but will instead be installed by cable operators in subscribers’ homes. Games will then be downloaded to the box on a pay-per-play or perhaps a “buy outright” charging scheme.

Set top box builders and suppliers are working on ever more sophisticated hardware to compete for the coveted space under your television – getting the most compelling media gateway into millions of homes is worth a lot of revenue.

It will be interesting to see how the new console compares with Infinium Labs’ notorious Phantom console, summarised here a few weeks ago. What content will be available for Scientific Atlanta’s new console? It’ll need a lot of software to be able to compete with the systems already in the market, and with the potentially huge library of adapted PC games available to the Phantom.

Also allegedly about to emerge is the DISCover Console – a PC based system that boasts of the simplicity of a console. It allows users to play games simply by dropping the disk in the DISCover’s drive, rather than having to install and configure each game. The DISCover may cause problems for both Infinium and Scientific Atlanta based on the technology they eventually use: their website claims “‘DISCover® technology is protected by U.S. Patent No. 5,721, 951: a “home entertainment system for playing software designed for play in home computers.’ No one can manufacture a game console that plays PC games without infringing on this patent.”

Scientific Atlanta

DIScover, Not console yet, but you can buy a nice hat.

The Phantom still sleeps