David Wood, European Broadcasting Union – The IBC Digital Lifestyles Interviews

This is the fifth in a series of eight articles with some of the people involved with the Digital Lifestyles conference day at IBC2004.

We interviewed David Wood, Head of New Technology in the Technical Department of the European Broadcasting Union. David also works for the Secretary General as Head of New Media.

David has a background in electronics, television and the Arts – making him an ideal candidate for the European Broadcasting Union, and has worked for the BBC and Independent Broadcasting Authority.

We talked to him about the hurdles he will face in setting up a single technical platform for digital broadcasting in the EU, and the benefits of encouraging hardware, software and media providers to work together.


Some of the people visiting the site might not know about what you are up to, and certainly might not know about N2MC, the New Media Council, so can you give me some background as to what you are doing at the European Broadcasting Union and indeed what N2MC is all about?

They are kind of two separate areas. Essentially, the European Community helps to fund a series of research and development projects in a number of areas – and one of the areas is network, audio, visual systems and home platforms and it means digital broadcasting, interactive television, internet delivery and in home networks.

They are currently running a whole series of research and development projects which last two or three years in specific areas – some looking at digital television, some at the synergy of broadcasting and mobiles, and others at digital rights management issues.

Recently in the consultation discussions that we have had, amongst the projects where people share their results, there has been a feeling that Europe needs an entity – which is loosely called a technology platform – at which people from different organisations would examine where there areas or shortcomings in interoperability, production and delivery. The group has been putting together the case for setting up a technology platform which would try to investigate where there are shortcomings in interoperability and make suggestions as to what could be done.

If we look around today there are plenty of instances – for example, interactive television, as you know there is a whole range of different ways of doing that – Open TV, MHP and so on.

I believe there are currently five different interactive televisions standards in the wild?

Just in the UK alone there are three different ones being used.

So, if you take the Europe of 25 countries, it’s not that bad – but, yes there are certainly five major languages or application programming interfaces. Some people believe that we are on the threshold of what’s called high definition television and people in Europe are going off in several different routes as to the right way to deliver that.

You could also look at digital rights management and see different solutions and one solution is coming out of the mobile environment, and another solution is coming out of the digital television environment. The idea wouldn’t be to invent anything or to solve any problems that somebody else is solving, but to have people who could look at all of the networked audio/visual environment and ask the question “Have we done as much as we can on interoperability and what can we do to make everything connect together?”

It is not just a matter of the convenience for the user but of helping European industry to maintain its place in the world.

There is a general feeling that we should really do all we can to make sure that the European new media industry is as well equipped as it can be.

We worked for some time looking at what were the different issues, and we produced some proposals. The next step is to discuss with a new Commissioner, Olli Rehn, who is responsible for this area.

The idea is to meet with him in September to see how he sees this, and whether he would support such an initiative. Of course, this is a industry initiative and it is not a matter of something the Commission itself is doing.

Later in the year, if everybody agrees that it is workable, we would set up this technology platform. It happens that there are a couple of other areas in industry where the same thing is happening – one is called nano technology: areas where it seems very important for Europe to be competitive and have the best available tools, and we will do what we can to coordinate our research and development.

I suppose there is the desire to not want to reinvent the wheel every time…

Absolutely.

…but then again you are up against commercial entities who want their own technology to succeed. How are you dealing with that?

The group who have been discussing this believe that, in the long term, the interests of everybody will be best served by open systems. This is the environment that has produced, for example, the massive success of GSM and so on.

What we have to do is to find a formula in critical areas where on the one hand we encourage entrepreneurialship, innovation and forwardness, but on the other hand we recognise that with things like a public offer there is a value in having common systems and standards. Somehow the trick in the technology platform will be to find the path between those two things. What we want to achieve is both. Encourage the entrepreneurialship and so on, but allow the stability of common systems where it is possible.

Nobody has an easy or quick answer or formula. I guess these things will have to be looked at case by case but at least we have a common vision of that’s what we are trying to do: encourage competitiveness and so on, but at the same for that to grow you need to have a stable industry where people know what is going and some degrees of, if not common standards, common interfaces. The trick is to make things interoperable.

The Commission has said this week that no decision is going to be made until the end of 2005 on whether a common interactive television standard is to be looked at and that everyone should share information and play nice until then. But then you have got organisations in the marketplace there who are direct competitors to each other, for example, Sky are quite happy using their own platform. Are they really going to want to open it up to their competitors when this could possibly be a chance for them to own the interactive TV platform?

The particular case you are discussing was the issue of whether or not the Commission should encourage the national members of the Community to insist on using the MHP interactive television language.

This particular issue is a very difficult one. For example, take BSkyB who have already a legacy of 5 or 6 million set top boxes which use Open TV.

If you say to them after a given period of time that they must change to an open system, then that is a very difficult thing. Who is going to pay for all that replacement?

Perhaps sometimes you have to swallow hard and say maybe we started this process and bit late. It is the same in France: large numbers of propriety boxes already in public hands.

The Commission was faced with that dilemma: they can’t fund replacements for existing receivers and the conclusion they came to, as you rightly said, was to try to use other means – forums to encourage people towards a common system rather than making it mandatory.

That was their decision and some people think that was the right one, others think that it might have been better to bear the pain and go for a common system. It certainly illustrates that there is no simple route in this and the technology platform would have to look at it case by case. Sometimes if you get in early these things are easier to do than if you arrive late.

Can you just give me a bit of background to your session at IBC this year and the sort of things that you are hoping to cover?

I will be taking the delegates through some of the issues are significant in terms of interoperability of networked audio/visual. I will give them an update on what the result was of the discussion with the commissioner and how they might, if they wanted to, be part of any initiative of this kind – the technology platform.

Who have you got behind you in N2MC?

It is the work that we have done so far came out of the consultation group of the projects that are being partially funded by the Commission. At the beginning at least most of the actors came from that world and that is the large European companies that are involved in research and development in this area like Phillips, Thomson and Nokia.

We have also taken advice from a number of individuals who have helped us. One is a guy called Leonardo Chairiglioni who is the convenor of the MPEG Standardisation Programme. Richard Nichol former boss of Martelsham, the British Telecom labs, Jean Valliesen who is another third guru with Phillips.

So we’ve had the major manufacturers and also we have brought into the discussion quite a number of other actors like Bertelsman, the German broadcaster, BSkyB, Deutsch Telecom, Intel – quite a range of actors from the media environment. We’ve got no reason to exclude anybody.

We sampled what we thought was a cross section of people who might be interested in the initiative.

Now you mentioned Bertelsman there, what sort of feedback are you getting from content producers?

Content producers feel that they do have their own issues in terms of interoperability and everybody is conscious that, in the end, this is one of the really critical areas in terms of content distribution and programme production.

At this stage what we are doing is asking the question “In what areas could such a venture provide added value for Europe?”, but there is this definite feeling that the content industry has to be something which we help in Europe, that it is a vital part. It must be a vital part of the European media industry, so we should be particularly looking to help, if that is the right word, the content industry to make life easier, to make things interoperable, to encourage competition and at the same time encourage entrepreneurialship.

Some would say that you have a mammoth task ahead of you –

Everyone would say that!

Even just looking at one area like DRM. What sort of milestones are you setting? How are you going to know that you are on the way to sorting this out?

We are at the stage of discussion and people would say how they thought it was best to handle that particular one. But my part in the discussion has been to suggest that, probably the best way to go forward is that we need to see what the requirements are of the different ways of delivering content in terms of digital rights management.

We need a list of what broadcasters need, mobile phones need, broadband needs, and then we will see whether there are some things which are the same, some things which are different and if there are some things which are the same then we could move to a stage where we can actually use the same technical systems.

It is a matter of discussion but my fourpennethworth has been to suggest that the right way is to delineate what are the requirements of the different media and see what the similarities and differences are. That for me the way we should move forward on interoperability on DRM, but it is all for discussion.

You’ll be looking at the requirements between manufacturers for interoperability, but will you be looking at consumer requirements?

Of course, yes – the two have to go hand in hand.

Rightly or wrongly the companies, like the one that pays me – the European Broadcasting Union, and public service broadcasters somehow see themselves, apart from anything else, as the guardians of the consumers.

We are paid for by a license or by advertisements. Our shareholder is the public. When we come to the question of requirements, we have to first and foremost ask whether the customer is a user. We must the right to time shift or whatever it is they want to do.

European Intellectual Property Directives state that it’s illegal to try to circumvent a copy protection scheme. Yet there is also a fair use clause in another European directive, stating that consumers can make copies of media. These seem to be contradictory.

Yes, I guess it is a fairly complex issue and one of the things that people are wrestling with now is the use of things like the broadcast flag which the FCC in the United States is adopting.

In the US the plan, as we understand it, is that if you have a digital broadcast you have to put this signal in, on the one hand, and then you have to put some apparatus in the receiver which acts on it and prevents the signal being carried over onto an internet connection.

This is a matter of discussion but the idea of obliging receiver-makers in Europe to put anything in the boxes is pretty difficult to imagine happening. The climate of opinion in Europe – getting 25 different states to make it mandatory to have some particular prevention technology in a digital receiver – just sounds absolutely impossible.

There are lots of issues to discuss and there are no easy answers, but all of these kind of things, as you say, are matters that a cross platform body like the technology platform could discuss and see where there are common ways forward.

So out of the areas that you are going to be looking at with, what is your favourite? What are you most looking forward to getting your teeth into?

In the digital phone world you have the 2.5 G and GPRS methods of delivering digital media, and to some extent 3G or UMTS, and in addition to that there are two other routes to delivering content to handhelds by a broadcasting channels already in the wings. One is a system called DVB-H, and the other one is an enhanced profile of DAB.

How these four options will live together is a difficult one. In an ideal world, I guess, we would have some cooperative network technically where you could imagine that if there is something on your hand held that lots of people want, it comes via a broadcast path. If it is something that only a couple of people want, then it comes via the digital phone network.

Could we achieve these kinds of cooperative networks? The same notion of cooperative networks may also apply between broadband delivery and digital broadcasting to the home. Could we imagine connecting both broadband and TV and TV broadcasting, and if we can do it in a kind of seamless way for the user? Creating that world of cooperative network – well, that would be pretty exciting.

What support do you think you will get from the new Commission?

We don’t really know what his priorities are. The civil servants there change every so many years because the Commission is generally afraid that if someone stays in the job then people get friendly with them and perhaps exert too much influence or whatever it is. The staff are forever rotating – so there will be new people not just only Rehn.

The issues of interoperability in the API and MHP and all of things that you mentioned, have come out of a group led by a gentleman whose name is Adam Watson-Brown.

Adam is moving on out of that area which is loosely called Strategy and into a group which is looking at content regulations – quotas and so on. We may have quite a new order at the Commission in terms of things like interoperability and the API in the future, but it remains to be seen.

The public are now getting used to buying digital media which is quite often protected in different ways: doesn’t work on some devices, works on others, can’t be transferred, has different rights. Are you looking to the public for support in what you are doing?

The consumer associations would be very much invited to be part of the technology platform to make sure that we listened and heard what they had to say. It is a two-sided thing, we want to make industry prosperous and give the European public the convenience and so on that they deserve. We are very much aware that there are two sides of this coin.

We can’t say with certainty that we will create a technology platform and it will be useful and successful, but in the discussions there seems to be a body of opinion that something like this may be useful and we will never know unless we try.

We want to encourage people to think about the issues of interoperability, where there maybe something that could be done, what could be done, who could do it and hopefully encourage people to contribute to this process.

If we have a single aim it is to make it inclusive of all of the actors so that everybody feels that they are buying into their solution.

David is a panellist in the ‘Understanding the Range of Platforms‘ session between 14:00 and 15:30 at the IBC conference on Sunday, 12th September in Amsterdam. Register for IBC here

N2MC

European Broadcasting Union

PS2 & Xbox: Euro price drop

Both Sony and Microsoft have announced the European price drop of their consoles at the Leipzig Games Convention.It is thought that Microsoft got wind of Sony’s intended price drop and preempted it by announcing their own reduction. The exact timings were 3pm CET for Microsoft and 4:30 SET for Sony.Sony new pricing for the PS2 will be £104.99 with immediate effect. The Xbox will drop to £99.99, just below the physiological £100 barrier, but will take effect on the 27th August.Sounds like Microsoft had made a decision to drop the price, Sony then dropped theirs and Microsoft felt they had to try and trump it. The end results will be close to zero Xboxes being sold between now and 27th August.Sales surged in the US when US retail prices were dropped in June; a similar effect is expected here.

Real Gunning for iTunes

Another week, another RealNetworks/Apple story: this time streaming leader and iPod “hacker” is offering cut price tunes whilst promoting freedom of choice for music consumers.

In order to entice some of iTune’s customers to the RealOne service, Real are embarking on a huge marketing campaign that will concentrate on their new iPod compatibility, sneakily coupled with a sale.

Tracks from the Real music store will cost US$0.49 (€0.40) for a limited period, with albums half price at US$4.99 (€4). This double whammy might just tempt users away from iTunes – until Apple break Harmony’s iPod compatibility in the next update, that is.

Enticing users away from their favourite online music stores is difficult as it’s not as simple as getting punters to cross the road from Virgin to HMV – software has to be changed, tracks are incompatible and players won’t play all formats. You have to get your customers early before and make them build a library that they’ll be reluctant to abandon.

Whilst a sale will generate new interest in RealNetworks’ products, many users will try a wait and see approach as Apple have made it clear that they’re not happy about Harmony’s approach and intend to scupper it at the earliest opportunity.

We’re not quite sure if it’s a spoof or not, but RealNetworks have also launched a blog-style site featuring the “Rock on Rob!” weekly Q&A with Rob Glaser (I’m embarrassed just typing this in). The site features several anti-Apple postings from around the net, and even a petition. The site is not conspiciously branded by RealNetworks, but we see what they’re trying to achieve.

Freedom of Music Choice

Computer Associates Picks Up PestPatrol

Computer Associates have acquired PestPatrol, in a bid to expand their portfolio of software to cover anti-spyware tools.

CA will be including PestPatrol’s application in their eTrust Threat Management suite, whilst renaming the tool eTrust PestPatrol.

Russell Artzt, executive vice president of eTrust security management at CA, said: “This acquisition enhances CA’s position as the world’s leading provider of security management solutions for the safety of Internet connectivity and the integrity of computing environments in the office and home alike.”

Anti-virus software houses are keen to expand their range of products to tackle the main problems that internet users face: spam, adware, viruses and hacking attempts. Companies like Symantec and McAfee have acquired and developed their products to meet consumer demand for solutions and also to create single control centres dealing with these problems, rather than relying on three or four separate applications.

Anti-spyware applications are not as mainstream as anti-virus packages, though with increasing consumer awareness could well be the next big thing for security software publishers.

eTrust

Open Mobile Alliance Publish DRM Standard Version 2

The Open Mobile Alliance have officially published version 2 of their DRM standard. Supported by Nokia and Arpa amongst others, the standard incorporates the Open Digital Rights Language.

The standards are open source and available without any obligations or licensing requirements. Permissions and restrictions are as simple as possible, being limited to play, display, execute, print and export for Permissions, and count, timed-count, datetime, interval, accumulated, individual and system for Restrictions. Combined, these mean that content can be protect from unauthorised sharing, or viewed only a fixed number of times.

OMA began working on the standard in 2001 in response to market demand and has steadily upgraded the specification as networks, content and end-users have become more sophisticated.

The Open Mobile Alliance

AOL’s Optimised PC

AOL have launched the AOL Optimised PC – a cheap PC that gets the AOL brand into homes and under people’s noses.

The base US$300 (€246) cost of the system is subsidised by the AOL subscription purchasers also have to buy with the PC. That adds a further US$23.90 (€19.60) a month for a year to the total cost.

The base unit is built around a 2GHz Celeron processor, 256Mb of memory and a 40 gb hard dirve. The PC comes with a 17” monitor, printer and speakers and AOL Office – which is essentially Open Office. Naturally, the PC is preconfigured with AOL’s suite of tools and applications with parental controls, Computer Check Up and internet access ready to go.

“We’re addressing the needs of the millions of Internet intenders who are first-time PC buyers or novice computer users,” said Kenn Turner, Senior Vice President and General Manager, AOL Key Audiences.

“They’ve told us that affordability and an interest in making one simple buying decision for everything they need to use the computer and get online is important to them. We think the complete AOL Optimized PC solution delivers unprecedented value, while maintaining performance and quality.”

AOL are supplying the computer in with English and Spanish language options, and it can be easily swapped between them.

“Fifty-five percent of English language dominant Hispanic households have Internet access at home, compared with only 20% of Spanish language dominant households, according to the Synovate 2004 Hispanic Report,” said David Wellisch, Vice President and General Manager, AOL Latino.

“The AOL Optimised PC is one of the only widely available PC plus internet solutions that makes it easy to select and switch between language preferences. Combined with an affordable price and a comprehensive PC bundle, we hope to empower these consumers to take advantage of all the resources the Internet has to offer.”

AOL is also hoping that the PC will raise awareness of their brand and get it into more homes, as Disney has demonstrated recently with their mouse-eared Disney PC.

The AOL Optimised PC

Protect Your WiFi Network With Wallpaper

BAE Systems have developed a type of wallpaper designed to secure WiFi networks. The wallpaper uses a Frequency Selective Surface (FSS) to let only some radio frequencies through, whilst blocking others.

The upshot is that a site using the wallpaper can keep wireless LAN signals inside, but allow mobile phone and other EM signals through. This is much more convenient than turning an office building into a Faraday cage, as staff will still be able to use their mobile phones and emergency services signals will not be blocked.

The wallpaper can even be switched off in an emergency (if only it’d been around when Oscar Wilde needed it), to allow all signals through.

At UK£500 (€747) per square meter it’s a little pricey for home use but more practical for companies. Of course, wireless networks should be properly secured with user authentication and encryption before resorting to FSS techniques, but the product is a useful precaution against users setting up unauthorised unsecured wifi access points within organisations.

The wallpaper is composed of a top secret kapton and copper sandwich (kepton is that film that very thin circuit boards and connectors are made out of – prise the back of your iPod and you’ll see what I mean), and BAE are currently working on a thinner version for coating windows.

BAE Systems

Sharp’s Glasses-free 3D Display

We haven’t had a glasses-free 3D display story for a while, so expect another two later. Sharp have announced the LL-151-3D display – a 15” LCD that gives a 3D image without requiring the user to wear special glasses.

The screen has two displays built into it at different angles, and uses a parallax barrier to make these present a depth of field effect, by presenting a slightly different image to each eye.

I’ll let Sharp’s boffins explain it themselves: “Sharp’s TFT 3D LCD technology works on the principle of displaying left and right eye views that are separated so that the left eye sees only the left eye image, and the right eye sees only the right eye image,” explained Matthew. “Since these images have perspective and are offset in the same way that the human eye normally sees the two images, the brain naturally interprets the image disparity and creates a ‘sense of depth’ effect. The result is a 3D, ‘out of screen’ display,’ that provides users with a visual experience previously unattainable without polarized or liquid crystal shuttering lenses.”

The display can be easily switched between 2D and 3D modes, but can auto detect content and switch automatically.

At US$1500 (€1226) the display is aimed at designers, medical imaging systems, education and gamers with deep pockets. It could just conceivably find its way into someone’s ultimate Half Life 2 rig. NVIDIA even have a list of games that are compatible with the LL-151-3D. Or I suppose you could just stare at molecules all day.

LL-151-3D

Felcia Payment System Goes Live

The Felicia payment system has gone live in Japan this week, after successful trials last year. Running on the NTT DoCoMo network, the service allows users to pay for goods and services securely using their mobile phones. Customers can also check in for flights and withdraw cash from their bank accounts.

Felcia is based on a Sony smart card of the same name that stores persona details about the user, and runs on the Symbian operating system.

NTT DoCoMo’s 46.6 million subscribers will have access to the service if they can get their hands on a compatible phone.

One of the first phones to support the service is the Fujitsu F900ic, which even incorporates a finger print scanner for security. Additionally, the phone has a 1.2 mega pixel camera, an additional low-res camera for video calls, a 2.4 inch high resolution display, plus an additional one 1 inch OLED display for people who still don’t think it’s gadget-y enough.

Felcia

PlayStation3 Will Use Blu-ray

Sony has a announced that its forthcoming PlayStation3 console will include a Blue-ray drive DVD drive. Blue-ray is a higher density DVD technology, and will be able to store around 50gb of data by the console’s release at the end of 2005.

The inclusion of the Blue-ray drive is sure to guarantee mass market acceptance for the format, in the face of competition from other high density DVD technologies. Sony are particularly keen to see the format flourish as it is one of the founders of the Blu-ray group and has invested heavily in the technology. The main competitor, HD-DVD, has recently received a boost from Microsoft when they announced that their next version of Windows, codenamed Longhorn, would support it.

Blue light optical disks can store more data on them because the wavelength of blue coherent light is shorter, and therefore can read smaller pits, which are also packed closer together.

As Blu-ray is not currently compatible with standard DVD technology, this means that the drive will not be able to play standard red laser DVDs, or run Playstation2 software. It remains to be seen if Sony will be using a special dual-format drive, of taking the expensive step of including two drives in the console.

Blu-ray Home