Media Center Xbox 2 On the Cards?

Microsoft has been investigating options for a new variant in its Xbox games console line, and it might be bringing out a version that’s a PVR/PC hybrid.

Working with the B/R/S Group, a California-based marketing research company, Microsoft have been conducting focus groups and research on what they’re calling the Xbox Next PC. The proposed unit has a hard disk and CD burner and is a proper PC running Windows.

Microsoft were keen to emphasise that the Xbox was not a PC when it first appeared, but are perhaps happier to blur this distinction now that multifunction home media centres such as Sony’s PSX are gaining coverage. Microsoft’s XNA software solution, enabling easier porting of software between DirectX platforms may make this goal even easier to achieve.

It may be that when XBox Next finally appears, there will be two variants: the next generation Xbox console, and its PC/PVR/console cousin. However, poor sales of the PSX in Japan and lack of US/European launch dates for the console may show the concept to be a bit of a lemon.

For some reason the Xbox Next PC reminds me a bit of those Amstrad PCs you could buy with a MegaDrive built in. Hmmmm – eBay.

B/R/S groups – making life complicated for URLs

The Amstrad MegaDrive Computer

N-Gage QD Ships

Nokia has announced that the N-Gage QD mobile gaming phone has started shipping in Europe. The QD is a extensive revision of the original N-Gage console, and contains a number of new features and improvements, including better multiplayer features, rethought controls and a display that may not actually blind you after prolonged use.

The price begins at a startlingly cheap €49.99 (US$60.77) with a contract, in some markets.

The QD is backwardly compatible with older N-Gage titles, and Nokia are promising another 50 new games by the end of the year.

With competition from Nintendo’s DS and Sony’s PSP imminent, the QD will have to rely on its multiplayer online functions to survive. Nokia are putting a lot of faith in their N-Gage Arena service to connect gamers and build a fan community. Quality, high exposure titles like Sims Online (which is essentially like handing people crack, isn’t it?) and Tiger Woods PGA Tour 2004 will no doubt help to achieve this.

We will have the definitive review of the console here shortly, once we’ve given the console a thorough going over.

Nokia’s N-Gage QD

SanDisk’s Combined WiFi and Memory SD Card

Storage specialists SanDisk will release a new addition to their product range next month – and we think that PocketPC users will get quite excited about it. It’s an SD memory card with a 802.11b transceiver built in.

The low-power card is compatible with devices running the PocketPC 2002, PocketPC 2003 and Windows Mobile 2003 operating systems and will provide a theoretical 11Mbps bandwidth over a range of about 800 feet.

SanDisk’s marketing manager Dave Smurthwaite made a bold statement with the card’s unveiling: “We think we’re about a year ahead of competitors.” So expect the market to be flooded with competitors’ versions in about four months’ time.

The card won’t be available for another month, but when it does appear it’ll be about US$130 (€107). Not only does that work out at about US$20 (€16.50) cheaper than buying a memory card and a WiFi adapter, users get the added convenience of only using one slot on their PDA.

SanDisk

Sony’s LocationFree Wireless Broadband TVs

We got very excited about this when we first wrote about it in January. Sony have introduced two new LCD TVs that allow you to enjoy media wherever you like at home without running wires. You don’t even need mains as they can run for a couple of hours on their internal batteries.

The LF-X1 display has a 12.1” screen with a resolution of 800 x 600 pixels, whilst its smaller sibling, the LF-X5 has a 7” display with a 800 x 480 resolution. Prices are US$1500 (€1247) and US$1000 (€831) respectively.

The two screens come with a base station which you connect to your video source, and then the station transmits to the screen using any one of the three main WiFi protocols. The TV itself can chose which WiFi variant is most appropriate for the quality of video you wish to watch or amount of interference in your immediate environment.

You don’t even need to be at home – if your content is on a network you can stream it over the internet to the TV using 802.11b, as long as your upstream transfer rate is greater than 300kbits/s.

The TVs are very well catered for with other connections – each features a built-in tuners, ethernet port, two video inputs, USB port and IR port for remote control. For viewing photographs, the LF-X1 has a Compact Flash socket, the LF-X5 has a Memory Stick port.

AkibaLive

Pioneer Announce Fifth-generation Plasma HDTVs

They’re Japan-only products for the time being, but Pioneer have have announced a range of new PureVision high definition (HD) plasma televisions.

The models are: PDP-435HDL (43”, long speakers), PDP-435HDS (43”, short speakers), PDP-435SX (single body), PDP-505HDL (50”, long speakers) and the PDP-505HDS (50”, short speakers).

Plasma TVs are very popular in Japan, with an estimated market of about 450,000 units in 2004. HD broadcasting is well ahead of other countries, and is expected to grow still further as digital terrestrial broadcasting takes off.

The new TVs are capable of displaying 5.75 billion colours. This means, apart from I should keep my HP48 nearer my desk, that each of the 3.2 million RGB colours has a further 1,792 grayscale shades each. Pioneer call this, with no hint of hyperbole, the Advanced Super CLEAR Drive System C.

The TVs also incorporate the world’s first Direct Colour Filter, eliminating the need for a pane of glass across the front of the screen, resulting in improved contrast and focus. If you’ve ever had to lift a 50” plasma screen, you appreciate this the lack of glass panel also makes them considerably lighter – by about 5kg.

How long will they last? Plasma TVs generally are past their best after five years (bet they didn’t tell you that in the shop), but these screens are rated for 60,000 hours – so if you watch TV for five hours a day 365 days a year, expect them to last for 32 years.

Pioneer’s new displays

Jens Nylander (Jens of Sweden) on the Future of Digital Music Devices: Digital Lifestyler interview

It has become something of a truism to say that modern companies need to approach today’s consumers with new attitudes and techniques. Digital lifestyles consumers are much more technologically and business savvy than any other generation of customers, and are certainly more demanding.

We have set out to speak to the best of the new thinkers in digital business, in whatever sector they operate. Today we have chosen digital music, as it affected by many of the problems facing other sectors and is and the source of some of the most exciting innovation (and harmful mistakes) in the business world at the moment.
Jens of Sweden are a young Scandinavian company that have produced three MP3 players – and have been enormously successful in their home market. In fact, the founder and MD of the company, 25 year old Jens Nylander, has become something of a celebrity in his home country, due to his refreshing take on consumer electronics and his approach to designing and marketing the devices his company produces. He has some very strong opinions about consumer electronics, and how to reach, and keep, his customers.

After only a year, Jens of Sweden have a turnover of SEK70 million (€7.68 million), and a loyal customer base across Scandinavia.

The public’s first point of contact with digital music tends to be when they finally spot a music player that they think is groovy and they want to buy. Acquisition of a gadget is often the first step into an new enthusiasm. The iPod is a good example: Apple knew that most of the people who would want one didn’t know or care about MP3s, AACs or DRM, but they did know that they’d like something shiny that they could brag about to friends.

There are a number of digital music players coming onto the market these days, and they take many forms. Portable CD players that play disks with MP3s on them have been out for a while, Sony’s NetMD expansion of the Minidisc format has seen some success and may expand further if Sony’s ATRAC-based music service takes off. Remember, NetMDs do not play MP3s – they play ATRAC-encoded music files and are quite closed systems when it comes to putting music on them and taking it back off again.

Of course, Flash memory and hard drive-based players are where the action is, and most consumer interest seems to be focussed there. New players based on these two hardware categories appear almost daily, and there is a broad range of players in each one. To get a consumer product like a digital music player noticed in the market these days, you need to offer something different, or the Sonys and Apples out there will beat you every time.

On top of this, we’ve discovered that not all MP3 players are equal – some are less than straightforward to use and there are disadvantages to each platform. For example, Flash memory players have sigificantly less storage than hard drive based players, but they’ll be playing your music long after your iPod’s battery has died for the day. However, on a long trip with a Flash memory player, you may well have grown tired of hearing the same six albums before the battery gives out.

I interviewed Jens Nylander to find out what his thinking was in introducing yet another range of MP3 players, when there were so many out there to chose from.

Jens Nylander from Jens of SwedenFirst off, I asked him what his motivation was in designing the players: “My motivation is based on design rather than technology. It seems that I have always loved design and things that work very easily, rather than complicated things, as most of the gadgets are on the market. Most of the technology is trying to put new things with new cool features on the market as soon as they have them available – it’s like a race. The newest, coolest gadget gets the most attention.”

“So what I’m trying to do with our company and our trademark is to change this: by making technology into design. But, [our products are] for the general public, not for a limited number of customers like Bang and Olufsen and similar brands.”

“We take technology that is already in the market and proven to work very well, put them together in products and make them look Scandinavian. We Scandinavians like devices that are easy to use and should not be complicated. It should have good dimensions, the weight should be low – we are trying fulfil all of these things with our product assortment.”

Jens is looking to produce devices that work more like appliances – appliances based on reliability and tested technology. He’s not just stopping with MP3 players though – next up could be PCs.

“Today we are working on digital music players, we have three different models. In the future, we’re going to do the same in other product areas.”

“Apple have a good business idea – they are designing computers that look amazing. If I were to put a computer in my living room, it would be an Apple, not a PC. Bill [Gates] is trying to put computers in the living room, but they don’t match the designs people have in there.”

“So we’re working in digital music, and bringing music into the living room by attaching small devices to home stereo systems. We’re also looking at PCs, a box that can be placed anywhere in the home and looks much better – one that doesn’t have a large chassis, and is made of better materials. Completely different from our competitors.”

I mentioned the Hoojum range of cases, with their attractive and wallet-threatening new Nanode, the nanoITX case coming out later this year.

“Hoojum are really good at developing these things, but they are not perfect. If you put something in a small cubic box it should be easy, but it’s not because you have to add a PC screen that looks similar. If you buy a Philips or a Viewsonic or other brand and try to put it with a Hoojum, it will look really strange.

“It’s also quite hard to get a Hoojum working on its own if you are not a technology enthusiast. We want to make something that is much, much easier.”

Cases and appearances are one thing, and I personally think they’re an easy fix: a new case can be designed by one person and be in fabrication in a couple of weeks. However, operating systems aren’t quite there yet, are they? Often appliance PCs are let down by something they have no control over: the operating system that ends up being installed on them. Even Windows XP Media Centre edition is complex and full of too many features for a simple living room PC. What does Jens intend to do about operating systems? Could they produce their own for their appliances?

It’s not an area they wish to get into: “You will only catch a small market if you make a special operating system, so we will be stuck with Windows, but you can cut out a lot of the functionality.”

Jens is unhappy with the constant revisions that hardware and software manufacturers make to their products, “Manufacturers are trying to put too many functions into one box – and that’s the problem, you get bugs. Manufacturers swap to new models every year – it’s going too fast for them. We would like to keep products simple, and keep them for a long time. Updating them with small modifications is reasonable.”

The company is pursing the mass market, not just the enthusiast – and the dreaded “Ikea” word came into the conversation.

“We are looking a supplying larger quantities than the exclusive brands,” said Jens, “We would like most people to have our products in their homes or when they are travelling. It’s like Ikea – you get a broad public, you get a price for a product that’s better value than your competitors.

“Our MP3 players are bought by everyone – and everyone is pleased with the quality, they have an identification with the product. They feel that it is great to have it, that it works, it doesn’t fail when you are [playing sports].”

The company’s currently largest MP3 players (512Mb) can hold about 150 tracks – tiny when compared to even the smallest hard drive music players available, although they are planning a 1Gb version. Would the company be moving away from Flash memory devices in favour of larger storage capacities? Jens has a number of very good reasons for steering clear of microdrives for the time being.

“It’s interesting to see that small hard drives are increasing in capacity, but there is a limited market for hard drive-based players. They have rotating mechanical parts that can fail, they take more battery, if you drop them on the floor they can break. They also have a higher failure rate during production. I don’t know why you should have a hard drive player. The only thing that is better is the capacity. So, what are we giving the consumer if it’s not this kind of capacity?

“We are producing an extremely small product that can be used every day. Storing 10,000 tracks on an iPod isn’t as good as having a product that only weighs 40 grams, compared to 200 grams.

“The success the iPod has had in the US is penetration – they have told everyone it is a lifestyle product.”

“We have been discussing this for a long time: should we switch over to a couple of hard drive product?. We will not do so. Memory chips will get smaller, they will cut down the voltage, they will get better battery life. Hard drive players will get more problems – like bad sectors.”

“In Scandinavia last year, the market for Flash-based MP3 players was about 150,000 units, and for hard drive players it was 20,000 units. In the US, the popularity is switched, but with different numbers of course.”

Jens current models have USB1.1 interfaces for uploading music and files from PCs. USB1.1 was superseded some time ago by the faster USB2.0 standard. Although some customers have asked about USB2.0 models, these will be a while yet in appearing: “There are problems with USB2.0 – [speed] bottlenecks with memory and stability issues. We need everyone to be pleased, and just putting USB2.0 on there would cause problems. We need to work on it for a couple of months to iron out problems, and we need faster memory with lower voltage and then we would do it.”

Simplicity and reliability is obviously important to Mr Nylander, and he has no wish to introduce superfluous features that may detract from his devices’ core functions, or cause problems.

“People are putting digital cameras in things – like the iRiver IP1000. It has a 0.3 megapixel camera. Why would you use that? I don’t understand that. It’s so limited, and makes the device more expensive to produce.”

“If you make a rule of bringing out new things every year, then the public will expect it, and people will wait for the new product. It’s better to wait, wait, wait, wait … then bring out a great product.

“I have been buying cell phones since the beginning, but somehow I have convinced myself that I don’t need everything – a long battery life and simple to use. They put so many things into mobile phones that the user interface is so slow now.”

Of course, it had to be asked: how long until their first video player?

“Video is for enthusiasts at the moment, it’s in too many different formats. The market for each is too limited. The broad public is ready for products with DVD slots – a device that just plays DVDs. The way to go today is to make cheaper products that play DVDs, but don’t have hard drives. I think we will wait until 2005 before releasing a product with a hard drive, because it is too early now.”

Jens is keen to build a bond with his customers, to attract the same kind of brand loyalty that Sony and Apple currently enjoy. However, once the company’s products enjoy international success, he’ll probably have to change his mobile phone number: “It’s important to give customers quality, support and service, to stay with them. We have sold almost 100,000 players, we have always been helpful.”

“I had a phone call two days ago from a customer. He rang my cellphone – he’d had a cycle accident, and had hurt himself, but wanted to tell me that his player still worked, though it didn’t look very nice any more.” Jens asked the customer to send in the player and it was restored to its old self. “That’s why customers pay a little more – but in return, you get more.”

So it’s not just about producing a device and getting mass market sales?

“It’s much more fun for me and my colleagues to build a brand, rather than just sell stuff.”

The company’s players are compatible with Microsoft’s Windows Media format files, but they do not incorporate Microsoft’s digital rights management. Jens believes that incorporating DRM into the player would be “too much work for not enough benefit. My general idea is to make everything as free as possible. If we make music easy to download cheaply then illegal downloads will drop off.”

A fair price for downloaded music is something that has been discussed ever since the first online music store – and we’ve yet to see the market settle down. The average price at the moment seems to be $0.99 (€0.83), but some labels would like to see it go higher.

“A reasonable cost for music is $0.50 (€0.42). A smaller fee means people will buy more music, rather buying a few songs and downloading the rest illegally. Subscriptions services are a good idea.”

Finally, I asked Jens what his advice to music publishers and stores would be to finally take digital music into the mass market:

“Get out there and sell music cheaply!”

 

We will be carrying a full review of the Jens MP-130 next week.

Jens of Sweden

Hoojum’s Nanode

MP3 discussion in the UK, with links to original music – Josaka

Apple Releases iTunes SDK for Windows

Apple have released the iTunes software development kit (SDK) for Windows, opening up iTunes functionality to Windows programmers though the Windows Component Object Model (COM) interface.

The SDK includes header files, documentation and sample Jscripts on how to use the iTunes interface.

The release of the SDK means that programmers will now be able to integrate iTunes features into third party programs, including of course, Windows Media Player. This means that it is theoretically possible to build iTunes Music Store support into Window Media Player – but it’s unlikely that Microsoft will be sending users over to Apple’s online shop any time soon.

One thing is almost certain – the SDK mean that Fairplay AAC (Advanced Audio enCoding) support will become much more prevalent as people use the interface in their programs. AAC has received a lot of praise since it has become more popular though the iPod and iTunes store, as it demonstrates great compression ratios and audio quality.

We look forward to seeing what widespread adoption of AAC as a DRM and encoding solution will mean for Windows Media.

Get the iTunes SDK here

All about AAC

Sony “iPod” Killer Will Play Video

Another week, another “iPod killer” story: Sony have announced that the next version of their Vaio Pocket audio player will play video too.

Sony is keen to get back some of the portable media player market lost to Apple, and is hoping to do so with its next range of machines. Sony’s players will be backed with an online Sony music store, Connect, so the company will be able to provide the entire content process – from PC to content to player. Sony’s insistence on using its own proprietary audio format to reduce piracy may make the job of growing market share harder as customers’ ease of use suffers.

Sony unveiled their new music player in Japan this week, the VGF-AP1. Whilst the device features a 2.2″ colour screen, it’s for the user interface only: it can’t play video.

Sony is working with the Digital Home Networking group to define standards for device interoperability, and will use 802.11g to transmit video from its next generation Vaio Pocket to compatible televisions.

Sony’s new music player

E3: PSP Revealed

Sony has announced the specifications of its new PlayStation Portable console to attendees at this year’s E3 in Los Angeles – we can confirm that the new console is indeed region-locked, so won’t play games from other markets.


Some prototype peripherals were also on display with the console: a keyboard, camera and even a GPS unit (presumably so that kids can answer that perennial question for themselves: are we there yet?).


With a launch in Japan by the end of 2004, followed by European and US launches Spring 2005, it won’t be long before consumers get their hands on these to see what they’re like for themselves.



PSP™ Product Specifications Product Name:  PlayStation®Portable (PSP)   Color: 		Black   Dimensions: 	Approx. 170 mm (L) x 74 mm (W) x 23 mm (D)   Weight:  		Approx. 260 g (including battery)   CPU: 		PSP CPU (System clock frequency 1~333MHz)   Main Memory: 	32MB   Embedded DRAM:	4MBDisplay: 		4.3 inch, 16:9 widescreen TFT LCD 		480 x 272 pixel (16.77 million colors) 		Max. 200 cd/m2 (with brightness control)  Speakers:  	Built-in stereo speakers  Main Input/Output: IEEE 802.11b (Wi-Fi) 		USB 2.0 (Target) 		Memory Stick™ PRO Duo 		IrDA  		IR Remote (SIRCS)    Disc Drive: 	UMD Drive (Playback only)  Profile: 		PSP Game 		UMD Audio 		UMD Video  Main Connectors: 	DC OUT 5V  		Terminals for charging built-in battery  		Headphone/Microphone/Control connector Keys/Switches: 	Directional buttons (Up/Down/Right/Left)Analog pad 		Enter keys (Triangle, Circle, Cross, Square) 		Left, Right keys 		START, SELECT, HOME 		POWER On/Hold/Off switch 		Brightness control, Sound Mode, Volume +/- 		Wireless LAN On/Off switch 		UMD Eject  Power: 		Built-in lithium-ion battery, AC adaptor  Access Control:  	Region Code, Parental Control  Accessories: 	Stand 		Headphone with remote commander 		Headphone with remote commander and microphone 		External battery pack 		Case 		StrapUMD Specifications Dimensions: 	Approx. 65 mm (W) x 64 mm (D) x 4.2 mm (H)   Weight: 		Approx. 10g   Disc Diameter:  	60 mm   Maximum Capacity:	1.8GB (Single-sided, dual layer)  Laser wavelength: 	660nm (Red laser)   Encryption: 	AES 128bit  

Nintendo DS Specs

Nintendo have been leader of the hand-held video game platform for the past fifteen years – no-one has ever been able to come close. Many have tried – Sega with the Game Gear, Atari with their Lynx console. Sony even had a mild go with the PocketStation. What do you mean you’ve never heard of it?

Nintendo’s monopoly of the market is even more surprising considering how dated their GameBoy platform is looking. They got away with the standard GameBoy for nearly ten years before finally adding colour to it. Even the GBA SP isn’t an enormous leap beyond previous GameBoys.

With Nokia’s N-GAGE QD on the horizon and the PlayStation Portable getting closer every day, Nintendo know that they’ve got to release something pretty special to stay ahead – hence the DS.

Rumours flew around the internet for months over what the machine would be like – and it seems that some of the more outlandish claims are actually true.

Here are the facts:

  • It has really does have two screens

  • It’s true, one of the screens has touch input

  • The two processors allow true 3D polygon graphics on both screens

  • Voice recognition is built in

  • It has built in wireless communications

  • It has a chat client

  • The battery is rechargeable like the GBA SP

  • The game media is smaller than a GBA game cartridge – and can store over a gigabit


The new console is certainly innovative – and might well prevent Sony or Nokia taking over their party, but we’ve yet to see any confirmation on how much it’s going to cost. Since the console is certainly not a phone, its price won’t be subsidised with a service contract – but we think it’ll probably come in a bit cheaper than Sony’s PSP, which is being targeted at an older (and slightly richer audience). This puts it at about $150 (€127)– but what will this mean for the suddenly, massively, outdated GBA SP at $100 (€84.50)?
Nintendo on the DS