Content

Content in its shift to become digital

  • European Music Rights: Hearing Today – Latest

    It’s been clear that retailing Digital Music in Europe has been a lot more complex to organise than in the US. Witness the slower rollout of European music services – EU challenges EU-wide music royalty structure).

    The collecting societies will be fighting their corner today at the hearing in Brussels. All involved hope this should go towards clarify the situation.

    Failure to fix clear, fair rules for online music licensing has “been the main obstacle in Europe” blocking faster development of online music services, said Lucy Cronin, executive director of the European Digital Media Association. Quoted from the IHT as they covered the build up

    Latest News 13:00 update

    The run of the events so far. First thing this morning the commission presented its objection and the collecting societies presented their disagreements. This was followed by Q&A session lead by the Commission when one of the issues re-examined was cross board monitoring.

    When we asked for an instant reaction to the situation, Lucy Cronin told Digital-Lifestyles “By lunchtime it doesn’t appear that the Commission are being swayed by the collecting societies arguments.”

    This afternoon the Interested Parties will have an opportunity to present.

    Following this hearing, the wheels of the Commission continue to turn. A report will be circulated for internal consultation. It is expected that it will be a couple of months until the EU ruling will be publicly announced.

    European Digital Media Association

  • Music Downloads from Street Kiosk

    Inspired Broadcast Networks (IBN) has announced an electronic music vending Kiosk that will sit at locations around the UK/London. Members of the public will be able to insert a cash payment and once paid for, the electronic music will initially be downloaded using either a USB port, or by inserting an SD memory card into the machine. IBN feel (rightly) that wireless distribution will become dominant and are supporting Bluetooth and WiFi distribution of the content.

    The first cash download will take place on Wednesday at IBN’s office in Soho, London. Tracks will be £1. Following this, the kiosks will be rolled out around the UK starting with three mainline London train stations, Charing Cross, London Bridge and Waterloo. We think the choice of these sites is ideal – commuters, bored of their current music selection will be able to charge their portable music players ready for the journey. IBN hope to get to 20,000 sites in the next two years.

    All of the music will be supplied by Entertainment UK, the largest supplier of physical music formats in the UK. It’s currently unclear if this partnership will see the kiosk located in the shops that Entertainment UK supplies physical goods to.

    The music will initially only be available in protected Windows Media format (WMA). IBN are also working on a system called ‘Linguist’ that they hope will translate between differing makes of DRM, while maintaining the contents protection. They are also ‘in discussions’ with Apple, which is strange. Inspired Broadcast Networks (IBN) is a subsidiary of Leisure Link Group (LLG), is the largest operator of coin-operated entertainment terminals in the UK. The Cloud, a WiFi access company is its sister company.

    Back in March IBN signed a deal with Ericsson to provider 5,000 WiFi access points in locations around the UK.

    Inspired Broadcast Networks

  • New UK VOD Gets All Clear from EU

    European regulators have approved a joint venture between The Walt Disney Company, Columbia Pictures (a division of Japanese electronics giant Sony), and the UK’s ON Demand Group to provide a video-on-demand service in Britain and Ireland. The new venture will be called MovieCo and will give UK cable network operators an alternative to procure video content other than BSkyB, which is currently the dominant player on this market.

    The MovieCo joint venture will offer films to customers of Britain and Ireland’s two biggest cable companies, Telewest and NTL. According to the EU statement, it ‘will provide an open platform to which movie content providers will have access on a non-discriminatory basis, therefore enabling them to make films available by way of video-on-demand directly to customers.’ The deal is also likely to help improve Hollywood’s leverage with BSkyB, as the satellite TV company renegotiates with individual studios over the rights to films for its stable of movie channels. Sky offers its movie channels to cable customers as well as its own satellite subscribers.

    The new service will allow viewers to pick from a wide selection of movies to watch whenever they want. The technology is expected to be a key weapon for cable and telecommunications providers in their battle against satellite firms. Companies including BT Group and France Telecom’s Wanadoo also have video-on-demand platforms in the works. Video Networks’ HomeChoice already offers video-on-demand to areas of London.

    More importantly, MovieCo will add legitimacy to the concept of on-demand movie downloads to PCs. The business has been in a state of flux because of piracy on popular peer-to-peer networks (P2P) and concerns over the quality of digital movies. To boot, the sector is also under constant scrutiny of the Recording Industry Association of America (RIAA), which is making good on its threat to sue file-swappers. The trade association has been busy in the US issuing subpoenas to ISPs demanding the identities of subscribers using P2P applications to upload and download copyrighted works.

    The Walt Disney Company
    Columbia Pictures (Sony)
    ON Demand Group

  • Jupiter Find Media Becoming More Digital at Home

    mirra personal serverBy 2009, consumers will require at least a 57Mbit/s Internet connection speed – up from today’s 3Mbit/s – to meet the demands of an ever-growing collection of always-on home media devices, according to research carried out by Jupiter Research. For tech-savvy consumers, the bandwidth requirement will likely be even higher, as much as 84Mbit/s.

    Fuelled by the uptake of home wireless networks, the report, “A Portrait of the Wireless Home in 2009,” tackles a number of key issues; what the average and tech-savvy digital home will look like in 2009; comparing wireless bandwidth requirement of the average home today with 2009. It also poses questions such as with the implementation of compression standards such as H.264, will consumers need 100Mbit/s or 802.11n at home?

    The report comes following the four complete and 30 partial proposals that were submitted to the IEEE for consideration for the 802.11n standard in August 2004, which will increase wireless throughput to 100Mbit/s. The 802.11n standard should be ratified in 2006, although pre-standard products are already out on the market.

    The study finds a growing reliance on digital media. Home media servers, such as Mirra’s Personal Server (from $399), are growing in popularity because they allow you to access files stored on their hard disk from any Web browser, allowing you to playback video and audio files to a laptop or Wi-Fi enabled TV in your living room, or access family photos at your desk at work.

    With the increasing uptake of both on-demand video and audio playback, it’s looking more likely that consumers will access media files stored on a central server in their backroom from multiple-connected devices – especially as the number of consumer electronics devices using a wireless network in the home will explode over the next five years, as people move away from traditionally separate devices, such as PCs and stereos.

    802.11g has a theoretical maximum speed of 54Mbit/s, you only tend to get on average about half of that. Although this is still over twice as fast as 802.11b, the original WiFi, home media networks which transmit TV shows and music as well as Internet connectivity to multiple devices will require far more speed and bandwidth than standard Wi-Fi can provide. Standards like 802.11n and Ultra Wide Band (UWB) move closer in the right direction.

    Jupiter Research Mirra’s Personal Server

  • Taiwan’s Leading P2P Web Site Under Investigation

    Taiwan’s largest P2P operator, as we’ve covered)with P2P software distributor Grokster in the US, Web services should perhaps consider adopting their model to clearly benefit three parties – record labels, P2P operators and consumers – paying careful attention to copyrights.

    Kuro

  • UK Youth Shun TV To Play Games Online

    The age of interactive gaming is well upon us. And, if a new survey undertaken on behalf of BT is to believed, traditional forms of entertainment such as the TV and board games are being overlooked in favour of newer, more interactive technology. This is in contrast to those who feel that there’s nothing as exciting as looting from a half-soaked Monopoly banker or finding the missing piece of a jigsaw from the back of the family sofa.

    The research shows that rather than relaxing on the sofa in front of the TV watching programmes, over half of all the online console gamers questioned would rather give up the TV than their online games. And it’s not just committed gamers who feel this way – approximately 77 per cent of 11-16 year olds said they would rather play computer games than traditional board games.

    The massive uptake of online games is mainly due to the rollout of broadband across most of the country, and the fact that you can play against, and talk to, gamers from all over the world within the same game. Global rivalries are strong online – apparently – with a third of UK gamers (31 per cent) choosing the US as the nation they most like to beat online, followed by the French (18 per cent) and Germans (11 per cent).

    An online community atmosphere also attracts and retains gamers. Rather than converse face-to-face in real-life, some 58 per cent like to play online against new people and just over a quarter prefer online gaming as they compete against real people, whilst half enjoy it as it brings people together, according to the survey. Moreover, 17 per cent of online gamers would find a world without online gaming almost impossible to live in. Great in some ways, tragic in others.

    The crux of the research comes down to BT attempting to appear as the ones who drive the uptake of online console gaming in the UK with the sole purpose of selling more broadband. Duncan Ingram, managing director broadband and Internet services BT Retail, of BT said: “This research shows that consumers are looking for more interaction when it comes to home entertainment. The advent of broadband brings a whole new social experience to console gaming by allowing gamers to take their consoles online and play against a community of gamers from all over the world.”

    BT

  • Apple Avoids French Courts Opening FairPlay DRM

    VirginMega, a joint venture between Virgin France and local media company Lagardère, has failed in its legal attempt to get Apple to license it DRM technology.

    VirginMega claims that Apple’s refusal to license its FairPlay technology – the Digital Rights Management (DRM) system that allows songs from the iTunes store to be played only on iPods – is hampering the expansion of its digital music download market. The retailers complaint was ruled to be short on convincing evidence, according to the French Competition Council.

    The problem, as VirginMega sees it, is that as its own online music service uses Microsoft’s audio files format (WMA) and is protected by Microsoft’s DRM technology, it isn’t supported by Apple’s iPod digital audio player. Since Apple won’t build WMA compatibility into the iPod, and as the iPod is the number one digital audio player worldwide, VirginMega is obviously miffed. Virgin wants Apple to licence FairPlay so it can incorporate the technology into the tracks it sells, thus making them iPod-compatible. The lack of compatibility between rival music services and players will certainly put VirginMega at a ‘disadvantage’, so it’ll have to look elsewhere to improve its sales to WMA-compatible devices.

    Clearly Apple isn’t keen to share. Some feel that Apple may have shot itself in the foot here, as wider content support for FairPlay could help to drive the sale of iPods. By establishing AAC and the FairPlay DRM as a standards, more iPods would be sold and other standards, like WMA, would possibly be left by the wayside. Conversely if other music sites started using FairPlay, Apple would lose the relationship with the music purchaser.

  • AudioFeast: 100+ Radio Channels on your Music Player

    AudioFeast, the first to market with a portable Internet radio service for MP3 players, mobile devices and PCs, has made another major announcement that should greatly entice consumers to embrace online music.

    The company’s new portable music service lets you listen to Internet and terrestrial programming on your portable digital audio player, including over 100 channels of commercial-free, digital quality music. The company also announced a strategic collaboration with iRiver America, manufacturer of portable digital audio devices, to deliver AudioFeast compatibility with iRiver’s iFP-700 series and iFP-800 series Flash-based MP3 players.

    The service differs from online music stores, such as Napster and iTunes, by allowing customers to subscribe to a wide range of programming that is automatically refreshed on a portable device. They gain easy access to a library of music without incurring the effort and expense of having to find, purchase and download each and every song. To encourage consumers to try out its new experience, AudioFeast has created a free Basic Service, which comes with 60-minute channels of music, news, sports and entertainment programming.

    With around 70 media partners, AudioFeast has licensed a selection of news, sports, drama, comedy, business and entertainment channels, along with a variety of hobby and niche programming options. A sample includes: A&E, Bloomberg Radio, BBC Radio, the Discovery Channel, the History Channel, NPR, SportsNews Radio and The Wall Street Journal Radio Network. As the service expands in the coming weeks, another 100 channels of music will be added, including pop, jazz, electronica, trance, R&B, rock, alternative, classical genres and more, according to the company.

    “Our goal is to re-ignite the passion consumers once felt for radio. By expanding and improving consumer entertainment options, we can continue to fuel consumer adoption of the MP3 player,” said Tom Carhart, chief executive officer at AudioFeast. “Our research shows that Internet listeners have an especially deep passion for specific and established programming, and an equally strong desire to make that content portable. Now for the first time they can enjoy their favourite shows anytime, anywhere for one low price.”

    However, the service will face competition from companies like Audible, who have been selling downloadable audio books for a long time; the fast growing band of individual and small companies who are offering audio content for download (sometimes called podcasting); and the growing number of audio players that have built-in FM tuners, allowing users to listen to popular radio stations for free.

    :SP:We have seen, and continue to see downloadable audio, for playback on portable music players as a significant distribution path for audio content. We feel people will eventually tire of listen to every album that has ever been recorded, and look to using their commute time into the work to catch up on their chosen work subject or hobby.

    AudioFeast

  • Paid Music Downloads up 150%

    New findings from TEMPO reveal that in July of 2004, more than one-third (35 per cent) of American downloaders aged 12 and older had paid a fee to download music or MP3 files off of the Internet, roughly a 150 per cent increase over levels witnessed in late 2003 (compared to 22 per cent in December 2003). This translates into roughly 20 million people within the current US population (according to 2000 US Census figures). The report highlights the evolving role the PC has in music exploration, listening, and purchasing behaviours.

    “In the past year, we’ve witnessed the high-profile launches of many new online music services and download stores. Combined with the RIAA’s ongoing campaign to curb file-sharing, this has prompted many increasingly digitally-dependent consumers to experiment with the legitimate online methods of music acquisition currently available,” said Matt Kleinschmit, Vice President for Ipsos-Insight, and author of the TEMPO research.

    Thus far, adult downloaders aged 25 to 54 are most likely to have paid to download digital music (40 per cent among 25 to 34 year olds; 46 per cent among 35 to 54 year olds). Interestingly, downloaders aged 12 to 17 were the least likely of all American downloader age groups to say they have paid for digital music (16 per cent), perhaps reflecting the lack of non-credit card based payment methods available on current fee-based services.

    Apple Computer, a driving force in online music, has announced that users have downloaded more than 150 million songs from its iTunes Music Store, marking another major milestone for the online music business. iTunes users are now downloading more than 4 million songs per week, a rate of over 200 million songs per year. Apple also sells iTunes gift cards in the US at Best Buy retail stores. “Crossing 150 million downloads marks another major milestone for the online music business,” said Eddy Cue, Apple’s vice president of Applications.

    In another move to push online sales, Napster UK, a subsidiary of Roxio, was the first to launch the UK’s first ever digital music pre-paid cards. Available through the Dixons Group, the pre-paid cards are available as gifts or for those without a credit card, giving music fans a unique code that they can redeem against subscriptions or purchases of tracks from Napster’s catalogue.

    Napster and Virgin Radio also launched the nation’s very first online music chart on national radio. The Napster Online Music Chart on Virgin Radio counts down the Top 20 tracks taken each week from Napster’s catalogue of over 1 million songs. The chart is not just based on permanent downloads, but also registers full-length streams and subscription downloads, helping to make it a relatively comprehensive assessment of online music tastes (albeit from a single source).

    Ipsos-Insight

  • Comcast turns on Microsoft’s TV software

    Microsoft’s new TV software, which includes an interactive programme guide (IPG), will support advanced digital cable services, including the launch of dual-tuner digital video recorders to 1 million customers. The move is expected to further attract consumers to video-on-demand (VOD) services.

    The announcement is the first major US deployment of Microsoft’s Foundation Edition software. With the launch of dual-tuner DVRs supported by Foundation Edition, Comcast customers will be able to record their favourite programmes digitally using an on-screen interface that Microsoft says is easier to use and navigate compared to the TV Guide Interactive software which dominates the US cable market. Viewers also can pause and rewind live television broadcasts, build a customised list of recordings by using the DVR’s repeat-recording capability to record multiple episodes of favourite shows, as well as record high-definition television (HDTV) broadcasts.

    As part of the change, for an extra monthly premium, Comcast will start offering set-top cable boxes with built-in digital recording capabilities and hard disks for storing recorded television – effectively giving the cable box the same functions as stand-alone devices such as TiVo. The price for existing digital-cable customers will be an additional $9.95 per month on top of their current bill. For current high-definition subscribers, the price to upgrade to the digital recording box will be $4.95 per month.

    Microsoft TV Foundation Edition software will be available immediately on new advanced digital set-top boxes with dual-tuner DVR technology. The software will be automatically downloaded in phases to all other set-top boxes in Washington state over Comcast’s digital network in the next few months.

    “Comcast is a leader in providing new products on our unparalleled two-way digital platform, and we are always looking at new ways to bring our customers more value, choice and control,” said Len Rozek, senior vice president of Comcast’s Washington market. “The Microsoft software will help our customers get an amazing cable television experience. As Comcast continues to roll out advanced video products – such as VOD, HDTV and DVRs – it’s crucial to deliver a user experience that allows customers to easily navigate the many choices they have to find what they want, when they want it.”

    Foundation Edition 1.7 helps cable companies maximise revenues by providing a better, more integrated customer experience and better merchandising opportunities for premium TV offerings and managed content services. It gives multiple service operators the opportunity to up-sell new and existing services, whilst striving to improve consumer satisfaction and retention. It also provides consumers with easy access to interactive games and information portals such as local weather, sports and news.

    Enhancements to the software include a ‘smart’ progress bar that appears during playback and shows how much of the programme remains and how much buffer space is left, a channel mapping feature that lets you record a series even when it moves from one channel to another, and smart series options that let you record a specific number of episodes, skip rebroadcast episodes and reruns, set priorities for programs in case episodes conflict, and input the start and end times of programs. In addition, buffering lets viewers record the entire show they’re watching even if they don’t start recording until halfway through the program. Knowing Microsoft, there’s also the opportunity somewhere down the road for Media Center PCs to connect to Comcast video services, as well. And if the company manages to strike a deal with other digital TV providers, such as BSkyB, most of us will have Microsoft software in our living rooms as well as our workplaces.